MOD介绍:
对于那些不了解的人,Scott Buckley是澳大利亚作曲家,他根据知识共享许可发布他所制作的所有音乐,允许任何人无限制地重复使用。
事实上,即使他发布的要求Patreon支持的视频也有一个Creative Commons许可证。由于他纯粹的慷慨,我被允许制作并重新发行一个mod,用该视频中的音频替换Skyrim主标题主题。 (顺便说一下,这是他的Patreon)
我认为当涉及无人下载的荒谬mod时,我已经触底了。感觉不错。
常问问题:
问:为什么?
A:为什么不呢?
问:这是你自2018年7月5日以来的第一个模特。八个月前。这真的是你想要回来的吗?
A:你期望我做什么,发布续集谷的续集?
问:说到更新,这个mod仍然是匆忙串联的情节和人物的绝对混乱。你什么时候解决它?
答:我正在续集中修复错误。
问:......你永远不会放弃。
答:这就是我停止发布内容八个月的原因。
问:真的,续集是怎么出现的?
答:除了大约一半的画外音和游戏测试外,几乎所有东西都已完成。现在,我只是把它里面的一些地牢做得更大,因为我觉得它们太小了。在那之后,我可能会继续前进第三部分的前期制作,而我等待所有的配音演员发送他们的台词。这里希望没有人消失。
问:你会像去年一样发布一款可怕的拖车吗?
答:可能不是。我会尝试找一个擅长编辑视频的人来为我制作(有一些Scott Buckley出色的音乐!)或者根本就不制作预告片。
问:现在我知道你为什么要制作这个mod。你需要一个出口来推广Jerall Mountains Citadel 2。
A:我会用前传模因回答。
问:真的吗?如果你只是制作一些大象屎mod以引起注意,你是如何首先发现斯科特巴克利的Patreon视频的?
A:我想在第二部分,第三部分和第四部分中有一个独特的配乐,所以我从这个网站下载了一大堆音乐,其中包含了他的音乐。所以是的,我的很多任务mod系列都将由Scott Buckley创作。谢谢,斯科特。
问:当然,它可以直接回到Jerall Mountains Citadel。
A:我在2017年8月开始制作第一部分,并于2018年6月开始实施第二部分。我现在已经做了19个月了,好吗?我在CK中花的时间比现在在天际中的时间长。当我第一次开始制作Jerall Mountains World时,有些人从未想过他们会生孩子,他们现在是10个月大的父母。他们已经有了这个孩子十个月了!
问:我刚读过的预先影响76 Bethesda Game Studios的名字是什么?
答:每个人都说,“谢谢你,巴克利先生!”
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For those of you who don't know, Scott Buckley is an Australian Composer who releases all the music he produces under a Creative Commons license, which allows for unlimited re-use by anyone.
In fact, even a video he released asking for Patreon Support had a Creative Commons license on it. Because of his sheer generosity, I'm allowed to make and re-distribute a mod that replaces the Skyrim main title theme with the audio from that video. (Here's his Patreon by the way)
I think I've hit rock bottom when it comes to absurd mods that no one will download. Feels good.
FAQ:
Q: Why?
A: Why not?
Q: This is your first mod since July 5th, 2018. Eight months ago. Is this really how you want to come back?
A: What did you expect me to do, release a sequel to Valley of Updates?
Q: Speaking of updates, that mod is still an absolute mess of hastily strung together plots and characters. When are you going to fix it?
A: I'm putting bug fixes in the sequel.
Q: ...which you're never gonna release.
A: This is why I stopped releasing content for eight months.
Q: Really though, how is the sequel coming along?
A: Pretty much everything except about half the voice-overs and playtesting is done. Right now, I'm just making some of the dungeons in it a little bit bigger because I thought they were too small. After that, I'm probably gonna move forward with pre-production for Part III while I wait for all the voice actors to send in their lines. Here's hoping no one disappears.
Q: Are you gonna release a horribly-made trailer for it like you did last year?
A: Probably not. I'll try to find someone who's good at editing videos to make it for me (with some of Scott Buckley's outstanding music!) Or just not make a trailer at all.
Q: Now I know why you made this mod. You needed an outlet to promote Jerall Mountains Citadel 2.
A: I will answer with prequel memes.
Q: Really? How did you discover Scott Buckley's Patreon video in the first place if you were just making some elephant-shit mod for attention?
A: I wanted to have a unique soundtrack in Part II, III, and IV, so I downloaded an assload of music from this website, which contains his music. So yeah, a lot of my quest mod series will be composed by Scott Buckley. Thanks, Scott.
Q: Of course it just goes right back to Jerall Mountains Citadel.
A: I started making Part I in August 2017, and started Part II in June 2018. I've been working on this thing for 19 months now, okay? I've spent more hours in CK than I have in Skyrim now. There were people who never thought they would have children when I first started making the Jerall Mountains World who are now the parent of a 10-month old. They've had that kid for ten months now!
Q: What in the name of pre-Fallout 76 Bethesda Game Studios did I just read?
A: Everyone say, "Thank you, Mr. Buckley!"
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