MOD介绍:
介绍
将捕食者产卵点从主要道路和一些土路移至荒野地区。我通过jet4571更新了原始版本,以包含SkyrimSE更新并转发USSEP更改。我还为各种mod创建了补丁。
jet4571的原始介绍
这个模式将捕食者移离道路并返回他们所属的荒野。没有捕食者被移除,也没有添加新的东西。在道路上发现的所有猎物和环境生物都被遗弃了。旷野中的一些猎物被远离了我从公路上移走的掠食者。
在游戏中有相同数量的动物,在荒野中现在有更大的机会遇到掠食者,但另一方面,你应该能够从马卡斯到温盖尔并击中所有其他主要城市而不遇到一个如果你留在主要道路上。你可能会在一条主要道路上追逐猎物时在这里和那里找到一些。
这不是一个难度模型,它既不会使游戏变得更容易也更难。如果你发现从A点到B点的旅行不那么有趣,因为这个mod只需离开这条路。
并非所有的土路和小径都已完成,7,000步不是。如果你找到一个你使用分配并厌倦了杀死捕食者通过截图我知道它是什么和我看到移动它们。
土匪和其他NPC没有改变。所以你仍然会遇到一些土匪。
我这样做的原因是因为除非人进入掠食者所居住的领土,否则掠夺者会试图避开人。即使他们不是猎人,人们往往会杀死他们看到的任何掠食者,他们知道这一点。让他们坐在路中间等待某人出现并杀死它对我来说没有意义。山羊,鹿和兔子没有离开道路。兔子到处都是,山羊可能逃过的牲畜不是非常害怕人类,鹿和麋鹿......他们经常被发现在道路上或附近,所以为什么不离开它们。人类也不像捕食者那样对捕食动物构成威胁,因此道路更安全。另一个原因是我使用Vilja随从mod并且每次在路上遭遇时她都会离开她的马,因此不得不停下来因此她可以杀死捕食者并重新骑上她的马。
特征
在公路上旅行时遇到掠食者的次数要少得多。
兼容性
与编辑捕食者生成点的mod不兼容。如果没有补丁,加载顺序中的最新mod将覆盖前一个。
在没有道路掠夺者重做之后加载Bruma的Rigmor
可以针对不可用的补丁进行请求。
故障排除
除非您开始新游戏,否则更改不会立即生效。
如果你在里面等了30天或更长时间才允许所有的外部细胞重置,它们都应该生效。
积分
贝塞斯达创造这个游戏
Nexus mods用于创建此修改平台
所有mod的modding社区,允许我们按照我们想要的方式重新创建游戏
jet4571为这个mod的原始版本
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Introduction
Moves predator spawn points from main roads and some dirt roads to wilderness areas. I updated the original version by jet4571 to incorporate SkyrimSE updates and forward USSEP changes. I also created patches for various mods.
Original Introduction by jet4571
This mod moves predators off the roads and back into the wilderness where they belong. No predators were removed and nothing new was added. All prey and ambient creatures found on roads were left alone. Some prey in the wilderness were moved further away from predators that I moved from a road.
There are the same amount of animals in the game, out in the wilderness there is now a greater chance of running into a predator but on the other hand you should be able to go from Markarth to Windhelm and hit every other major city without encountering one if you stay on the main roads. You may find a few here and there while traveling a main road chasing a prey animal.
This is not a difficulty mod, It neither makes the game easier or harder. If you find traveling from Point A to B less interesting because of this mod then simply get off the road.
Not all dirt roads and trails were done, the 7,000 steps was not. If you find one you use allot and get tired of killing the predator Let me know via a screenshot where it is and Ill see about moving them.
Bandits and other NPC's are not changed. So you will still run into some bandits on the road.
The reason I made this is because predators try to AVOID people unless the person enters the territory the predator lives in. People tend to kill any predator they see even if they are not a hunter, and they know that. Having them sitting in the middle of a road waiting for someone to come along and kill it did not make sense to me. Goats, deer, and rabbits were not moved off the roads. Rabbits are everywhere, goats were probably escaped livestock that is not terribly afraid of humans, Deer and elk... well they are often found on or near a road so why not leave them. Also humans are not as great a threat to prey animals as predators are so roads are safer. The other reason is I use the Vilja follower mod and she gets off her horse every time there's an encounter on the road, thus it gets annoying having to stop so she can kill the predator and get back on her horse.
Features
Much less encounters with predators while traveling on roads.
Compatibility
Incompatible with mods that edit predator spawn points. Without a patch, the latest mod in the load order will overwrite the previous one.
Load Rigmor of Bruma after No Road Predators Redone
Requests can be made for unavailable patches.
Troubleshooting
The changes do not take affect right away unless you start a new game.
They should all take affect if you wait inside for 30 days or more to allow all the exterior cells to reset.
Credits
Bethesda for creating this game
Nexus mods for creating this modding platform
The modding community for all the mods that allow us to recreate the game the way we want it
jet4571 for the original version of this mod
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