MOD介绍:
我仍在研究这个mod,并将尽快更新。
这个mod改变了几个单元格上的音乐,所以如果有可能与其他mod发生冲突,请小心。占位符现在应该修复。
为了更快地更改文件名称,只需标记所有文件并重命名,只需将所有文件标记为“example playerhome(1)”。如果您正确执行此操作,则所有文件都应自动编号(2)(3)等。
这个mod提供了很多变化,我将在这里写下来。
我终于为“1-5级正常敌人.6-9级高级敌人”的敌人添加了“为强敌敌人分离战斗音乐”。因此,为了使用此功能,请确保当您覆盖敌人音乐文件夹中的文件时,强敌的歌曲必须为6-9。
战斗:
所有(未指定的敌人)1-5级正常敌人。 6-9高级敌人。
动物(狼,熊等)1-5级正常敌人。 6-9高级敌人。
龙(任何一种随机龙)
矮人(dwemer敌人)我为这些添加了新的actortypes,以便Ash产生不会在战斗中播放Dwemer音乐。 1-5级正常敌人。 6-9高级敌人。
Npc(所有人形敌人)1-5级正常敌人。 6-9高级敌人。
死亡(死亡和那些被召唤的生物)1-3正常等级的敌人。 4-5高级敌人
法尔默(Falmer和reiklings,任何适合地精生物的东西)都是1-5级正常敌人。 6-9高级敌人。
巨魔(任何巨魔遭遇)
亡灵(怪异的幽灵,骷髅和暴徒。)1-5级正常敌人。 6-9高级敌人。
吸血鬼(吸血鬼和石像鬼)1-5级正常敌人。 6-9高级敌人。
吸血鬼领主(吸血鬼,但不是老板。)
狼人(狼人,并将在下次更新中包括bebears)
内战(将在此类战役中发挥)
Boss1(Dawnguard Boss)
Boss1snow(Dawnguard太阳精灵老板)
Boss2(龙吟老板)
我可以在更新中添加巨人队。
城堡:
皇城
风暴披风城堡
其他人(dawnguard只保留?)
Volkihar(吸血鬼总部)
地下城:深深的幻想。
Apocrypha(来自dragonborn dlc的眼睛怪物王国。)
blackreach(带有舒适闪电的地下场所)
所有地牢(大部分都是draugr的墓葬)
洞穴(洞穴)
Dwemer(Dwemer废墟)
堡垒(中立堡垒)
冰(冰洞)
帝国(帝国堡垒)
风暴披风(风暴斗篷)
FalmerValley(falmer洞穴和dlc1的整个山谷)
Thalmor(Thalmor气氛和那个与whiterun囚犯的基地)
Soulcairn(来自dlc1的soulcairn)
游戏地图:
日食
森林陨落(森林越漂亮。)
森林松(舒适的夏季森林)
森林附近
山
山之夜
整个晚上
雪
snownight
solstheim
索斯特海姆之夜
日出
夕阳(我会缩短这些,因为他们经常玩)
苔原
苔原之夜
镇
学院(冬堡学院,我将扩大学校周围的细胞。它在学校内外的每个房间里播放)
马卡斯城
ravenrock
裂谷城
商店(在游戏中存在的每个商店中播放的音乐。)
孤独
酒馆A
小酒馆B(一个在主要城市以外的小酒馆中的另一个城市小酒馆玩。)
寺庙(在城市的每个寺庙中播放。)
村庄(在你能找到的每个村庄都有游戏。不包括外部城镇。)
雪漫
风盔城
镇夜(每个主要城镇的夜间音乐。)
我将稍后添加没有城墙的城镇。
“其他”文件夹未使用,请在使用前等待更新。
“使用”
用您想要播放的转换音乐文件替换xwm文件。必须将其命名为完全相同或游戏无法找到它。
有很多转换器可以将你可爱的mp3和wav文件变成可用的Xwm文件。
有用的东西
www#nexusmods#com/fallout4/mods/3663/ XWM转换器
†Deus Vult,并报告任何问题,以便我可以检查他们†
积分:
www#youtube#com/user/RebeccaETripp Rebecca E Tripp
danjohansen#newgrounds#com/audio Dan Johansen
www#youtube#com/channel/UC90yjMp6aeAOy1BdWQR6Szw/videos贵族恶魔
www#youtube#com/channel/UCt3mlIYbhfXQQMIByXO4xKg
和Koji Kondo等。
————————————————————————————————————————————————————
Im still working on this mod and will update is as soon possible.
This mod changes the music on a few cells so be careful if there is a chance of conflicts with other mods. The placeholders should be fixed now.
For quicker name changes on your file just mark all of the files and rename just one while everything is marked "example playerhome (1)". If you do this correctly, all of the files should number themselves (2) (3) etc automatically.
This mod gives a nice amount of variation which i will write down here.
I have finally added "seperate combat music for strong and weak enemies" for the enemies with "1-5 normal level enemies. 6-9 high level enemies.". So in order to use this make sure when you overwrite the files in the enemy music folder that the songs for strong enemies must be number 6-9.
Combat:
All (non specified enemies) 1-5 normal level enemies. 6-9 high level enemies.
Animals (wolves, bears etc.) 1-5 normal level enemies. 6-9 high level enemies.
Dragons (Any kind of random dragon)
Dwarven (dwemer enemies) I added new actortypes for these so that Ash spawns wont play Dwemer music in combat. 1-5 normal level enemies. 6-9 high level enemies.
Npc (all humanoid enemies) 1-5 normal level enemies. 6-9 high level enemies.
Deadra (deadra and those summoned creatures) 1-3 Normal level enemies. 4-5 High level enemies.
Falmer (Falmer and reiklings, anything fit for goblin creatures imo) 1-5 normal level enemies. 6-9 high level enemies.
Troll (Just any troll encounter)
Undead (spooky ghosts, skeletons and draugr.) 1-5 normal level enemies. 6-9 high level enemies.
Vampire (vampire and gargoyles) 1-5 normal level enemies. 6-9 high level enemies.
Vampirelord (vampirelords, but not the boss one.)
Werewolf (Werewolf and will include werebears in the next update)
CivilWar (will play during such battles)
Boss1 (Dawnguard Boss)
Boss1snow (Dawnguard sun elf boss)
Boss2 (Dragonborn boss)
I may add Giants in a update.
Castle:
Imperial castle
Stormcloaks castle
Others (dawnguard keep only?)
Volkihar (Vampire HQ)
Dungeon: Deep dark fantasies.
Apocrypha (that eye monster realm from dragonborn dlc.)
blackreach (Underground place with comfy lightning)
Dungeon all (mostly all tombs of draugr)
Cave (Caves)
Dwemer (Dwemer ruins)
Fort (Neutral forts)
Ice (ice caves)
Imperial (imperial forts)
Stormcloak (stormcloak forts)
FalmerValley (falmer caves and the whole valley from dlc1)
Thalmor (Thalmor ambasy and that one base with the prisoner from whiterun)
Soulcairn (soulcairn from dlc1)
Overworld:
Eclipse
Forest fall (the more autum like forest.)
Forest Pine (The comfy summer forest)
Forest nigh
mountain
mountain night
night overall
snow
snownight
solstheim
solstheim night
sunrise
sunset (I will shorten these because they play too often)
Tundra
Tundra night
Town
College (college of winterhold, i will expand the cells around the school. It plays in every room inside the school and outside)
markarth
ravenrock
riften
Shop (Music that plays in every shop that exists in the game.)
Solitude
Tavern A
Tavern B (One plays in city tavern another in taverns outside the main cities.)
Temple (plays in every temple in the cities.)
Village (plays in Every village you can find. Does not include the exterior towns.)
whiterun
windhelm
Town night (night music for every major town.)
I will add the towns with no walls later.
The "other" folder is not in use, wait for an update before you use it.
"to use"
Replace the xwm files with your own converted music files you want to play. It must be named the exact same or the game will not find it.
There are a lot of converters that will turn your lovely mp3 and wav files into usable Xwm files.
USEFUL STUFF
www#nexusmods#com/fallout4/mods/3663/ XWM CONVERTER
† Deus Vult, and report any problems so that i may check em up †
Credits:
www#youtube#com/user/RebeccaETripp Rebecca E Tripp
danjohansen#newgrounds#com/audio Dan Johansen
www#youtube#com/channel/UC90yjMp6aeAOy1BdWQR6Szw/videos The Noble Demon
www#youtube#com/channel/UCt3mlIYbhfXQQMIByXO4xKg
And Koji Kondo Among others.
资源查找:
回复区
昵称:
邮箱:
内容: