发布用户:bity_1700368256发布类型:转载
原创作者:Sein_Schatten所在平台:互联网
发布日期:2023-08-13 10:21:45更新日期:2024-12-27 14:00:05
是否开源:否是否免费:是
审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)
模组标签:功能脚本运行环境:上古卷轴5:重置版
浏览次数:3
MOD介绍:
What does it do
The Spawner scans periodically your area for actors.Actors are then randomly selected to be eitherreplaced or another actor will additionally spawn. If the selected actor is part of a quest, it will neverbe replaced, though.This is done in a complete compatible way. It also makes only sense for modded monsters if youdon't want those to be placed in the world by a mod.
Requirements
We need SKSE or your game breaks.Read the comments in the sourcecode. No exception!You need to be able to use xEdit and merge mods.
First Steps
Place the esps in your data folder. Your working esp must be named Spawner.esp. The Blank one useas backup.The scripts obivously go into your script folder. The sources go into your script source folder. ThexEdit Script goes into your xedit script folder.
Merge your monster mods
Now you can merge your monster mods into one mod.
Clean the merge
You need to clean the merge. Additionally you need to pay attention to a few thing. I'll only mentiona few things for a "mihail merge"
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