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上古卷轴5:重置版MOD 漂白

上古卷轴5:重置版MOD 漂白

发布用户:bity_1700368256发布类型:转载

原创作者:Viperslayer所在平台:互联网

发布日期:2023-07-24 12:03:09更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:服装武器运行环境:上古卷轴5:重置版

浏览次数:12

快捷访问:查找资源

MOD介绍:

这是我原来的Bleach mod for Skyrim的转换,它最初也是从Oblivion移植过来的。

武器清单如下:

Benihime

KatenKyōkotsu1和2

Kenpachi的第一个刀片

Seele Schneider

Senbonzakura

Shikai Wabisuke

Shikai Zambimaru

Shikai Tobiume

Ichigo的多个刀片,但不是全部

历史:

这个mod和它的资产可以追溯到一个Oblivion mod,它仍然可以在Nexus上下载。它去了天际,有一些新的资产,现在它在这里。它总是一个匆忙的mod,我从来没有把时间或精力放在网格本身之外;一些纹理很好。我只是试图让它们看起来与它们虚构的宇宙相近。我的目标是解决这些问题,并将目前可用的东西带到SE。

位置和基本细节:

这些武器位于Riverwood的一个箱子里。 mod页面上有一张图片,显示它所在的位置。它们现在就像现在一样,但会根据用户的反馈进行游戏平衡。

有问题:

与Ichigo刀片之一的某种动画错误。

纹理不一致

纹理质量标准问题

网格边缘问题。硬边应该有柔软的边缘。

计划:

弄清楚动画问题。

手动重新触摸所有纹理,以达到2019标准并使它们彼此一致。

让Ishda的弓功能和游戏中。

给所有Shikai刀片带来特殊效果。

如果当前包含的内容存在更多问题,请通过社区了解。

个人要求:

我现在除了创造网格之外还生锈。如果有一些modder制作的文档可以让你在SE中看到正确的纹理,请指出我 - 或类似的东西。我也在寻找帮助,了解在动力攻击期间获取武器以弹出法术,就像血腥叶片一样。我不知道从哪里开始。任何用户反馈表示赞赏。

社区决策:

我很感兴趣,如果有人想要为这些武器提供两个单独的纹理包,可能还需要一些模型编辑。如果有需求,我会有兴趣为武器制作一个单独的包装 - 一个让每个武器看起来都很友好 - 或至少超现实 - 消除电视剧和彩色插页漫画页面中的白人和黑人。让玩家可以选择使用这些刀片作为对游戏的友好补充是我认为会引起很多兴趣的东西,因为一些刀片有绝对有趣的设计。

积分:

我和Niagra127

——————————————————————————————————————————————————————————

This is a conversion of my original Bleach mod for Skyrim, which was also ported originally from Oblivion.

The weapon list is as follows:

Benihime

Katen Kyōkotsu 1 & 2

Kenpachi's first blade

Seele Schneider

Senbonzakura

Shikai Wabisuke

Shikai Zambimaru

Shikai Tobiume

Multiple of Ichigo's blades, but not all of them

History: 

This mod and it's assets date back to an Oblivion mod that is still downloadable here on Nexus. It went to Skyrim, had some new assets brought to it, and now it is here. It was always a rushed mod, I never put the time or effort into it aside from the meshes themselves; some textures are nice. I only tried to get them to look as close to their fictional universe's counterpart. I aim to fix these issues and bring what's currently available to SE.

Location and basic details:

The weapons are located in a chest in Riverwood. There is a picture here on the mod page to show you where it is located. They come as is at this moment but will be gameplay balanced, based on user feedback.

There are issues:

Some kind of animation bug with one of Ichigo's blades.

Texture inconsistencies

Texture quality standard woes

Mesh edge issues. Hard edges in places there should be soft edges.

Plans:

Figure out the animation issue.

Re-touch all textures by hand to bring up to 2019 standards and make them consistent with one another.

Make Ishda's bow functional and in-game.

Give all Shikai blades their special effect.

Figure out through the community if there are more issues with the content currently included.

Personal Request:

I am rusty at everything besides creating meshes at the moment. If there is some kind of modder made documentation on getting textures to look right within SE, please point me to that - or anything similar. I am also looking for help understanding getting weapons to eject spells during power attacks, much like the bloodskaal blade. I don't know where to begin with that. Any user feedback is appreciated. 

Community Decision:

I am interested if there are people who would want two separate texture packs for these weapons, and possibly some model edits. If there is demand for it I would be interested in making a separate pack for the weapons - one that made each weapon look lore friendly - or at least hyper realistic - eliminating the whites and blacks from the TV series and color insert manga pages. Giving players an option to use these blades as lore friendly additions to the game is something I think will interest many, as some of the blades have absolutely interesting designs.

Credits:

Me & Niagra127 

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