MOD介绍:
PerksOfSkyrim-天边战斗法术创新
作者:ARCHE天将烽火
特征
所有的特惠树都被270个新的额外福利所取代,虽然更少但更好。
新平衡系统:法力影响法术伤害,耐力影响武器伤害。长袍、轻型盔甲和重型盔甲之间有明显的区别。施法和施法术的收益是比较合理的。
新战斗行为:出击,躲闪,阴影攻击,风行,暴风.使用键盘和鼠标按钮来启动它们。敌人的行为也是多种多样的。
新的可生存的性格。(圣骑士、机械师、吟游诗人等)将来还会有更多)
一些有趣的小功能。(隐藏头盔,人工重建.学习额外的解锁这些功能)
视频
信息
津贴表
种族奖金
游戏设置
1.名单
毁灭
新手毁灭:对一半魔法施法新手级毁灭法术,每级毁灭伤害为0.5%。
学徒毁灭:施法学徒级毁灭法术为半魔法。新级毁灭不再消耗魔法。
擅长毁灭:法术级毁灭法术对一半魔法而言。魔法值的毁灭伤害比魔法值高0.1%。
专家毁灭:对一半魔法施法专家级毁灭法术。学徒级毁灭不再消耗魔法。
主毁灭:主毁灭法术消耗50%的施放效果。如果不穿盔甲,法术伤害会增加25%。
毁灭双铸:双重施法-一种毁灭法术-将效果加注到一个更强大的版本中。
毁灭者1:具有双重法术的毁灭法术可以使敌人东倒西歪。
毁灭者2:双重施法的毁灭法术使敌人交错。使用任何毁灭法术持续5秒使效果生效:在15秒内增加50%的毁灭伤害。CD:45S
火焰技能1:火焰法术造成25%的额外伤害。
火焰技能2:火焰法术造成的伤害增加25%,消耗减少25%。
火焰技能3:火焰法术造成25%的伤害,消耗减少25%,你受到的火焰伤害减少25分。
灾难:火焰伤害将减少敌人在3s内的200护甲,并减少50%的耐火能力。会造成50点爆炸的人被杀死,并将这一效果给予所有附近的敌人。
冰霜技能1:冰霜法术造成25%的伤害。
冰霜技能2:冰霜法术造成的伤害增加25%,护士长减少25%。
冰霜技能3:冰霜法术造成的伤害增加25%,伤害减少25%,你所受的冰霜伤害减少25点。
深霜:冰霜法术造成150%的交错伤害。如果目标没有耐力,它将增加击倒效果。
冲击技能1:冲击法术造成25%的额外伤害。
冲击技能2:冲击法术造成的伤害增加25%,护士长减少25%。
冲击技能3:冲击法术造成25%的伤害,护士长减少25%,你所受到的伤害减少25分。
电解:冲击法术将造成双倍伤害,并对低于50%HP的敌人造成爆炸(100实际伤害)。同一目标每6秒触发一次,合格目标将被标记。
符文法师1:可以放置更远的符文3倍,也可以放置一个额外的符文。
符文魔法2:可以放置5倍远的符文,也可以放置2个额外的符文。
魔咒
新手法术:施法新兵等级法术半魔法,每级施法持续时间为1.5%。
学徒符咒:施法学徒等级法术为半魔法。新等级法术消耗魔法不再。
法术技能:魔法技能消耗减少50%,你的召唤生物每魔法点增加100 MP上限200点,最多增加400点。
专家符咒:施法专家级法术为半魔法。学徒级魔法不再消耗魔法。
法术大师:魔法大师的施放费用减少了50%。如果不穿盔甲,法术持续时间将延长50%。
双施法术:双施法术使该法术超负荷使用,使其持续时间更长。
召唤者1:你可以用两倍的距离召唤或复活生物。在战斗中,你的召唤生物将与你建立灵魂联系,当你受伤时,每秒钟分享10点生命值。
召唤者2:你可以用两倍的距离召唤或复活生物。在战斗中,当你受伤时,每秒分享10点生命值。你的召唤生物不会意外地成为你的敌人。
阿特罗曼西:你可以召唤更多的阿特罗纳或活着的生物。
元素能力:你的召唤能力比以前更强。
亡灵术:你可以召唤或复活一个不死之人。
黑暗灵魂:复活的亡灵拥有100点的生命值,生命值100%更快地再生。
神秘绑定:你的召唤武器会造成更多的伤害。
遗忘绑定:捆绑武器将驱逐被召唤的生物并变成不死生物。
灵魂盗贼:绑定武器对目标施放灵魂陷阱。
遗忘军队:你可以召唤更多的生物每基本300毫升,最多4多个生物可以被召唤。
恢复
新手恢复:对一半法师施放新手级恢复法术,每级恢复能力为0.5%。
学徒恢复:对一半魔法施法学徒等级恢复法术。新等级恢复成本不再是魔法。
技能恢复:法术技能等级恢复法术为半魔法,每值魔法值恢复效果为0.1%。
专家恢复:对一半魔法施法专家级恢复法术。学徒级恢复成本不再是魔法。
恢复大师:大师恢复法术减少50%的施放费用。如果不穿盔甲,该法术的威力将提高25%。
恢复双重施法:双重施法恢复法术将效果超负荷到一个更强大的版本。
圣盾:当生命值小于30%时,所有伤害在3点内免疫。每秒60点回复,恢复治疗效果得到强化。CD:300秒。
治愈其他:治疗法术治疗50%以上。
光明使者1:太阳法术将普通敌人的伤害率提高到75%。
光能使者2:太阳法术将所有敌人的伤害率提高到100%。
守卫1:当病房被法术击中时,它会吸收25%的魔法。
护卫2:当病房受到法术攻击时,它会吸收25%的魔法。病房的力量会增加50%。
回复1:Magicka再生速度快50%。
恢复2:Magicka再生速度快50%,每秒恢复5点Magicka。
休息:治疗法术也能恢复体力。
蚀变
新手变更:新手更改法术消耗50%的施放效果,你的变更法术持续时间增加1.5%。
学徒更改:学徒更改法术费用减少50%,当你在战斗中逃跑时,潜入潜行模式可以在6s内探测到附近的生命,你将取消使用你的武器(或法术)绘制的探测。
技能更改:技能更改法术消耗减少50%,每10级更改增加10点魔法值。如果不穿盔甲,可以多拿100个Magicka。
专家变更:专家更改法术的施放费用减少50%,并获得呼吸能力。
大师变更:大师更改法术的施放费用减少50%。如果你不穿盔甲,你所受的法术伤害每点魔法值减少2.5%。
神秘1:提高魔法抵抗15%。
神秘2:提高魔法抵抗20%。如果不穿盔甲,将阻止敌人在40英尺以内的魔法集结。
神秘3:提高魔法抵抗25%。如果不穿盔甲,将停止敌人的魔法回复,并降低25%的魔法抵抗,在40英尺以内。
阶段:吸收伤害自己25%的法术。当你的生命减少30%时,免疫所有伤害10秒。激活一个物体或攻击它180秒。
改变双重施法:当你双施法术时,将你的改变法术超负荷变成一个更强大的法术。
法术骑士1:当右手装备单手武器时,左手和治疗法术的伤害会增加30%。
魔法骑士2:当右手装备单手武器时,左手和治疗法术的伤害能力提高了30%。当左手施放时,单手伤害更好50%。
法师甲1:如果不穿盔甲,防御性法术(如石肉)会增强200%。你在施放时受到的物理伤害减少了10%。
法师护甲2:如果不穿盔甲,防御法术(如石肉)的强度要高出250%。你在施放时受到的物理伤害减少了15%。
法师甲3:如果不穿盔甲,防御法术(如石肉)的强度要高出300%。你在施放时受到的物理伤害减少了20%。
幻象
新手幻象:施放新手级幻象法术半魔法,每级幻象持续时间为1.5%。
学徒幻象:施法学徒等级幻象法术为半魔法。新等级幻象消耗魔法不再。
擅长幻象:施展技能等级幻象法术为半魔法。幻象效果比魔法值高0.05%。
专家幻象:施放专家级幻象法术的一半魔法。学徒级幻象消耗魔法不再。
大师幻象:大师幻象法术的施放费用减少50%。如果不穿盔甲,法术效果等级将提高25%。
绝望深渊:你的武器和毁灭法术对恐惧影响的敌人造成150%的伤害。
幻象双投:双重施法,幻象法术将效果超负荷到一个更强大的版本。
催眠仪式:平静法术现在对更高等级的对手有效。受平静效果影响的交易者可以获得15%的更好的价格。
疯狂狂暴:受到疯狂魔法效果影响的敌人会将所有伤害减少一半。
裹尸布:你从任何魔法中所施的所有法术对他人都是无声的。双击伤害和毁灭法术。
消失:在战斗中,装备任何左边的法术冲刺,施放不可见的15秒,周围的敌人失去目标,冷却45秒。
幻影:50%在无形中躲避近战攻击,移动速度快30%。
心灵大师:幻象法术作用于不死者、守护星和自动装置。
使人着迷
魔法基础:每级魔法和滚动能力比1%更好。
奥术人员:法术消耗减少25%(包括武器和工作人员),同时施法。伤害和治疗法术的力量增加25%。
奥术袍:当施魔长袍时,身体的附魔增加了50%。
武器异能:使用异能攻击时,单手附魔能力更强50%,双手法术效果更强75%。
技能术士:当你附魔盔甲时,魔法效果增加25%。
额外技能:可以在同一物品上放置两个附魔。
会徽:当你得到一个独特的神器(或神话设备)时,你可以在记忆中制作会徽-复制。删除附魔表上的副本来学习史诗/传奇魔法。
灵魂控制2:Soul宝石充电时将提供更多的能量。魔法武器的最后一根吸管自动吸收目标灵魂的15%。(除类人灵魂外)
灵魂控制2:苏尔宝石在充电时将提供更多的能量。魔法武器的最后一根稻草自动吸收目标灵魂的15%。吸收类人灵魂几乎减少5%。
灵魂选择1:你的武器和武器的冲锋点将慢慢恢复左战斗。
灵魂选择2:当你离开战斗时,武器和工作人员的冲锋点会恢复。冲锋点将随时恢复(战斗恢复缓慢)。
块
完美防御1:在敌人攻击的时刻封锁可以抵抗最大的伤害。
完美防御2:阻挡效果提高了25%。在敌人攻击的时刻停止攻击可以抵抗大部分伤害。
完美防御3:阻挡效果更高50%。在敌人攻击的时刻停止攻击可以抵抗几乎所有的伤害。
不可避免的第一步:完美的防御工事会让攻击者东倒西歪。然后按下攻击键启动执行。
不可避免的第二步:完美的Parry可以让攻击者错开,然后按下攻击键启动执行。如果你在敌人的力量攻击中被阻挡,恢复20耐力并减慢时间。
战场恢复1:生命值恢复速度快200%。
战场恢复2:使用护盾时,生命值恢复速度快200%,防护效果最快400%。
移动表单1:可以在块中移动得更快。
移动Fortress 2:可以快速移动,所有你受到的伤害在冲刺中减少80%。
偏转Shield 1:击中盾牌的箭不会造成伤害。
偏转Shield 2:箭击中盾牌不会造成伤害,使用盾牌时会减少50%的火力、霜冻和冲击伤害。
力量打击1:释放威力打击(伤害基于护盾的护甲值或武器的攻击)。
力量击打2:解除法术伤害。护盾(或武器)攻击伤害增加2%(或1%)的耐力值。
快速Bash3:攻击块攻击消耗耐力15分。
快速击打2:击打将使目标错位,为阻挡攻击消耗耐力减少15分。
致命打击1:抵抗和强力打击将减少目标的150护甲值。
致命巴什2:拦截和强力打击将减少目标的150装甲,30%的解除敌人的武器。
浪涌:对于盾块3s(它可以通过盾攻击)进入完美力量:你的下一个法力打击将造成150%的额外伤害并使目标错开。(此效果每12s只激活一次)
单手
战斗训练1:单手武器伤害比单手技能等级高1%。
战斗训练2:单手武器的伤害比单手武器的伤害高出1%,单手武器的移动速度比单手武器快15%。
战斗训练3:单手武器的伤害比单手武器的伤害高出1%,单手武器的移动速度为15%,单位耐力值的伤害强度为0.1%。
胜利者立场:单手武器的力量攻击消耗了25%的耐力,对交错的敌人造成35%的伤害。
战场主人:在冲刺中,你可以单手施展力量攻击50%的额外临界攻击。横向力量攻击必须交错,恢复75个点的生命和耐力。
动态和静态:用单手武器推进力量攻击,造成25%以上的伤害。35%用单手武器在站立时躲避物理攻击。(当你移动或交错时不能躲闪)
防御1:你的剑有20%的机会受到致命伤害。
防御2:你的剑有20%的几率受到致命伤害,在使用剑攻击时可以抵抗30%的物理伤害。
防御3:你的剑有20%的几率受到致命伤害,30%的物理伤害在剑的攻击中得到抵抗,每点耐力的致命伤害为1.5%。
击1:在使用锤子攻击时忽略目标50%的护甲值。
击2:在使用锤子攻击时,忽略目标的护甲值50%。向前攻击对交错目标造成150%的伤害。
Crusher3:在使用锤子攻击时,忽略目标50%的护甲值。向前的力量攻击对交错目标造成150%的伤害,并使他们在周围蹒跚而行。
战斧横向力量攻击将在3秒内降低敌人的150装甲和50%的移动速度。
战斧横向力量攻击将在3秒内降低敌人的150装甲和50%的移动速度。
坦克3:使用巨大斧头的扫地将减少敌人的150装甲值和50%的移动3。力量攻击在立场杀死低于275 HP或15%的生命值。
暴力双击1:双攻击可以使目标错开。解锁双能攻击:按住两个攻击键,发动225%的伤害攻击。
暴力双击2:双武器攻击速度快30%。双击交错。解锁双力量攻击:按住两个攻击键,发射300%伤害力攻击。
经典的双击1:向后按住,然后按两个攻击键进入块。再按两个攻击键,就可以发动攻击。
经典的双击2:双能攻击可以对所有敌人造成伤害,后退,然后按两个攻击键进入封锁,再按两个攻击键,就可以发动攻击。
无与伦比:当你在向后力量攻击中战斗时,单手武器的伤害会增加30%。任何攻击都会使目标错位。致命攻击使敌人无法躲闪,CD:60。
两手
力量波1:双手武器伤害比其等级高1%。
力量波2:双手武器伤害比其每级威力高1%,威力攻击速度提高20%。
法力波3:双手武器伤害每级增加1%,能量攻击速度20%,每耐力值增加0.15%。
战士之旅1:双手攻击减少20%,对交错敌人造成30%的伤害。
战士2:双手攻击减少20%。交错敌人将多造成30%的伤害。解锁技能计数器:站立挡,霍尔顿双击键中断。
狂暴打击:站立力量攻击25%的额外伤害并忽略交错。解锁技能-超能:当使用前向力量攻击时,按下两个攻击键来启动超级站立力攻击。
致命临界冲锋:双手力量攻击,在冲刺中攻击50%以上的临界伤害。解锁技能-狙击手:站在强力打击之后,霍尔顿双击键快速攻击横向攻击。
未确定的风暴:横向力量攻击造成伤害范围。解锁技能-暴风:按住两个攻击键进行360°横向力量攻击三次。需要125次耐力。
无畏的剑1:你的大剑有20%的机会受到致命伤害。
无畏的剑2:你的大剑有20%的机会受到致命伤害,在使用大剑攻击时可以抵抗40%的物理伤害。
无畏的剑3:你的大剑有20%的机会受到致命伤害。在使用大剑攻击时可以抵抗40%的物理伤害。每点耐力的致命伤害为1.5%。
狙击火焰1:使用战斗斧进行横向力量攻击将在3秒内降低敌人的150装甲和50%的移动速度。
狙击2:使用战斗斧进行横向力量攻击将在3秒内降低敌人的150装甲和50%的移动速度。持续攻击将立即以低于225点的生命值杀死敌人。
狙击剑3:使用战斗斧进行横向力量攻击将减少敌人的150装甲值和50%的移动速度。火力攻击可以杀死低于350 HP或25%生命值的敌人。
命定1:在使用战锤攻击时,忽略目标50%的护甲值,
毁灭2:在使用战争攻击时,忽略目标50%的护甲值。对交错目标而言,站立能力攻击造成150%的伤害。
命击3:在攻击时忽略目标50%的护甲值,对交错攻击造成150%的伤害,并使艾拉错开。
战争之神:向后力量攻击进入“愤怒”:增加50%的双手伤害和解锁技能天灾:保持前进和双方攻击键,以发动全面的力量攻击。CD:30。
射箭术
弓箭手本能1:弓和十字弓伤害比其等级高1%。
弓箭手本能2:弓箭和十字弓的伤害比其等级高1%。使用弓和弩移动速度快25%。
弓箭手本能3:弓箭和十字弓的伤害按等级增加1%。弓箭的移动速度比弓箭快25%。伤害每增加0.15%。
致命攻击1:当你的箭在错乱中击中敌人时,它必须是交错攻击,每点耐力增加1.5%的额外伤害。
致命攻击2:当你的箭在错乱中击中敌人时,它必须是交错攻击,每点耐力增加3%的额外伤害。
精确射击1:战斗半径60英尺范围内的敌人无法躲开你的箭。增加远程临界打击,每耐力增加1.5%的伤害。
精确攻击2:战斗半径60英尺以内的敌人无法躲开你的箭。增加远程临界打击,每一次耐力增加1%的伤害。100英尺内的致命攻击敌人为200%。
游骑兵1:从死尸中收回更多的箭,用拉弓更快地移动。
游骑兵2:从死尸上收回更多的箭,用一把弓箭移动得更快,瞄准时不会受到错位的影响。
鹰击1:弓箭攻击可以抵消50%的近战伤害,使目标错开。
鹰击2:弓箭攻击可以抵消50%的近战伤害,并使目标交错。成功破坏攻击将在2s内提高50%的牵引速度。
鹰击3:弓箭攻击可以抵消50%的近战伤害并造成目标错位。成功击毁攻击将提高2点的牵引速度50%。增加每耐力的伤害。
鹰1:瞄准时按下块会放大你的视野。
鹰2:瞄准时按下阻止会放大你的视野,时间会减慢25%。
鹰3:瞄准时按下阻止会放大你的视野,时间会减慢50%。
振动线:箭断断续续,几乎是时间上最大的对手。乱七八糟的箭比参差箭更有力量。
全弓:在拉弓中,继续瞄准3s,然后进入完美射击:2s中的下一个箭将对100英尺内的目标造成125%的额外伤害,还会增加缓慢和错乱的效果。
突破天空:远程暴击对目标造成双倍伤害,完全健康。全场完美射击将升级为射击之外:粉碎和错开,消耗100耐力。冷却30。
重型装甲
毁灭1:提高重型装甲每级1%的护甲值。
毁灭2:增加1%的护甲值每级重型武器。增加50个生命点,如果穿着所有重型装甲(头,胸,手,脚)。
毁灭3:增加1%的护甲值每级重甲。增加50个生命点,如果穿所有重型装甲(头,胸,手,脚)。抵抗物理伤害0.05%的每个装甲等级。
重防御1:如果你穿戴所有重型护甲(头、胸、手、脚),你所受的伤害将减少15点。
重防御2:穿戴所有重型护甲(头、胸、手、脚)时增加75个生命点。所有伤害减少15分。
获得装备1:获得25%的装甲时,配备相同的材料重型装甲。
获得装备2:获得25%的装甲和100点生命点时,配备相同的材料重型装甲。
力量塔:如果穿着重型盔甲,可以抵抗50%的错位攻击:头、胸、手、脚。
钢拳:如果穿戴所有重甲(头、胸、手、脚),每10件盔甲值增加1分徒手伤害。
全重装甲重量减少60%,免疫下降伤害。
不可阻挡:当你冲刺所有重型装甲(头、胸、手、脚)时,减少所有伤害50点,忽略错开。
泰坦:戴上所有重甲(头、胸、手、脚),将自动免疫所有物理伤害和错位效果,持续1秒。CD:8s。
轻型装甲
战争护甲1:每级轻型护甲的等级增加1%
战争护甲2:每级轻型护甲的等级增加1%,增加50%的耐力,作为全部轻型护甲(头、胸、手、脚)。
战争护甲3:每级轻型护甲的等级增加1%,增加50%的耐力,使所有轻型护甲(头、胸、手、脚)增加50%。每个装甲等级的物理伤害增加0.05%。
流动ROCK1:力量攻击和远程增加15%的伤害,如果穿所有轻装甲(头,胸,手,脚)。
流动ROCK2:在所有轻型装甲(头、胸、手、脚)中,耐力再生速度快50%。威力攻击和远程伤害更强15%。
自定义装备1:当装备相同材料的轻型装甲时,获得25%的护甲。
自定义装备2:获得25%的装甲和75个耐力点时,配备相同的材料轻型装甲。
战术机动:轻型装甲没有任何重量。如果穿着所有轻型盔甲:头、胸、手、脚,则坠落造成75%的伤害。
鬼脚:15%的物理伤害,如果穿着所有轻型装甲(头,胸,手,脚),不能在交错躲闪。移动速度快15%。
云彩:在冲刺的时间是减速,如果穿着所有轻装甲(头,胸,手,脚),但你的速度不变。
童子军
维戈鲁斯1:冲刺速度要快15%,携带速度要好50分。
维戈鲁斯2:冲刺速度快30%,带球更快100分。
维戈鲁斯3:冲刺速度快50%,携带速度高150分。
消音动作:偷偷摸摸比运动水平低0.5%。
暗杀规则1:用单手武器偷袭现在造成6倍的伤害。
暗杀规则2:用单手武器偷袭现在造成6倍的伤害,而弓箭造成3倍的伤害。
暗杀规则3:用单手武器偷袭现在造成6倍伤害,弓造成3倍伤害,匕首造成15倍伤害。
轻脚:你不会触发压力板。盔甲发出的声音要小50%。
空行者:行走和冲刺和偷盗一样困难,目标背后未被察觉的“阴影攻击”被认为是一种隐身攻击。
暗影躲闪:当你拔出武器\魔法时,按W+偷袭或A\S\D+双击-躲开距离,抵抗50%的任何伤害。请求20耐力。(现在S+偷袭=隐形)
暗影攻击:当前锋使用近战武器躲闪时,长按攻击键投出必须的猛击-力量攻击。对运动等级的伤害增加0.5%。
风行:使用近战武器向前躲闪后,按下飞镖键,快速奔跑15点。下一次武器攻击必须是批判性的,并且比运动等级的伤害高出1%。
一切都是允许的:解锁能力“一切都允许”:时间停止3s,在这段时间内,你的任何罪行都不会被发现。然后自动隐形15秒,CD:180。
擦伤
Smithing Basis 1:可以制造钢和银设备。
可制造钢、银设备和“机械锤”。
SmiingBasis3:可制造钢、银设备和“机械锤”,强化设备功能更强50%。
高级制造:可以制造兽人和皮革设备。
高级工匠:能创造德文和十一甲。
杰出的剑术:可以在伪造物上制造异形盔甲和武器。
传奇石匠:可以创造出雄伟的和蜻蜓骨,蜻蜓规模的装备。
神秘盾牌:你可以史密斯魔法盔甲和武器,也可以使无形的头盔吸血鬼灰作为油漆。
电池部署1:解锁电源“电池部署”:部署电池(攻击随生命值变化,可以用“机械锤”进行修复)。CD:30(你有一个电池)
电池部署2:解锁电源“电池部署”:部署电池(攻击随生命值变化,可以用“机械锤子”进行修复)。再次使用能量重新部署。CD:30(你有两个电池)
机械工作间1:使用“机械锤”攻击炮兵可以增加40点的生命值和1%的伤害,最多10次。整个等级的炮兵将获得100点护甲点。
机械工作坊2:使用“机械锤”攻击炮兵可以增加40点的生命值和1%的伤害。护甲等级为100点。进入战斗后,每45秒就会产生矮人球。
熔岩核心:释放能量“熔化的核心”:在30多岁时大大增强自我和你的机械的健康。
熔岩芯:解锁异能“熔岩芯”:30年间大大增强自我和机械的健康。使用“机械锤”的强力攻击将增加火焰爆炸伤害。
伟大的杰作:你可以重铸一个神圣的神器到一个神话类,在天空锻造,它有最先进的基本属性,可以加强和魔法。
扒手
轻型Finger 1:扒窃奖金每级扒手1%
轻钓鱼2:每级扒窃奖励1%,睡眠中扒窃奖金30%以上。
轻击3:扒窃奖励每级扒手1%,睡眠时扒窃奖励30%以上,每单位耐力0.15%的扒窃奖金。
偷盗:扒窃黄金更容易50%。
在其他袋子里:偷钥匙一定是成功的。
偷偷摸摸的:在看不见的情况下获得50%的扒窃奖金。
皇帝新衣:可以扒手装备的武器和盔甲。
摄像袋:载重量增加100/200/300。
中毒:在敌人口袋里放毒药,默默地伤害敌人。
鬼手1:解锁异能“幽灵之手”:用它偷偷扔宝石,周围的人会在15秒内抢劫它。
鬼手2:解锁异能“幽灵之手”:用它偷偷地投掷宝石,周围的人会在15秒内抢夺它;在看台上发射诡计烟雾,使神灵在15秒内失去目标。
锁取
新手锁:新手锁很容易打开,每天你可以立即解锁(或更低)一次。
学徒锁:学徒锁很容易打开,每天你可以立即打开学徒锁(或更低)一次。
熟练的锁:熟练的锁很容易打开,你可以立即解锁一次(或更低)每天。
专家锁:专家锁很容易打开,每天你可以立即解锁专家锁(或更低)一次。
大师锁:大师锁很容易打开,每天你可以立即解锁大师锁(或更低)一次。
什么都没发生:能够在不被注意的情况下撬开锁。
锁匠:从靠近锁开位置的地方开始。
通过解构:自动给你一个被选中的锁的钥匙的副本,如果它有一个。
幸运硬币:在箱子里找到更多的金子。
牢不可破:锁头永远不会断。
寻宝者:50%的机会找到特殊的宝藏。
炼金术
炼金术士1:每级炼金术增加药剂和毒药效果1%。
炼金术士2:增加药剂和毒药效果1%,每级炼金术,收集更多的材料(最多4次),可能从植物。
炼金术士3:每级炼金术增加药剂和毒药效果1%,可能从植物中收集更多的物质(最多4次),抗毒效果更好50%。
医生:创造的药水比你创造的药水多50%,最多是你创造药水的6倍。
医生:你服用的药水持续时间增加了200%。
药房:吃一种成分会显示出它的所有效果。
药剂净化:所有的负面效果从创造的药水中移除,所有的积极的效果从被创造的毒药中被移除。
投毒者:对武器使用的毒药持续两倍于此。单手武器的强力攻击可以增加50%的毒力。两只手武器的毒力要高出75%。
施展毒药:每20级炼金术增加一次对武器的毒物打击。
致命性剂量:武器使用的毒药对敌人的影响是50%以下的两倍。对敌人的影响是低于15%HP的10倍。
进化论:它使你有疾病免疫和100额外的HP,MP,和耐力。
讲演
谈判者1:每级演讲的收购价要高出0.25%。
谈判者2:每级演讲的买卖价格都要高出0.25%。
谈判者3:每次演讲的买卖价格都要高出0.25%,使恐吓的成功率增加一倍。
建议:10%的价格与相反的性别。可以贿赂警卫,以忽视犯罪。
贸易国:世界上每一位商人都能获得1000块黄金作为易货。
很好:说服的尝试要容易30%,可以把任何种类的东西卖给任何类型的商人。
合作伙伴:商人将允许你出售赃物,你可以投资500个硬币来永久增加对方的持有量。
潘索普:强大的语言能力让你对龙语有了新的理解,而大喊光盘则少了40%。
音乐乐器1:解锁这个法术来弹奏木琴。在魔法门的异能部分使用它们。杀死力量会随着语言水平的变化而改变。
音乐乐器2:解开魔咒,演奏长笛和木琴,在魔法门的异能部分使用。
音乐乐器3:解开咒语,演奏鼓,长笛和木琴。使用它们在魔法门的力量部分。杀死力量的变化与语言水平。
巴德:每一次耐力和马奇卡,巴德的技能就会提高0.1%。
华丽交响乐:演奏完长笛后将发射更强大的声音攻击,而LUTE可以对敌人造成伤害。鼓声将在恢复生命的同时对敌人造成伤害。
2.种族奖金
(为了加入新的作战行动,有必要修改种族数据。新的种族技能将在1.1版中增加)
诺德
卫生:175
Magicka:100
耐力:125
载重量:375
兽人
卫生:200
Magicka:100
耐力:100
载重量:400
红卫军
健康:150
Magicka:100
耐力:150
载重量:350
阿戈尼亚
卫生:200
Magicka:100
耐力:100
载重量:325
布雷顿
卫生:100
Magicka:150
耐力:150
载重量:300
帝王
健康:150
Magicka:150
耐力:100
载重量:350
卡吉特
卫生:100
Magicka:100
耐力:200
载重量:325
高精灵
卫生:100
Magicka:200
耐力:100
载重量:300
木精灵
健康:150
Magicka:100
耐力:150
载重量:325
暗精灵
卫生:100
Magicka:175
耐力:125
载重量:300
3.游戏设置
格斗
战斗中的耐力/魔法再生增加。
双手武器速度+10%。
战斗变得更加危险。敌人的津贴也被改变了。敌人和你可以对一个令人震惊的目标造成更大的伤害。
施咒/施法
魔法技能魅力:法术消耗xx%,→法术减少xx%,更强/更长。
魔法技能魔药:法术强度为xx%/更长的→法术花费少了xx%。
施咒/施法药剂:xx%更强的→施咒/施法技能提高xx%的速度。
所需
1.IHUD(用于在躲闪时修复交叉毛虫,没有必要)
2.SKSE(适用于Ihud,没有必要)
安装
1.使用MOD管理器或手动复制文件。
2.激活并将SCSI-xxx.esp保存在插件列表的末尾
3.我建议开始一个新游戏来使用这个模式。如果你不想这样做的话,在你激活这个模式之前,把你所有的额外技能和魔法盔甲移除。
4.当您安装一个新的mod时,请确保我的mod\this\和my mod\meses中的文件没有被覆盖。
升级
删除旧版本并安装新版本
卸载
1.用涡旋/MOD组织删除此模式
2.开始一个新游戏(建议)
兼容性
1.Skyrim VR
兼容。但是新的战斗法案行不通。
2.Fnis
兼容。这个模组不需要FNIS
3.其他Mod
兼容TK道奇,我的道奇和tk道奇可以共存。(但与UMdodge不兼容)
兼容其他战斗动画,只需确保我的mod\网格中的文件不被覆盖。
与添加敌人行为的Mod兼容。(如终极战斗)
兼容敌人增强,新敌人模式。兼容最困难的设置MODS。
与添加新种族的Mod兼容。(但一种新的种族
与其他奖励树模式不兼容。(如ORD,Perma,Skyre)
与其他修改种族数据的Mod不相容。(如专横的、高高在上的)
与UMdodge不兼容(它修改种族数据)
与战斗进化不兼容(它修改攻击行为)
我的其他作品
SCSI-TrueHitForce
SCSI-非友好型损伤
——————————————————————————————————————————————————————————————————
PerksOfSkyrim - Skyrim Combat Spells Innovation
by ArchLee 天将烽火
Features
All perk trees replaced by 270 new perks, less but better.
New balance system: mana influences spell damage, Stamina influences weapon damage. Obvious differences among robes, light armor and heavy armor. smithing and enchantment gains are more reasonable.
new combat acts: Parrying, Dodge, Shadow Raid, Wind Walk, Bladestorm...Use keyboard and mouse buttons to launch them. Enemies acts are various too.
new viable character builds. ( paladin, machinist, bard, etc. There will be more in the future)
Some interesting small function.(Hide helmet, Artifact Rebuild...Learn perk to unlock these functions)
Video
information
Perk List
Racial bonuses
game setting
1.Perk List
Destruction
Novice Destruction: Cast Novice level Destruction spells for half magicka.Destruction damage is 0.5% better for per level of it.
Apprentice Destruction: Cast Apprentice level Destruction spells for half magicka.Novice level Destruction cost magicka no longer.
Adept Destruction: Cast Adept level Destruction spells for half magicka.Destruction damage is 0.1% better for per values of magicka.
Expert Destruction: Cast Expert level Destruction spells for half magicka.Apprentice level Destruction cost magicka no longer.
Master Destruction: Master Destruction spells cost 50% less to cast. If not wearing armor,the spell damage is 25% more powerful.
Destruction Dual Casting: Dual casting a Destruction spell overcharges the effects into an even more powerful version.
Destroyer1: Destruction spells with dual casting can make the enemy stagger.
Destroyer2: Destruction spell with dual casting make enemy stagger.Dual cast any Destruction spell last 5s to enable effect:Increases the Destruction damage by 50% in 15s. CD: 45s
Fire Adept1: Fire spells do 25% more damage.
Fire Adept2: Fire spells do 25% more damage.Cost is 25% less.
Fire Adept3: Fire spells do 25% more damage.Cost is 25% less.Fire damage you receive is reduced by 25 points.
Disaster: Fire damage will reduce enemy's 200 armor in 3s and reduce Resist Fire by 50%.Someone be killed that will do 50 points of explosion and give this effect to all nearby enemies.
Frost Adept1: Frost spells do 25% more damage.
Frost Adept2: Frost spells do 25% more damage.Cost is 25% less.
Frost Adept3: Frost spells do 25% more damage.Cost is 25% less.Frost damage you receive is reduced by 25 points.
Deep Frost: Frost spell do 150% damage for stagger.If the target is no stamina,it will add to knockdown effect.
Shock Adept1: Shock spells do 25% more damage.
Shock Adept2: Shock spells do 25% more damage.Cost is 25% less.
Shock Adept3: Shock spells do 25% more damage.Cost is 25% less.Shock damage you receive is reduced by 25 points.
Electrolysis: Shock spell will do double damage and bring explosion(100 real damage) for enemy less than 50%HP. Triggered once in 6 seconds for same target,qualified target will be marked.
Rune Mage1: Can place runes 3 times farther away and also can place 1 extra rune.
Rune Mage2: Can place runes 5 times farther away and also can place 2 extra rune.
Conjuration
Novice Conjuration: Cast Novice level Conjuration spells for half magicka.Conjuration duration is 1.5% better for per level of it.
Apprentice Conjuration: Cast Apprentice level Conjuration spells for half magicka.Novice level Conjuration cost magicka no longer.
Adept Conjuration: Adept Conjuration spell cost 50% less,your summon creature increases 100MP limit by 200 per points of Magicka.At most to 400 points.
Expert Conjuration: Cast Expert level Conjuration spells for half magicka.Apprentice level Conjuration cost magicka no longer.
Master Conjuration: Master Conjuration spells cost 50% less to cast. If not wearing armor,the spell duration is 50% more longer.
Conjuration Dual Casting: Dual casting a Conjuration spell overcharges the spell, allowing it to last longer.
Summoner1: You can summon or resurrect creatures at twice the distance.In battle,your summon creature will build a soul link with you,sharing 10 health for per second when you are injured
Summoner2: You can summon or resurrect creatures at twice the distance.In battle,sharing 10 health for per second when you are injured.Your summon creature won't be enemid to you by accident
Atromancy: You can summon one more atronach or alive creature.
Elemental Potency: Your summon atronach is stronger than before.
Necromancy: You can summon or Reanimate one more undead.
Dark Souls: Reanimated undead have 100 points more health.Health regenerates 100% faster.
Mystic Binding: Your summon weapon will cause more damage.
Oblivion Binding: Bound weapons will banish summoned creatures and turn undead.
Soul Stealer: Bound weapons cast Soul Trap on targets.
Oblivion Army: You can summon one more creature per basic 300MP.At most 4 more creatures can be summoned.
Restoration
Novice Restoration: Cast Novice level Restoration spells for half magicka.Restoration power is 0.5% better for per level of it.
Apprentice Restoration: Cast Apprentice level Restoration spells for half magicka.Novice level Restoration cost magicka no longer.
Adept Restoration: Cast Adept level Restoration spells for half magicka.Restoration effect is 0.1% better for per values of magicka.
Expert Restoration: Cast Expert level Restoration spells for half magicka.Apprentice level Restoration cost magicka no longer.
Master Restoration: Master Restoration spells cost 50% less to cast. If not wearing armor,the spell is 25% more powerful.
Restoration Dual Casting: Dual casting a Restoration spell overcharges the effects into an even more powerful version.
Holy Shield: When health is less than 30% to enable it:All damage are immuned in 3s.Restore 60HP per second,and healing effect is fortify by Restoration.CD: 300s.
Heal Other: Healing spells cure 50% more.
Envoy Of Light1: Sun spells increase the damage rate of normal enemies to 75%
Envoy Of Light2: Sun spells increase the damage rate of all enemies to 100%
Guard Ward1: When ward is hit by spell,it will absorb 25% of magicka to you.
Guard Ward2: When ward is hit by spell,it will absorb 25% of magicka to you.Ward is 50% more powerful.
Recovery1: Magicka regenerates 50% faster.
Recovery2: Magicka regenerates 50% faster,recovery 5 magicka points per second.
Respite: Healing spells also restore Stamina.
Alteration
Novice Alteration: Novice Alteration spells cost 50% less to cast,increases your Alteration spell duration by 1.5% per level of Alteration.
Apprentice Alteration: Apprentice Alteration spell cost 50% less,when you escape during combat into sneak mode can detect nearby life in 6s,you will cancel detect with your weapon(or spell) drawn.
Adept Alteration: Adept Alteration spell cost 50% less,Increases your Magicka by 10 points per 10 level of Alteration. If not wearing armor,get 100 extra Magicka.
Expert Alteration: Expert Alteration spells cost 50% less to cast,and gain Waterbreathing ability.
Master Alteration: Master Alteration spells cost 50% less to cast. If not wearing armor,the spell damage you receive is 2.5% less by per point of magicka.
Mystery1: Increase Magic Resist by 15%.
Mystery2: Increase Magic Resist by 20%.If not wearing armor,will stop enemies's magicka reganeration that within 40 foots.
Mystery3: Increase Magic Resist by 25%.If not wearing armor,will stop enemies's magicka reganeration and reduced 25% Magic Resistance that within 40 foots.
Phase: Absorb spells that hit yourself by 25%.When your health is 30% less,immune all damage for 10s.Activating an object or attacking will break it for 180 seconds.
Alteration Dual Casting: Turn your Alteration spell overload into a more powerful spell when you dual cast it.
Magic Knight1: When right hand is equipped with one-handed weapon,the damage of left hand and healing spell are 30% more powerful.
Magic Knight2: When right hand is equipped with one-handed weapon,the damage of left hand and healing spell are 30% more powerful.When left hand is casting,one-handed damage is 50% better.
Mage Armor1: If not wearing armor,the defensive spell such as Stoneflesh are 200% more stronger.The physical damage you receive reduced 10% when casting.
Mage Armor2: If not wearing armor,the defensive spell such as Stoneflesh are 250% more stronger.The physical damage you receive reduced 15% when casting.
Mage Armor3: If not wearing armor,the defensive spell such as Stoneflesh are 300% more stronger.The physical damage you receive reduced 20% when casting.
Illusion
Novice Illusion: Cast Novice level Illusion spells for half magicka.Illusion duration is 1.5% better for per level of it.
Apprentice Illusion: Cast Apprentice level Illusion spells for half magicka.Novice level Illusion cost magicka no longer.
Adept Illusion: Cast Adept level Illusion spells for half magicka.Illusion effect is 0.05% better for per values of magicka.
Expert Illusion: Cast Expert level Illusion spells for half magicka.Apprentice level Illusion cost magicka no longer.
Master Illusion: Master Illusion spells cost 50% less to cast. If not wearing armor,the spell effect level is 25% more powerful.
Despair Abyss: Your weapon and destruction spell do 150% damage to enemies affectd by fear
Illusion Dual Casting: Dual casting an Illusion spell overcharges the effects into an even more powerful version.
Hypnosis ceremony: Calm spells now work on higher level opponents.Traders who are affected by calm effect can gain 15% better price.
Crazy Frenzy: Enemies affected by Frenzy magic effect reduce all damage half to you.
Shrouded Cast: All spells you cast from any magic are silent to others.Double sneak attack damage with destruction spell.
Disappear: During combat,Equiped any spell sprinting by lefthand to cast Invisibility 15s and surrounding enemy lose target,cooldown for 45s.
Illusory Shadow: 50% to dodge melee attack in invisibility.Move speed is 30% faster.
Master of the Mind: Illusion spells work on undead, daedra and automatons.
Enchanting
Enchanting basis: Enchanting and sroll power is 1% better for per level of it.
Arcane Staff: Spell costing 25% less(including weapon and staff)while euipping stuff.Damage and Healing spell power increase by 25% for unarmed or stuff.
Arcane Robe: While enchanting the robe, the enchantment of the physique is increased by 50%.
Weapon Enchantments: The enchantment power of one-handed is 50% more stronger when use power attack.The power of two-handed is 75% better.
Skill Enchanter: When you enchant armors,increased enchanting 25% more effect.
Extra Enchantments: Can put two enchantments on the same item.
Emblem: When you get an unique artifact(or myth equipment),you can make the Emblem-copy in forge.Destroy the copy on enchantment-table to learn epic/legend enchantment.
Soul Control2: Soulgem will provides more enerey while it's recharged.The last straw of enchanted weapon auto absorbs 15% of target's soul.(except humanoid soul)
Soul Control2: Soulgem will provides more enerey while it's recharged.The last straw of enchanted weapon auto absorbs 15% of target's soul.Absorbs humanoid soul 5% less almost.
Soul Echo1: The charge points of your weapons and staffs will slowly recover left combat.
Soul Echo2: The charge points of weapon and staff will recover while you leave combat.Staff charge points will recovery anytime(slow recovery in combat).
Block
Perfect Parry1: Blocking at the moment of enemy attack can resist most damage.
Perfect Parry2: Blocking is 25% more effective.Blocking at the moment of enemy attack can resist most damage.
Perfect Parry3: Blocking is 50% more effective.Blocking at the moment of enemy attack can resist nearly all damage.
Inevitable Rebound1: A Perfect Parry can make the attacker stagger. then press attack key to launch execute.
Inevitable Rebound2: A Perfect Parry can make the attacker stagger,then press attack key to launch execute. Restore 20 stamina and slow down time if you are blocking during an enemy's power attack.
Battlefield recovery1: Health recovery is 200% more quickly in block.
Battlefield recovery2: Health recovery is 200% more quickly in block and 400% most quickly when used shield block.
Moving Fortress1: Can move faster in block.
Moving Fortress2: Can move fast in block.All damage that you receive reduce 80% in sprinting.
Deflect Shield1: Arrows that hit the shield do no damage.
Deflect Shield2: The arrow hitting shield won't do damage.Blocking with a shield reduces incoming fire, frost, and shock damage by 50%.
Power bash3: Unlock power bash(the damage is based on the shield's armor value or the weapon's attack).
Power bash3: Unlock power bash.Shield(or Weapon) power bash damage increased by 2%(or 1%) per value of stamina.
Fast Bash3: Bashing for block attack to cost stamina 15 points less.
Fast Bash3: Bash will make target stagger.For block attack to cost stamina 15 points less.
Deadly Bash3: Parrying and Power bash will reduce target's 150 armor values.
Deadly Bash3: Parrying and Power bash will reduce target's 150 armor,30% to disarm enemy.
Surging Waves: For shield block 3s(it can attack by shield)to enter Perfect Power:Your next power bash will do 150% extra damage and make target stagger.(The effect only activate once per 12s)
One-handed
Combat Train1: One-handed weapon damage is 1% more powerful by per level of one-handed.
Combat Train2: One-handed weapon damage is 1% more powerful by per level of one-handed.Move with one-handed weapon is 15% faster.
Combat Train3: One-handed weapon damage is 1% more powerful by per level of one-handed.Move with one-handed weapon is 15% faster.The damage is 0.1% more powerful per stamiana values.
Winner Stance: Power attacks with one-handed weapons cost 25% less stamina.Power attacks do 35% more damage for staggered enemies.
Battlefield Dominator: In sprint,you can use One-handed to cast power attack do 50% extra critical attack.Transverse power attacks must be staggered and restore 75 points of health and stamina.
Dynamic And Static: Forwards power attacks with one-handed weapon do 25% more damage.35% to dodge physical attack in stand with one-handed weapon equipped.(Can't dodge when you move or staggered)
Defenders1: Your swords have a 20% chance to critical damage.
Defenders2: Your swords have a 20% chance to critical damage.Resist 30% physical damage during attack with swords.
Defenders3: Your swords have a 20% chance to critical damage.Resist 30% physical damage during attack with swords.Critical damage is 1.5% better per point of stamina.
Crusher1: Ignore the target's armor value of 50% while attacking with hammer.
Crusher2: Ignore the target's armor value of 50% while attacking with hammer.Forwards power attacks do 150% damage for staggered target.
Crusher3: Ignore the target's armor value of 50% while attacking with hammer.Forwards power attacks do 150% damage for staggered target and make them also stagger in around.
Tearer1: Do transverse power attacks with war axe will reduce the enemy's 150 armor and 50% moving speed in 3 seconds.
Tearer2: Do transverse power attacks with war axe will reduce the enemy's 150 armor and 50% moving speed in 3 seconds.Standing power attacks kill enemies immediately with less than 150HP
Tearer3: Sweepblow with giant axe will reduce the enemy's 150 armor value and 50% movespeed in 3s.PowerAttack in stand kills ememies who less than 275HP or 15% health.
Violent Dual1: Dual attack can make target stagger.Unlock Dual power attack:Hold on both Attack key to launch a 225% damage power attack.
Violent Dual2: Dual weapons attack are 30% faster.Dual attack make stagger.Unlock Dual power attack:Hold on both Attack key to launch a 300% damage power attack.
Classical Dual1: Hold Backward then press both Attack key to enter block.Press both Attack key again can launch a power bash.
Classical Dual2: Dual power attack can do damage to all enemies forward.Hold Backward then press both Attack key to enter block.Press both Attack key again can launch a power bash.
Peerless: When you fight in backwards power attacks,one-handed weapon damage is 30% more stronger.Any attack will make target stagger.Critical strike make enemy can't dodge and CD: 60s.
Two-handed
Power Wave1: Two-handed weapon damage is 1% more powerful by per level of its.
Power Wave2: Two-handed weapon damage is 1% more powerful by per level of its.Power attack is 20% faster.
Power Wave3: Two-handed weapon damage is 1% more powerful by per level of its.Power attack is 20% faster.The damage increases again 0.15% per stamiana values.
Warrior Stance1: Power attack with Two-Handed cost reduced by 20%.And will do 30% more damage for staggered enemies.
Warrior Stance2: Power attack with Two-Handed cost reduced by 20%.And will do 30% more damage for staggered enemies.Unlock skill-Counter:Block in standing,holdon both Attack key to interrupt
Raging Blow: Standing power attacks 25% bonus damage and Ignore stagger.Unlock skill-Overpower:when using forward power attacks,press both Attack key to launch a super standing power attack.
Deadly Critical Charge: Power attacks with Two-handed to attack 50% more critical damage in sprint.Unlock skill-Slugger:After standing to power bash,quickly holdon both Attack key to attack transverse
Undetermined Storm: Transverse power attacks do range of damage. Unlock skill-Bladestorm: Hold on both Attack key to do 360° transverse power attacks three times. Require 125 Stamina.
Fearless Sword1: Your greatswords have a 20% chance to critical damage.
Fearless Sword2: Your greatswords have a 20% chance to critical damage.Resist 40% physical damage during attack with greatswords.
Fearless Sword3: Your greatswords have a 20% chance to critical damage.Resist 40% physical damage during attack with greatswords.Critical damage is 1.5% better per point of stamina.
Culling Blade1: Do transverse power attacks with battleaxe will reduce the enemy's 150 armor and 50% moving speed in 3 seconds.
Culling Blade2: Do transverse power attacks with battleaxe will reduce the enemy's 150 armor and 50% moving speed in 3 seconds.Standing power attacks kill enemies immediately with less than 225HP
Culling Blade3: Do transverse power attacks with battleaxe will reduce the enemy's 150 armor value and 50% movespeed in 3s.PowerAttack in stand kills ememies who less than 350HP or 25% health.
Doomhammer1: Ignore the target's armor value of 50% while attacking with warhammer,
Doomhammer2: Ignore the target's armor value of 50% while attacking with warhammer.Standing power attacks do 150% damage for staggered target.
Doomhammer3: Ignore the target's armor value of 50% while attacking with warhammer.Standing power attacks do 150% damage for staggered target and make aera stagger.
God Of War: Backwards power attacks to enter "Rage":Increases 50% of Two-Handed damage and Unlock skill-Scourge:Hold Forward and both Attack key to launch an all-out power attack.CD: 30s
Archery
Archer instinct1: Bow and crossbow damage is 1% more powerful by per level of its.
Archer instinct2: Bow and crossbow damage is 1% more powerful by per level of its.move with bow and crossbow is 25% faster.
Archer instinct3: Bow and crossbow damage is 1% more powerful by per level of its.move with bow and crossbow is 25% faster.The damage increases again 0.15% per stamiana values.
Critical Shot1: When your arrow hits an enemy in stagger,it must be stagger critical,increases 1.5% extra damage for per point of stamina.
Critical Shot2: When your arrow hits an enemy in stagger,it must be stagger critical,increases 3% extra damage for per point of stamina.
Precise Shot1: Enemies within 60 foot radius of combat can't dodge your arrows.Increases long-range critical strike 1.5% more damage per stamina.
Precise Shot2: Enemies within 60 foot radius of combat can't dodge your arrows.Increases long-range critical strike 1% more damage per stamina.Hit critical strike enemies within 100 foot is 200%
Ranger1: Recover more arrows from dead bodies and move faster with a drawn bow.
Ranger2: Recover more arrows from dead bodies and move faster with a drawn bow.You won't be affected by stagger when aiming.
Eagle Strike1: Bowback strike can offset 50% of melee damage and make target stagger.
Eagle Strike2: Bowback strike can offset 50% of melee damage and make target stagger.Interrupting Successfully attack increase drawn speed 50% in 2s.
Eagle Strike3: Bowback strike can offset 50% of melee damage and make target stagger.Interrupting Successfully attack increase drawn speed 50% in 2s.Increases its damage for per stamina.
Hawkeye1: Pressing Block while aiming will zoom in your view.
Hawkeye2: Pressing Block while aiming will zoom in your view.Time slows by 25%.
Hawkeye3: Pressing Block while aiming will zoom in your view.Time slows by 50%.
Vibrating Wire: Arrows stagger all but the largest opponents the time.Bolt stagger is more power than arrows stagger.
Full Bow: In drawn bow,continue to aim for 3s and then enter perfect shooting:The next arrow shot in 2s will do 125% extra damage to target within 100 foots also add slow and stagger effect
Break Sky: Long-Range Crit deals double damage to target with full health.Perfect Shooting in stand will upgraded to Beyond Shooting:Smash and stagger to cost 100 stamina.cooldown 30s.
Heavy Armor
Indestructible1: Increases 1% armor values of HeavyArmor per level of it.
Indestructible2: Increases 1% armor values by per level of HeavyArmor.Add 50 health points if wearing all Heavy Armor(head, chest, hands, feet).
Indestructible3:Increases 1% armor values by per level of HeavyArmor.Add 50 health points if wearing all Heavy Armor(head, chest, hands, feet).Resist physical damage 0.05% by per armor rating.
Heavy Defense1: All damage you receive is reduced by 15 points if wearing all Heavy Armor(head, chest, hands, feet).
Heavy Defense2: Add 75 health points if wearing all Heavy Armor(head, chest, hands, feet).All damage you receive is reduced by 15 points.
Get Outfitted1: Gain 25% more armor when equipped with same material HeavyArmor.
Get Outfitted2: Gain 25% more armor and 100 health points when equipped with same material HeavyArmor.
Tower Of Power: Resist 50% stagger from attacked if wearing all Heavy Armor: head, chest, hands, feet.
Steel Fist: Increases 1 point unarmed damage per of 10 armor values if wearing all Heavy Armor(head, chest, hands, feet).
Warfort: Full-HeavyArmor weight is reduced by 60%.And immune fall damage.
Unstoppable: When you sprinting with all Heavy Armor(head, chest, hands, feet),reduce all damage by 50 points and ignore stagger.
Titan: Be hit that will auto immune all physical damage and stagger effect for 1 second if wearing all Heavy Armor(head, chest, hands, feet).CD: 8s.
Light Armor
Warframe Armor1: Rating increased 1% by per level of LightArmor
Warframe Armor2: Rating increased 1% by per level of LightArmor,Getting extra 50 Stamina as fully all Light Armor(head, chest, hands, feet).
Warframe Armor3: Rating increased 1% by per level of LightArmor,Getting extra 50 Stamina as fully all Light Armor(head, chest, hands, feet).increased physical damage 0.05% by per armor rating.
Flowing Rock1: Power attack and ranged increase 15% of damage if wearing all Light Armor(head, chest, hands, feet).
Flowing Rock2: Stamina regenerates 50% faster in all Light Armor(head, chest, hands, feet).Power attack and ranged damage are 15% more stronger.
Custom Fit1: Gain 25% more armor when equipped with same material LightArmor.
Custom Fit2: Gain 25% more armor and 75 stamina points when equipped with same material LightArmor.
Tactical Maneuver: Light Armor weights nothing.75% damage from falling if wearing all Light Armor: head, chest, hands, feet.
Ghost Foot: 15% dodge physical damage if wearing all Light Armor(head, chest, hands, feet),can't dodge in stagger. Moving speed is 15% faster.
Cloudcatch: In sprinting the time is slowdown if wearing all Light Armor(head, chest, hands, feet), but your speed don't change.
Sprots
Vigorous1: Sprinting is 15% faster.Carrying is 50 point better.
Vigorous2: Sprinting is 30% faster.Carrying is 100 point better.
Vigorous3: Sprinting is 50% faster.Carrying is 150 point better.
Muffled Movement: Sneak to be detected is 0.5% less per of Sport level.
Assassination rule1: Sneak attacks with one-handed weapons now do six times damage.
Assassination rule2: Sneak attacks with one-handed weapons now do six times damage.With bows do three times damage.
Assassination rule3: Sneak attacks with one-handed weapons now do six times damage.With bows do three times damage.With daggers do fifteen times damage.
Light Foot: You won't trigger pressure plates.The sound from armors is 50% smaller.
Voidwalker: Walking and sprinting are as difficule to detect as stealth.A undetected "Shadow Raid" Behind the Target is considered a stealth attack.
Shadow Dodge: When you pull out weapon\magic,press W+sneak or A\S\D+Double-click-sneak to dodge some distance,resisting 50% any damage.Require 20 stamina.(Now S+sneak=stealth)
Shadow Raid: While forwards dodge with melee weapons,long press Attack key to cast Rush-power-attack that must crit.Do more damage 0.5% per of Sports level.
Wind Walk: After forwards dodge with melee weapons,press Sprint key to invisibie and fast running for 15s.Next hit with weapon must be critiral and bo more damage 1% per of Sports level.
Everything Is Permitted: Unlock power "Everything is permitted": Time stop for 3s,during the time,your any crimes won't be discovered.After then auto invisibility for 15s,CD: 180s.
Smithing
Smithing Basis1: Can create steel and silver equippments.
Smithing Basis2: Can create steel,silver equipments and "Mechanical Hammer".
Smithing Basis3: Can create steel,silver equipments and "Mechanical Hammer".Fortify equipments is 50% more powerful.
Advanced Smithing: Can create Orcish and Leather equippments.
Senior Smithing: Can create Dwavern and Eleven armors.
Eminent Smithing: Can create Ebony armor and weapons at forges
Legendary Smithing: Can create daedric and dragonbone,dragonscale equippments.
Mystery Smithing: You can smith the enchanted armors and weapons,also can make invisible helmet for vampire ash as a paint.
Battery deployment1: Unlock power "Battery deployment": Deploy a battery(attack changes with health,can repair with "Mechanical Hammer").CD: 30s(You have noly one battery)
Battery deployment2: Unlock power "Battery deployment": Deploy a battery(attack changes with health,can repair with "Mechanical Hammer").Use power again to redeploy.CD: 30s(You have two battery)
Mechanical Workshop1: Using "Mechanical Hammer" to attack battery can increase 40HP and 1% damage,up to 10 times.Full-level battery will gain 100 armor points.
Mechanical Workshop2: Using "Mechanical Hammer" to attack battery can increase 40HP and 1% damage.Full-level battery will gain 100 armor points.After enter combat will produce dwarven Sphere per 45s.
Molten core: Unlock power "Molten core": Greatly fortify self and your mechanical's health in 30s.
Molten core: Unlock power "Molten core": Greatly fortify self and your mechanical's health in 30s.Power attack with "Mechanical Hammer" will add fire blast damage.
Great Masterpieces: You can recast a daedric artifact into a myth class in Skyforge,which has the most advanced basic attributes that can be fortify and enchanted.
Pickpocket
Light Fingers1: Pickpocketing bonus of 1% per level of Pickpocket
Light Fingers2: Pickpocketing bonus of 1% per level of Pickpocket.Pickpocketing bonus in sleep of 30% better.
Light Fingers3: Pickpocketing bonus of 1% per level of Pickpocket.Pickpocketing bonus in sleep of 30% better.Pickpocketing bonus of 0.15% per value of stamina.
Pilfering: Pickpocketing gold is 50% easier.
In Others Bag: Steal key must be successful.
Stealthy: Pickpocketing bonus of 50% in invisiblity.
Emperor New Clothes: Can pickpocket equipped weapons and armors.
Camera bag: Carrying capacity is increased by 100/200/300.
Poisoned: Silently harm enemies by placing poisons in their pockets.
Ghost Hand1: Unlock power "Ghost hand": Use it in sneak to throw a gemstone,People around will rob that in 15s.
Ghost Hand2: Unlock power "Ghost hand": Use it in sneak to throw a gemstone,People around will rob that in 15s; In stand to launch Trick Smoke,Invisblity in 15s and make enmey to lose target.
Lockpicking
Novice Locks: Novice Locks are easy to open,everyday you can unlock immediately Novice lock(or lower)once.
Apprentice Locks: Apprentice Locks are easy to open,everyday you can unlock immediately Apprentice lock(or lower)once.
Adept Locks: Adept Locks are easy to open,and you can unlock immediately Adept lock once(or lower)every day.
Expert Locks: Expert Locks are easy to open,everyday you can unlock immediately Expert lock(or lower)once.
Master Locks: Master Locks are easy to open,everyday you can unlock immediately Master lock(or lower)once.
Nothing Happened: Able to pick locks without being noticed.
Locksmith: Pick starts close to the lock opening position.
Through Deconstruction: Automatically gives you a copy of a picked lock's key if it has one.
Lucky Coins: Find more gold in chests.
Unbreakable: Lockpicks never break.
Treasure Hunter: 50% greater chance of finding special treasure.
Alchemy
Alchemist1: Increases potion and poison effect 1% by per level of Alchemy.
Alchemist2: Increases potion and poison effect 1% by per level of Alchemy,collected more material(up to 4 times)from plants probably.
Alchemist3: Increases potion and poison effect 1% by per level of Alchemy,collected more material(up to 4 times)from plants probably,resist poison is 50% better.
Physician: Created potions are 50% more number.At most 6 times that you created potions.
Physician: The duration of potion you made increases by 200%.
Pharmacy: Eating an ingredient reveals all it's effects.
Potion Purify: All negative effects are removed from created potions, and all positive effects are removed from c
资源查找:
回复区
昵称:
邮箱:
内容: