MOD介绍:
这是一个很棒的模式,很有趣!值得庆幸的是,Sokso已经允许我发布他的mod的SSE端口。
他获得了投入此mod的工作的所有功劳;我只是一个喝牛奶的搬运工:)
不幸的是,我现在缺乏增强和创建mod的技能 - 它就是它的本质。
我无法支持它。
经过一些额外的测试和一些反馈,这个mod似乎工作!可能有一个问题是获取邀请人进入公会的通信提示,正如我最初经历过但保存后退出,然后重新加载它没有问题!所以,如果这首先尝试保存你的游戏不起作用,也许放弃不会伤害然后重新加载你的游戏保存。它应该工作!感谢wildrooster007的善意提示:)
这个mod确实需要SKSE64和SkyUI(当然是SSE)。
**以下信息来自最初的Nexus网站**
快速修复错误:
Quicksave并重新加载快速救援。
注意:
“跟我来。”命令不会让你的新人成为随从。它只是让他们跟着你。这就是为什么Guild Starter似乎与随从mod不兼容的原因。它与所有FOLLOWER MODS兼容。但是,我目前正试图模仿那里最好的随从mods并为你的公会成员提供类似的功能,而不是粉丝
描述:
一切都在名字中。这是正确的,有了Guild Starter,你现在可以开始你自己的公会了。招募几乎任何人加入你指挥的行会。一旦你找到一个漂亮的家庭基地(又名总部)并招募了多达10个公会成员,可能性变得无穷无尽!发送你的公会成员的工作,让他们关注你,并提升你的公会。是一个狩猎公会,一个死灵法师公会,一个采矿公会,一个烹饪公会,一个药剂师公会,一个弓箭手公会,一个战斗俱乐部,一个刺客行会,一个强盗族,一个寻宝公会,一群skooma走私者,一个圣骑士公会,这份名单无限进行。我已经把很多小时的工作投入到这个mod中了,哎呀,我是在凌晨2点35分写的,因为我整晚都在努力。所以下载,认可并制作你的公会。
开始你的公会:
1.在天际为你的公会总部找个好地方。
2.找到库存中的“HQ Marker”并将其放在Guild HQ的中心
为你的公会命名。 *请参阅下面的“命名你的公会”
4.找到库存中的“Recruiting Necklace”并装备它
5.几乎所有人都要加入你的公会。最多有10个公会成员
管理你的公会:
要开始指挥你的公会成员,与他们交谈并说“我有话要跟你说”
给工作:
和你的新人谈谈并说“我找到了你的工作”。然后从列表中选择任何作业。然后,系统会提示您选择一个位置。根据您选择的工作,您与该位置的保留的关系可能会发生变化。
从工作中收集奖励:
和你的新人谈谈并说“给我你从工作中收集的东西”。打开的菜单可用于从您的新兵中获取任何项目。关闭菜单后,您将收到金奖励(如果有)。
打扮你的新兵:
和你的新人谈谈并说“给我你从工作中收集的东西”。从他们的库存中取出所有的盔甲和衣服,再次与他们交谈,并给他们任何你想要他们穿的衣服。最后,告诉他们“在你的库存中装备护甲”
招募新人跟随你:
和你的新人谈谈并说“跟我来”。要将他们送回总部,告诉他们“巡逻总部”。
招募粉丝命令:
“在这里等候。”
“让我教你一种新的战斗风格”
“受到保护。你将不再能够被敌人击败。“
“让我和你交换一些东西。”
*注意:这些命令都不会与任何其他跟随器模块冲突。
有一个新兵[最初是你的一个粉丝]跟着你:
和你的新人谈谈并说“在巡逻总部休息一下”。
命名你的公会:
转到MCM菜单并开始输入您的公会名称。它将显示在菜单的左上角。
解雇新兵:
和你的新人交谈并说“我有话要跟你说”然后“抱歉,但我必须让你离开。”他们将不再是你公会的一部分,你必须招募其他人来取得他们的位置。
调平和额外优惠:
当你分配足够的工作时,你的公会会升级,作为公会大师,你可以为公会选择一定的额外津贴。每当你的公会升级,你将获得1个公会奖励点。然后,您可以将其用于津贴。每个振作对你是什么类型的公会都有独特的影响。
管理津贴:
如果你有消费积分,那么只需点击你想要的额外奖励。您可以随时通过重新点击来更改额外津贴。
关系[WIP]:
每次分配工作时,您都会影响周围的人和周围的世界。所以,如果你把你的新兵送上好心的工作,人们会更喜欢你,甚至可能更低价。然而,如果你派遣新兵从工作中偷走无助的老太太或者从乞丐身上扯下心来,人们就不会对此表示过于亲切,而且,他们自然会为你付出一笔赏金。
您可以在MCM菜单中看到您的声誉。
必需的Mods:
SKSE64 - 从这里下载并找到“Current SE build ...”旁边的下载链接。
SKYUI SSE - 从这里下载。
推荐的:
Hoax 2的自定义印记:创建自己的公会徽标并将其展示在盾牌和斗篷上!
Iceburg的Placeable Statics:在您的公会总部创建和放置任何家具(包括横幅)!
Dovahklon的多层地板沙箱:这个mod允许你的公会成员在总部闲逛时上下楼梯和多层之间。
兼容性:
兼容所有随从mod。由于某种原因,有一个神话,这个mod不是,但我向你保证它是。
现在已经不在了,一切都应该与这个mod兼容。我没有经历过,也没有人报告过不兼容。
更改日志[香草天际版]
版本0.4
您现在可以在MCM的设置选项卡中将HQ的大小加倍
您现在可以在任何地方完成所有工作(修复了您只能在Eastmarch做好事的错误)
为新兵制作了“等待这里”命令
新兵不会报告您的罪行。
取消了HQ Marker和Recruiting项链的价格和重量
修正了多个Recruiting Necklace bug
版本0#3#1
关系(WIP):现在您可以选择您希望新员工在哪里工作。取决于他们在哪里工作以及它是什么,你要么变得更友好,要么对不同派别更加敌视。
战斗专精:你现在可以改变新兵的战斗方式。例如,您可以告诉其中一个人使用远程武器而另一个只使用他们的拳头!
告诉你的新兵装备特定的武器:我认为这是非常自我解释的哈哈
无限公会级别:你的公会现在可以升级到10级到无限级。然而,在20级左右,这几乎是不可能的。
选择你的公会成员是否必不可少
版本0#2#5
修复了“装备库存中的装甲”错误
在MCM中添加了实时作业选项
酷炫的新MCM标志
版本0.2
你现在可以命名你的公会了
您可以解雇公会的任何成员并替换它们
3个新工作(skooma走私,龙杀戮和灵魂宝石收集)
你现在可以穿着任何制服打扮你的公会会员。
希望没有更多隐形对话的bug。 (现包括SEQ)
公会练级:通过分配工作来提升你的公会水平!
公会津贴:在某些领域使用津贴作为更好的公会
通过公会练级,奖励更加深入。
安装:
使用NMM或解压缩rar并将文件放在相应的文件夹中
卸载:
使用NMM或删除所有'guildstarter'文件
工作清单:
刺杀
善行
取得炼金术成分
狩猎
在天际中肆虐浩劫
寻宝
偷
我的(招募必须是香草级'矿工')
库克(“”香草类'VendorFood')
制造重型装甲(“”香草级'VendorBlacksmith')
制造轻装甲(“”香草级'VendorBlacksmith')
制作近战武器(“”香草类'VendorBlacksmith')
制造远程武器(“”香草类'VendorBlacksmith')
走私Skooma
杀死龙
收集灵魂和灵魂宝石
Sokco816的Skyrim Mod
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This is a great mod to have and is a lot of fun! Thankfully, Sokso has given me kind permission to post this SSE port of his mod.
He gets all the credit for the work put into this mod; I am only a milk-drinking porter :)
Unfortunately, I lack the skill to enhance and create mods so for now -- it is what it is.
I'm not going to be able to support it.
After some extra testing and some feedback this mod appears to work! There might be an issue getting the communication prompt for inviting people into the guild, as I had experienced at first but after a save, quit, then a reload it worked no problem! So, If this doesn't work at first one thing to try saving your game, maybe quitting wouldn't hurt and then reload your game save. It should work! Thanks to wildrooster007 for the kind tip :)
This mod does require SKSE64 and SkyUI (for SSE of course).
**The information below is from the original Nexus site HERE**
Quick possible bug-fix:
Quicksave and reload the quicksave.
Note:
The "Follow me." command does not make your recruit a follower. It just makes them follow you. This is why it seems like Guild Starter is not compatible with the follower mods. IT IS COMPATIBLE WITH ALL FOLLOWER MODS. However, I am currently trying to mimic the best follower mods out there and provide similar functionality for your guild members that aren't followers
Description:
It’s all in the name. That’s right, with Guild Starter, you can now start your very own guild. Recruit almost ANYONE to join a guild commanded by you. Once you've found a nice home base(aka headquarters) and recruited up to 10 guild members, the possibilities become endless! Send your guild members on jobs, have them follow you, and level up your guild. Be a hunting guild, a necromancer guild, a mining guild, a cooking guild, an apothecary guild, an archer guild, a fight club, an assassin’s guild, a bandit clan, a treasure-hunting guild, a group of skooma smugglers, a paladin guild, and the list goes on infinitely. I've put many many hours of work into this mod, heck, I’m writing this at 2:35 AM because I've been working on it all night. So download, endorse, and make YOUR guild.
Starting Your Guild:
1. Find a good place in Skyrim for your guild headquarters.
2. Locate the ‘HQ Marker’ in your inventory and drop it in the center of your Guild HQ
3. Name your guild. *see ‘Naming your guild’ below
4. Locate the ‘Recruiting Necklace’ in your inventory and equip it
5. Ask nearly anyone to join your guild. There is a max of 10 guild members
Managing Your Guild:
To start commanding your guild members, talk to them and say “I have something to tell you”
Giving Jobs:
Talk to your recruit and say “I have a job for you”. Then choose any job from the list. You are then prompted to choose a location. Depending on the job you choose, your relationship with the hold in that location may change.
Collecting rewards from jobs:
Talk to your recruit and say “Give me what you've collected from jobs”. The menu that opens can be used for taking any item from your recruit. Upon closing the menu, you will receive the gold reward (if any).
Dressing your recruits:
Talk to your recruit and say “Give me what you've collected from jobs”. Take all of the armor and clothing out of their inventory, talk to them again and give them whatever outfit you want them to wear. Finally, tell them “Equip the armor in your inventory”
Have a recruit follow you:
Talk to your recruit and say “Follow me”. To send them back to the headquarters, tell them “Patrol the headquarters”.
Recruit follower commands:
“Wait Here.”
“Let me teach you a new combat style”
“Become protected. You will no longer be able to die by the hands of enemies.”
“Let me trade some things with you.”
*Note: none of these commands will conflict with any additional follower mods.
Have a recruit [originally one of your followers] follow you:
Talk to your recruit and say “Take a break from patrolling the headquarters”.
Naming your guild:
Go to the MCM menu and start typing in your guild name. It will show up in the top-left corner of the menu.
Dismiss a recruit:
Talk to your recruit and say “I have something to tell you” and then “Sorry, but I have to let you go.” They will no longer be a part of your guild, and you must recruit someone else to take their spot.
Leveling and Perks:
When you assign enough jobs, your guild will level up and, as guild master, you can choose certain perks for the guild. Every time your guild levels up, you will receive 1 guild perk point. You can then spend it on perks. Each perk has a unique effect on what kind of guild you are.
Managing Perks:
If you have perk points to spend, then just click on the perk you want. you can change perks at any time just by reclicking them.
Relations [WIP]:
Every time you assign a job, you are affecting the people and the world around you. So if you send your recruits on good-hearted jobs, people will like you more, and perhaps even lower prices for you. However, if you send recruits on jobs to steal from helpless old ladies or rip the hearts out of beggars, people won’t take too kindly to that, and, naturally, they will put a bounty on your head.
You can see your reputation with a hold in the MCM menu.
Required Mods:
SKSE64 -- download HERE and look for the link to download next to "Current SE build...".
SKYUI SSE -- download HERE.
Recommended:
Custom Sigils by Hoax 2: create your own guild logo and display it on shields and cloaks!
Placeable Statics by Iceburg: create and place any furniture(including banners) in your guild headquarters!
Multiple Floors Sandboxing by Dovahklon: this mod allows your guild members to walk up and down stairs and between multiple levels when they are hanging out at the headquarters.
Compatibility:
Compatible with all follower mods. For some reason there is a myth out there that this mod isn't, but I assure you that it is.
Now that that’s out of the way, EVERYTHING should be compatible with this mod. I have not experienced, nor had someone report an incompatibility.
Change Log [for Vanilla Skyrim version]
Version 0.4
You can now double the size of your HQ in the settings tab of the MCM
You can now do all jobs anywhere (fixed the bug where you can only do good deeds in Eastmarch)
Made the "Wait Here" command for recruits
Recruits won't report your crimes.
Removed prices and weight for HQ Marker and Recruiting Necklace
Fixed multiple Recruiting Necklace bug
Version 0#3#1
Relations(WIP) : now you can choose where you want your recruits to do their jobs. depending on where they do the job and what it is, you will either become friendlier or more hostile towards different factions.
Combat Specialization: You can now change the way your recruits fight. For example, you can tell one of them to use ranged weapons and another to only use their fists!
Tell your recruits to equip specific weapons: i think this is pretty self explanatory haha
Unlimited Guild Levels: Your guild can now level up past level 10, to infinity. However, around level 20, it's nearly impossible.
Choose whether or not your guild member is essential
Version 0#2#5
Fixed the "Equip the armor in your inventory" bug
Added real-time jobs option in MCM
Cool new MCM logo
Version 0.2
You can now name your guild
You can dismiss any members of the guild and replace them
3 new jobs (skooma smuggling, dragon slaying, and soul gem collecting)
You can now dress your guild members in any uniform.
Hopefully no more invisible dialogue bug. (SEQ now included)
Guild leveling: level up your guild by assigning jobs!
Guild perks: use perks to be a better guild in certain fields
With guild leveling, rewards are much more in depth.
Installation:
use NMM or unpack the rar and place the files in their corresponding folders
Uninstallation:
Use NMM or delete all of the ‘guildstarter’ files
Job list:
Assassination
Good Deeds
Fetch Alchemy Ingredients
Hunt
Wreak Havoc in Skyrim
Treasure Hunting
Steal
Mine (recruit must be of the vanilla class ‘Miner’)
Cook (”” vanilla class ‘VendorFood’)
Make Heavy Armor (”” vanilla class ‘VendorBlacksmith’)
Make Light Armor (”” vanilla class ‘VendorBlacksmith’)
Make Melee Weapons (”” vanilla class ‘VendorBlacksmith’)
Make Ranged Weapons (”” vanilla class ‘VendorBlacksmith’)
Smuggle Skooma
Slay Dragons
Collect Souls and Soul Gems
A Skyrim Mod by Sokco816
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