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骑马与砍杀MOD Graphical Boost Pack 图形增强

骑马与砍杀MOD Graphical Boost Pack 图形增强

发布用户:bity_1700368256发布类型:转载

原创作者:massimolippi所在平台:互联网

发布日期:2023-08-10 15:36:03更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:功能性运行环境:骑马与砍杀

浏览次数:11

MOD介绍:

Graphical Boost Pack 图形增强

用于战争1.131的Gaphical Boost Pack包括killkhergit的植物群mod,gutekfiutek的Polished Landscapes warband和Charan的Polished Skyboxes Addon。我把它们整合在一起并且效果很好。:-)这是gutek的最新许可,所以我可以分享。

因为这个小补丁最初是在1.127版本上制作的。所以一些我没有升级的场景文件。

PLZ只将乡村场景文件(例如scn_village_XX.sco)输入到您原生的SceneObj中。这是一个特别的说明。:lol:

install:

将所有提取的文件复制并粘贴到本机中的相对文件中。PLZ BACK UP FIRST 

享受吧!:-D 

如果你想在其他mods中使用它,比如Diplomacy或Custom Commander,请按照以下步骤操作:

将除module.ini之外的所有文件复制到其中(PLZ仅将乡村场景文件(例如scn_village_XX.sco)复制到SceneObj中。)。您需要像这样修改它:

1。添加以下行:“load_mod_resource = flora_mod”下面的“load_resource = town_houses_e” 

2.将

“load_resource = tree_meshes”改为“load_mod_resource = tree_meshes” 

“load_resource = grass_meshes”改为“load_mod_resource = grass_meshes” 

“load_resource = grass_meshes_b”改为“load_mod_resource = grass_meshes_b” 

“load_resource = particle_meshes”改为“load_mod_resource = particle_meshes” 

“load_resource = particles_2“to”load_mod_resource = particles_2“ 

”load_resource = plant_meshes“to”

Gaphical Boost Pack for warband 1.131 includes killkhergit's flora mod, gutekfiutek's Polished Landscapes warband and Charan's Polished Skyboxes Addon. I've integrated them all and works well. :-) Thx to gutek's latest permission, so I can share it. 

As this small patch was made on version 1.127 at first. So some scene files I've not upgraded. 

PLZ only get village scene files (ex. scn_village_XX.sco) into your native's SceneObj. That's a special note. :lol: 

install:

Copy and paste all extracted files in native to relative ones. PLZ BACK UP FIRST

enjoy it! :-D 

If you wanna use it in other mods, like Diplomacy or Custom Commander, plz follow these steps:

Copy all files except module.ini into it (PLZ only get village scene files (ex. scn_village_XX.sco) into SceneObj.). You need to modify it like this:

1. add this line:"load_mod_resource = flora_mod" below “load_resource = town_houses_e”

2. change 

"load_resource = tree_meshes" to "load_mod_resource = tree_meshes"

"load_resource = grass_meshes" to "load_mod_resource = grass_meshes"

"load_resource = grass_meshes_b" to "load_mod_resource = grass_meshes_b"

"load_resource = particle_meshes" to "load_mod_resource = particle_meshes"

"load_resource = particles_2" to "load_mod_resource = particles_2"

"load_resource = plant_meshes" to "load_mod_resource = plant_meshes"

"load_resource = skyboxes" to "load_mod_resource = skyboxes"

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