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上古卷轴5:重置版MOD 额外遭遇SE

上古卷轴5:重置版MOD 额外遭遇SE

发布用户:bity_1700368256发布类型:转载

原创作者:SayHelloToMrBullet所在平台:互联网

发布日期:2024-03-09 13:06:29更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:90

快捷访问:查找资源

MOD介绍:

Mod说明

Extra Encounters SE是一个非常友好的mod,它为Skyrim世界增添了水平和随机性。

这个mod mod的目标不是彻底改变天际体验,而是为它添加更多。

这些新的遭遇经常足以使天际的探索激烈而有趣,而不是让天际过度拥挤和不切实际。故意设计的遭遇与贝塞斯达的遭遇具有相似的特征,而不是令人反感。

您遇到的每次遭遇都与您当前的位置相关。例如,Fachworn将不会出现在The Reach之外,并且在孤独附近不太可能遇到风暴披风士兵。

特征

您可能遇到的一些遭遇包括(但不限于):匪徒,警察警察,帝国士兵,风暴披风士兵,Forsworn,小贩,猎人,Thalmor贾斯卡,雇佣兵,冒险家,术士,吸血鬼等等!

VERSIONS

Extra Encounters目前有四个不同的版本。它们彼此兼容,旨在协同工作。

-完整版本-

•Basic,Dawnguard,Dragonborn,C#S#P。,H#S#R。

•邂逅是通过天际的捕食者产生的。这些产卵遍布天际,通常会产生像熊或狼这样的东西。

•包括C#S#P.和H#S#R.

 - 正式版 - 

•Basic,Dawnguard,Dragonborn

•邂逅是通过天际的捕食者产生的。这些产卵遍布天际,通常会产生像熊或狼这样的东西。

-C#S#P.版-

•自定义生成点

•要求:正规版

•邂逅是通过天际的捕食者产生的。每个捕食者产卵现在有25%的几率创造一次遭遇而不是捕食者

•还可以通过自定义生成点创建遭遇。这些点共有77个,均匀分布在天际

•每个自定义生成器有50%的几率创建一次遭遇

-H#S#R.版-

•更高的产卵率

•要求:正规版

•邂逅是通过天际的捕食者产生的。每个捕食者产卵现在有50%的几率创造一次遭遇而不是捕食者

•如果C#S#P.如果启用了版本,则还会通过77个自定义生成点创建遭遇,并在Skyrim中均匀放置。每个自定义生成都有100%的机会创建一次遭遇

推荐的MODS

由时间之沙团队填充的天际系列SE,身临其境的世界遭遇SE,身临其境的巡逻SE,改进的道路

兼容性

以下部分将显示对基础游戏所做的更改。这将帮助您识别任何可能的mod冲突。

如果存在冲突,请确定哪个mod对您更重要,然后将所选的mod放在加载顺序中更远的位置。这将导致所选择的mod优先于其他mod。已编辑以下级别列表:

LCharAlikrMagic(在基础游戏中未使用)

LCharAlikrMelee2H(在基础游戏中未使用)

LCharAlikrMissile(在基础游戏中未使用)

LCharAnimalCanyonPredator

LCharAnimalForest(基础游戏中未使用)

LCharAnimalForestPredator

LCharAnimalForestSnowPredator

LCharAnimalHillsPredator

LCharAnimalMarshPredator

LCharAnimalMountainSnowPredator

LCharAnimalPlainsPredator

LCharWarlock07BossConjurer(基础游戏中未使用)

LCharWarlock07BossFire(在基础游戏中未使用)

LCharWarlock07BossIce(在基础游戏中未使用)

LCharWarlock07BossStorm(在基础游戏中未使用)

LCharForswornBerserker(在基础游戏中未使用)

LCharForsworn06Magic(在基础游戏中未使用)

LCharForsworn06MeleeF(基础游戏中未使用)

LCharForsworn06MeleeM(基础游戏中未使用)

LCharForsworn06MissileF(基础游戏中未使用)

LCharForsworn06MssileM(在基础游戏中未使用)

LCharImperialJusticiar(在基础游戏中未使用)

 -  Tamriel世界空间内的几个单元格中添加了自定义生成(大多数这些添加都是从城镇和城市中删除的)。这里列出的更改太多了。

BUGS

小贩,雇佣兵和冒险者如果被抓到扒窃他们,可能不会对互动作出反应。这是由一个未知的原因引起的。

常问问题。

Q  -  Extra Encounters是否兼容(在此插入其他mod名称)?

A  - 如果在本说明书的兼容性部分下未提及mod信息,则问题在别处。您将需要测试mod的组合,如果成功,请让我知道评论中的结果,以便我可以将冲突的mod添加到兼容/不兼容的mod列表中。

问 - 这个mod会导致臃肿吗?

A  - 每次遭遇都会在距离它或离开单元格后自行删除。遇到的尸体最终会消失,因为每次遭遇都会被重生。不仅如此,参与遭遇的每个NPC和生物都被设定为不会被闪电咒语解体 - 直到时间结束时不再有灰烬堆积。

问:如何判断mod是否正常工作?

A  - 启用mod并加载任何已保存的游戏。打开控制台并输入“COC_ExtraEncounters”。你会发现自己在一个测试地牢里,那里有几个按钮。按下按钮会产生动物或遭遇。请记住,有时按下按钮根本不会产生任何东西(由于某些遭遇设置条件)。如果您无法从十个可用按钮中产生一次遭遇,那么您可能非常不走运,或者mod无法正常工作,可能是因为模式冲突。

问 - 我环顾四周,找不到任何遭遇。他们在哪?

A  - 首先,不要去寻找遭遇,因为如果你这样做,你会发现自己很无聊。这个想法是你在旅途中遇到这些遭遇。请记住,您可能需要等待一段时间才能让所有内容重新生成。

问 - 我是mods的新手。如何安装和卸载Extra Encounters?

A  - 要安装,请将.esp和.bsa文件放在Skyrim / Data目录中,或者通过Mod Organizer 2(MO2)等mod管理器安装mod并启用mod。要卸载,请删除mod管理器中的mod或Data目录中的文件。

问 - 如果我卸载此mod,是否会导致我最近的保存问题?

A  - 没有。它已经过测试。话虽这么说,你应该在激活mod之前备份你的保存,以防万一。

问:启用此模式后,我的游戏不断崩溃。请帮忙!

A  - 它与mod发生冲突,或者您不小心弄错了加载顺序。使用LOOT对mod加载顺序进行排序。如果加载顺序正确并且问题仍然存在,那么它就在您的最后。

问 - 你能否定制产卵机会?

答 - 不会。由于遭遇不依赖于脚本,因此不会发生。

问 - 你能让吸血鬼只在晚上出现吗?

答 - 已经尝试但它不起作用。如果您设法修复它,请在评论中告诉我。

学分

我不是最初的mod作者,该标题属于SayHelloToMrBullet。我被允许将此mod移植到Skyrim特别版。你可以在这里找到原始模型 - 额外遇到重生

反馈

请在评论部分报告您遇到的任何错误。最后,如果你喜欢这个mod,请不要忘记认可它。

————————————————————————————————————————————————————



Mod Description

Extra Encounters SE is a lore-friendly mod which adds leveled and randomized, encounters to the world of Skyrim. 

The goal of this mod mod is not to drastically change the Skyrim experience, but rather to add more to it.

These new encounters are frequent enough to make exploring Skyrim intense and fun, not to make Skyrim overcrowded and unrealistic. The encounters were intentionally designed to have similar traits to Bethesda's encounters, without being off-putting.

Each encounter you come across is relevant to your current location. For example, the Forsworn will not be found outside The Reach, and Stormcloak Soldiers are unlikely to be encountered near Solitude.

FEATURES

Some of the encounters you may come across include (but are not limited to): Bandits, Vigilants of Stendarr, Imperial soldiers, Stormcloak soldiers, Forsworn, peddlers, hunters, Thalmor justicars, mercenaries, adventurers, warlocks, vampires, and more!

VERSIONS

Extra Encounters currently has four different versions. They are all compatible with one another and are designed to work together.

-Full Version-

• Basic, Dawnguard, Dragonborn, C#S#P., H#S#R.

• Encounters are created via Skyrim's predator spawns. These spawns are found throughout Skyrim, and usually create things like bears or wolves.

• Includes C#S#P. and H#S#R.

-Regular Version-

• Basic, Dawnguard, Dragonborn

• Encounters are created via Skyrim's predator spawns. These spawns are found throughout Skyrim, and usually create things like bears or wolves.

-C#S#P. Version-

• Custom Spawn Points

• Requires: Regular Version

• Encounters are created via Skyrim's predator spawns. Each predator spawn now has a 25% chance of creating an encounter instead of a predator

• Encounters are also created via custom spawn points. There are 77 of these points in total, placed evenly across Skyrim

• Each custom spawn has a 50% chance of creating an encounter

-H#S#R. Version-

• Higher Spawn Rates

• Requires: Regular Version

• Encounters are created via Skyrim's predator spawns. Each predator spawn now has a 50% chance of creating an encounter instead of a predator

• If the C#S#P. version is enabled, encounters will also be created via 77 custom spawn points, placed evenly across Skyrim. Each custom spawn has a 100% chance of creating an encounter

RECOMMENDED MODS

Populated Skyrim Series SE by the Sands of Time Team, Immersive World Encounters SE, Immersive Patrols SE, Improved Roads

COMPATIBILITY

The following section will display what changes has been made to the base game. This will help you identify any possible mod conflicts.

If there is a conflict, determine which mod is more important to you, then place the chosen mod farther down in the load order. This will result in the chosen mod taking priority over the other mod. The following leveled lists have been edited:

LCharAlikrMagic     (unused in base game)

LCharAlikrMelee2H     (unused in base game)

LCharAlikrMissile     (unused in base game)

LCharAnimalCanyonPredator

LCharAnimalForest     (unused in base game)

LCharAnimalForestPredator

LCharAnimalForestSnowPredator

LCharAnimalHillsPredator

LCharAnimalMarshPredator

LCharAnimalMountainSnowPredator

LCharAnimalPlainsPredator

LCharWarlock07BossConjurer     (unused in base game)

LCharWarlock07BossFire     (unused in base game)

LCharWarlock07BossIce     (unused in base game)

LCharWarlock07BossStorm     (unused in base game)

LCharForswornBerserker     (unused in base game)

LCharForsworn06Magic     (unused in base game)

LCharForsworn06MeleeF     (unused in base game)

LCharForsworn06MeleeM     (unused in base game)

LCharForsworn06MissileF     (unused in base game)

LCharForsworn06MssileM     (unused in base game)

LCharImperialJusticiar     (unused in base game)

- Several cells within the Tamriel world have custom spawns added to them (most of these additions were made away from towns & cities). There are too many changes to list here.

BUGS

Peddlers, mercenaries, and adventurers may not react to interactions if you are caught pickpocketing them. This is caused by an unknown reason.

F#A#Q.

Q - Is Extra Encounters compatible with (insert other mod name here)?

A - If the mod information is not mentioned under the compatibility section of this description, the problem elsewhere. You will need to test a combination of mods, and if successful, please let me know of the results in the comments, so that I can add the conflicting mod to the list of compatible/non-compatible mods.

Q - Will this mod cause save bloats?

A - Each encounter will delete itself after you reach a certain distance from it or leave the cell. Dead bodies from an encounter will eventually vanish, as each encounter is set to respawn. Not only that, but each NPC & creature involved in an encounter is set so that they cannot disintegrated by lightning spells--no more ash piles lying around until the end of time.

Q - How can I tell if the mod is working?

A - Enable the mod and load any saved game. Open the console and type in "COC_ExtraEncounters". You will find yourself in a test dungeon, where there are several buttons. Pressing a button will spawn either an animal, or an encounter. Keep in mind that sometimes pressing the button will not spawn anything at all (due to some encounters having set conditions). If you are unable to spawn a single encounter from the ten available buttons, you're either extremely unlucky, or the mod is not working properly, possibly due to a mod conflict.

Q - I've looked around and I can't find any encounters. Where are they?

A - First, do not go looking for the encounters, as you're going to find yourself very bored if you do that. The idea is that you come across these encounters while going throughout your travels. Keep in mind that you may need to wait a while in order to let everything respawn first.

Q - I'm new to mods. How do I install & uninstall Extra Encounters?

A - To install, place the .esp and .bsa files in the Skyrim/Data directory or install the mod through a mod manager such as Mod Organizer 2 (MO2) and enable the mod. To uninstall, delete the mod in a mod manager or the files in the Data directory.

Q - If I uninstall this mod, will it cause issues with my recent saves?

A - No. It has been tested. That being said, you should always backup your saves before you activate a mod, just in case.

Q - My game keeps crashing when this mod is enabled. Please help!

A - It's either a conflict with a mod, or you've accidentally got the load order wrong. Use LOOT to sort your mod load order. If the load order is correct and the problem persists, it is on your end.

Q - Can you make the spawn chance customizable?

A - No. Since the encounters do not rely on scripts, it will not happen.

Q - Can you make vampires only appear at night?

A - It has been attempted but it will not work. If you manage to fix it, please let me know in the comments.

CREDITS

I am not the original mod author, that title belongs to SayHelloToMrBullet. I was given permission to port this mod to Skyrim Special Edition. You can find the original mod here - Extra Encounters Reborn

FEEDBACK

Please report any bugs you come across in the comments section. Finally, if you enjoy the mod, please don't forget to endorse it.

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