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上古卷轴5:重置版MOD 裁判官Levitate SE(以前的Levitate改造)

上古卷轴5:重置版MOD 裁判官Levitate SE(以前的Levitate改造)

发布用户:帅小胡发布类型:转载

原创作者:Magistrate所在平台:互联网

发布日期:2023-11-16 14:49:26更新日期:2024-03-25 11:52:56

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:魔法技能运行环境:上古卷轴5:重置版

浏览次数:125

快捷访问:查找资源

MOD介绍:

下载;独特

  

一旦你成为一名强大的法师,我最喜欢TES Morrowind的一件事就是漂浮的能力。然后他们把它从我身边拿走了,这要归功于Oblivion中的控制台限制,然后是Skyrim,城市被封闭在内部细胞中并且梦想结束了。好吧,没有了!

现在你将成为一名正确的法师。再次。

此mod增加了专家级别更改法术:

裁判长漂浮

漂浮铸造和浓度循环的自定义声音效果(见视频)。

精心平衡Magicka成本。

精心平衡的Alteration Leveling

DualSun浮动动画

1.0

初始发行。

用任何mod管理器安装它。选择您喜欢的版本。有或没有动画。

你可以在冬堡学院的Toldfir的房间里找到一个书包里的“漂浮”咒语(带专家锁)。

要么

如果您迫不及待,可以通过控制台为您的法术书添加“Levitate”。类型:

帮助漂浮

然后使用:

player.addspell [ID#]

(1)您的mod中是否包含浮动动画?

是的,它包括在内。

(2)这是什么意思?你为什么把它设计成浓度法术?

裁判官Levitate是一个集中法术。这就是我设想的方式。如果你想漂浮,你应该施展它,并且只要你想要飞行就继续用一只手施放它,停止施放它然后你会堕落(最终死亡),这是因为天际不允许施放摔倒(不像Morrowind),你可以用另一只手施放其他法术,小心不要在飞行时完成你的魔法,否则你最终会像伊卡洛斯一样。

(3)平衡怎么样?该法术是否被制服了?

考虑到如果Magistrate Levitate在低水平使用它是一个magicka排水,你可能会遇到不合时宜的死亡。在视频中,我正在扮演我的角色,这是一个50级的巫师,在Alteration中有93个,还有600个Magicka游泳池。这就是为什么它看起来不会消耗太多魔法,相信我,它确实如此。

(4)我会在游戏中遇到一些不良影响吗?

有可能。香草游戏并不指望玩家四处飞行,因此,飞行时要小心,因为你可能会发现偶尔看不见的墙壁/天花板,或者当内部细胞悬浮时最终卡在你不应该到达的地方。幸运的是,开放城市天际的发布解决了香草游戏中最大的问题,即飞行时无法进入/退出城市。

(5)有任何已知问题吗?

不幸的是,天际不允许为单个法术设置特定的动画。作为裁判将一个“集中法术”悬浮在浮动动画上,你会看到漂浮物将会被使用*对于你可能持有的其他集中法术(最值得注意的是治疗,还有其他法术,如烈焰),问题可以通过使用FNIS PCEA2会将此类动画仅限于您的角色。不幸的是,我知道没有解决方法。你得到所有集中法术的漂浮动画,或者你没有得到任何你将最终“走向天空”而不是漂浮。

(6)你会制作一个Toggleable版本吗?

目前尚无计划。我按照设想设计了这个咒语。

(7)这个mod背后的故事是什么?

我在nexus上找到了J3X的一个旧模块,它添加了一些有趣的东西......一把飞行扫帚。我移除了扫帚并转换成了一个合适的漂浮法术,然后我添加了一个由DualSun浮动的动画(当然得到了许可)并且使用了该法术。我想漂浮,但我对构建一些超能力的法术并不感兴趣,所以我试图小心平衡魔法成本,速度等。

(8)为什么将Levitate Revamped转换为Skyrim SE需要这么长时间?

我有一段时间没有参加改装现场。然后我回来了,我又开始玩了,渐渐地,我开始将我的oldrim mod转换为Skyrim SE,但我正在对“Levitate Revamped”的转换进行后续处理。然后,有一天,我正在扮演一个新角色。我需要爬上7.000级楼梯到High Hrothgar。我连续三次被杀。每次我再爬一次。我试着跳上山去。没有成功。然后我有了它。我决定是时候把Levitate带回游戏了。

(9)你会改进动画和/或修复已知问题吗?

我希望我能,不幸的是我不是动画师,我对如何制作/改进动画没有最微妙的想法,我所能做的就是从Oldrim转换动画或者添加Skyrim SE的现有动画(如果/当我得到的话)当我找到一些替代品时,允许这样做。

J3x的原始脚本

DualSun浮动动画

1652/5000开放城市天际

这可能是我最受欢迎的mod。它的历史可以追溯到2013年1月。那时我是一名狂热爱好者(尽管经验不足)的模特和球员,我尽我所能为社区做出贡献;然后现实生活开始了,我不得不离开现场。突然。最近,我回到了游戏和Nexus,我发现多年来我的mod的受欢迎程度增加了。最初我没有在mod中包含动画,我留下了一些关于如何使它们工作的复杂指令。此外,DualSun改变了他的mods命名约定,我的指令变得严重过时。这并没有阻止大多数人试图解决我离开的混乱局面。我已经阅读了数百个帖子,一个人甚至在youtube上发布了3个视频教程来解释如何使用我的mod制作动画。总之,我感动了。没有他亲热的用户,一个模特的生活会多么悲伤。所以,谢谢你们,真实的。

感谢Moxica,在我离开的时候支持我和我的mod并帮助我搞清楚动画。

感谢Calyxium,帮助我弄清楚他的帖子中遗漏了什么。

感谢Oldstarscream,在需要时为用户提供视频教程。

感谢J3x,因为他的宝贵脚本使得这个mod成为可能。

感谢DualSun,他的雄伟动画。

天际:

法术 - 漂浮改造

彩色钉子

裁判官的眼睛

增强Lydia

法术 - 光彩

法术 - 改进的Soultrap

Daedric Letters Warpaints

商家股票重生修复

天际SE:

Spell  -  Magistrate Levitate SE

裁判官眼睛SE

裁判官彩色钉子SE

漂亮的女性Idles循环8-9 SE——————————————————————————————————————————————————————————

Downloads; Unique

 

 

The one thing I loved the most about TES Morrowind was the ability to Levitate, once you became a powerful mage. Then they took it away from me, thanks to console limitations in Oblivion first and then Skyrim, cities became enclosed in interior cells and the dream ended. Well, no more!

Now you will be a Proper Mage. Again.

This mod adds an Expert Level Alteration Spell: 

Magistrate Levitate

Custom sound effect for Levitate Casting and Concentration Loop (see Video).

Carefully balanced Magicka Cost.

Carefully balanced Alteration Levelling

Floating Animations by DualSun

1.0 

Initial release.

Install it with any mod manager. Pick the version you prefer. With or Without animations.

You can find the "Levitate" spell in a satchel (with an expert lock) in Toldfir's room in Winterhold College.

or

If you can't wait you can add "Levitate" to your spell book, via console. Type:

help levitate

Then use:

player.addspell [ID#]

(1) Is the Floating Animation included in your mod? 

Yes, it is included.

(2) What kind of spell is this? Why did you design it as a Concentration Spell?

Magistrate Levitate is a concentration spell. This is the way I envision it. If you want to levitate you should cast it and keep on casting it with one hand as long as you want to fly, stop casting it and you will fall (to your death eventually), that is because Skyrim doesn't allow to cast while falling (unlike Morrowind) you can, though, cast other spells with the other hand, just be careful not to finish your magicka while flying or you'll be ending up like Icarus.

(3) What about balancing? Is the spell overpowered? 

Take into consideration that if Magistrate Levitate is used at low levels it is a magicka drain and you may meet an untimely demise. In the video I am playing my character which is a level 50 wizard with 93 in Alteration and a pool of Magicka of 600. That is why it SEEMS it doesn't drain much magicka, believe me though, it does.

(4) Will I experience some unwanted effects in-game?

Possibly. Vanilla game does NOT expect the player to fly around, therefore, be careful when flying around as you may find the occasional invisible wall/ceiling or when levitating in interior cells end up stuck in places you are not supposed to reach. Fortunately, the release of Open Cities Skyrim fixed the biggest issue in the vanilla game which was being unable to enter/exit a city while flying.

(5) Are there any Known Issues?

Unfortunately, Skyrim does not allow to set a specific animation for a single spell. Being Magistrate Levitate a "concentration spell" the floating animations that you will see while levitating will be used *ALSO* for other concentration spells you may be holding (most notably Healing, but also other spells such as Flames), the issue is mitigated by the use of FNIS PCEA2 that will limit such animations to your character only. Unfortunately, there is no workaround for it that I know of. Either you get the floating animation for all concentration spells or you don't get any and you will end up "walking into the sky" instead of floating.

(6) Will you make a Toggleable Version?

It is not planned at the moment. I designed the spell as I envision it.

(7)  What's the story behind this mod?

I found on the nexus an old mod by J3X which added something interesting... A flying broomstick. I removed the broomstick and transformed into a proper Levitate Spell, then I added a Floating Animation by DualSun (with permission of course) and worked on the spell. I wanted to levitate but I wasn't interested into building some overpowered spell, so I tried to carefully balance magicka cost, speed and such.

(8) Why did it take you so long to convert Levitate Revamped to Skyrim SE?

I was absent from the modding scene for some time. Then I came back and I began playing again, gradually I started converting my oldrim mods to Skyrim SE but I was post-poning the conversion of "Levitate Revamped". Then, one day, I was playing a new character. I needed to climb the 7.000 stairs to High Hrothgar. I got killed 3 times in a row. Each time I climbed again. I tried jumping my way up to the mountain. Without success. Then I had it. I decided it was time to bring back Levitate to the game.

(9) Will you improve the animation and/or fix the known issues?

I wish I could, unfortunately I am not an animator and I don't have the faintest idea on how to make/improve animations, all I can do is converting animations from Oldrim or add existing ones from Skyrim SE (if/when I get permission to do so) when I find some alternatives.

Original Script by J3x

Floating Animations by DualSun

Open Cities Skyrim

This is probably my most popular mod. It dates back to January 2013. I was an enthusiast (albeit less experienced) modder and player back then and I did my best to contribute to the community; then real life kicked in and I had to leave the scene. Abruptly. Recently though, I got back to the game and to the Nexus and I discovered that through the years the popularity of my mod increased. Originally I did not include the animations within the mod and I left some complicated instructions on how to get them to work. Also, DualSun changed his mods naming convention and my instructions became severely outdated. That didn't stop most of you to try to fix the mess I left. I have read hundreds of posts, one guy even posted 3 videotutorials on youtube to explain how to make animations work with my mod. In short I was moved. How sad would be the life of a modder without his affectionate users. So, thank you guys, for real.

Thanks to Moxica, for supporting me and my mod while I was away and for helping me figuring out the animations.

Thanks to Calyxium, for helping me figure out something I was missing with his post.

Thanks to Oldstarscream, for the videotutorials for users in the time of need.

Thanks to J3x, for his invaluable script which makes this mod possible.

Thanks to DualSun, for his majestic animations.

Skyrim:

Spell - Levitate Revamped

Colored Nails

Magistrate Eyes

Enhanced Lydia

Spell - Brilliance

Spell - Improved Soultrap

Daedric Letters Warpaints

Merchant Stock Respawn Fix

Skyrim SE:

Spell - Magistrate Levitate SE

Magistrate Eyes SE

Magistrate Colored Nails SE

Pretty Female Idles Loop 8-9 SE

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