MOD介绍:
这个mod将龙神父面具网格的纹理路径从navida1的“Improved Closefaced Helmets”更新为LegacyArtist的“Dragon Priest Masks of Immersion”中的新纹理。 它需要两个原始的mod才能工作。 请务必使用网格下载Dragon Priest Masks of Immersion的主要版本。 它包括每个引擎盖的独特设计,这个mod适用。 您不需要任何可选文件。
MO用户 - 在左窗格中使用改进的关闭头盔后放置此mod。 实际上,如果您没有从ICH解包BSA,那么当前的下单顺序无关紧要。 如果MO2曾经带回BSA管理功能(并且您决定使用它),那么它将很重要。 简而言之,只需在ICH之后放置此mod即可。
NMM用户 - 3个mod的安装顺序无关紧要。 此mod中的松散文件将优先于ICH存档中的文件。
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This mod updates the texture paths of the dragon priest mask meshes from 'Improved Closefaced Helmets' by navida1 to the new textures from 'Dragon Priest Masks of Immersion' by LegacyArtist. It requires both original mods in order to work. Be sure to download the main version of Dragon Priest Masks of Immersion with the meshes. It includes the unique designs for each hood, which this mod patches for. You do not need any of the optional files.
MO users - Place this mod after Improved Closefaced Helmets on the left pane. Actually placement order doesn't matter currently, assuming you haven't unpacked the BSA from ICH. If MO2 ever brings back the BSA management feature (and you decide to use it), then it will matter. In short, just place this mod after ICH to be safe.
NMM users - Install order of the 3 mods doesn't matter. The loose files in this mod will take priority over the files in the ICH archive.
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