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上古卷轴5:重置版MOD 易碎设备系统

上古卷轴5:重置版MOD 易碎设备系统

发布用户:bity_1700368256发布类型:转载

原创作者:Suzutsuki所在平台:互联网

发布日期:2023-07-24 11:05:49更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:61

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MOD介绍:

易碎设备系统

描述

另一个设备中断/降级模块。

兼容所有武器/装甲改装。

兼容所有装甲槽。

兼容PC和NPC。

破碎的设备可以在磨石或工作台上修复。

NPC库存中的设备,容器中的设备和放置在适宜居住区域的设备随机调节。

要求

SKSE

SkyUI

PapyrusUtil

特征

您可以通过MCM配置各种设置。在IMAGES选项卡中观看屏幕截图。

设备中断/降解

未经处理的设备可随时破坏!发脾气吧!尽快!

当攻击,阻挡,被敌人击中时,装备会降级。当质量低于未回火状态时,设备会中断。任务物品和不可玩物品不会破裂。

当设备断裂时,它可能会掉到地上。

装甲破坏后,你不能在战斗中装备另一件盔甲。

Powerattack可提升破坏/退化机会。

攻击者武器的重量会影响受害者盔甲的降解率。越重的武器就越糟糕了。

攻击者的法术强度会影响受害者护甲的降解速度。法术越强大,退化就越严重。

受害者护甲的重量会影响受害者护甲的退化率。较轻的装甲是,更糟糕的退化。

你可以单独设置重型装甲,轻型装甲,服装/饰品的基重。护甲重量与基重的比值影响受害者护甲的降解率。它可以防止衣服变得太脆弱。

魔法护甲法术可以防止护甲破坏/降级。相反,它消除了。

在击中之前采取防守位置假设为Timed Block。它可以防止设备损坏。你可以每2秒尝试一次。如果你成功了,你可以立即再试一次。

修理

当您激活磨石或工作台时,您的破碎设备将转换为正常设备,然后打开制作菜单。

如果您调整转换后的设备,它仍然存在于您的库存中。如果你没有对转换过的设备进行调整,那么在制作菜单关闭后它就会恢复原状。

你不能修理没有温度食谱的设备。

Mod为衣服/饰品暂时添加脾气配方,你可以修理它。

抢劫

NPC库存中的设备随机调整。如果NPC是商人,商品也会受到限制。

容器中的设备随机调节。

放置在适宜居住区域的设备随机调节。

Boss中的设备NPC的库存和Boss容器中的设备更加温和。

Salvagers

打捞者来到天际!他们在各个城镇的旅馆里。

他们打捞残留在地面上的破碎设备并将其出售。

抢救需要时间,但如果您支付费用,他们会在一天内完成。

常问问题

问:商品没有调和。 A:完成对话,再次与他/她交谈,然后货物会受到磨练。

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Breakable Equipment System

Description

Another equipment break/degradation mod.

Compatible with ALL weapon/armor mods.

Compatible with ALL armor slots.

Compatible with PC and NPCs.

Broken equipment can be repaired at grindstone or workbench.

Equipment in NPCs' inventory, equipment in containers and eqiupment placed at habitable area are randomly tempered.

Requirements

SKSE

SkyUI

PapyrusUtil

Features

You can configure various settings via MCM. Watch screenshots in IMAGES tab.

Equipment Break/Degradation

Untempered equipment can break anytime! Temper it! ASAP!

When attacking, blocking, hit by enemies, equipment degrade. Equipment break when quality falls below untempered state. Quest items and non-playable items won't break.

When equipment break, it may drop to the ground.

After armor break, you can't equip another armor during combat.

Powerattack boosts break/degradation chance.

Weight of aggressor's weapon influences degradation rate of victim's armor. The heavier weapon is, the worse degradation is.

Magnitude of aggressor's spell influences degradation rate of victim's armor. The more powerful spell is, the worse degradation is.

Weight of victim's armor influences degradation rate of victim's armor. The lighter armor is, the worse degradation is.

You can set base weight of heavy armor, light armor, clothing/jewerly individually. The ratio of armor weight to base weight influences degradation rate of victim's armor. It prevents clothing becoming too fragile.

Magic armor spell prevents armor breaking/degrading. Instead, it dispells.

To take a defensive position right before hit is assumed Timed Block. It prevents equipment breaking. You can try it once every 2 secs. If you succeed in it, you can try it once more immediately.

Repair

When you activate grindstone or workbench, your broken equipment are converted to normal ones, then crafting menu opens.

If you temper converted equipment, it remains in your inventory. If you don't temper converted equipment, it become back to broken after crafting menu closed.

YOU CAN NOT REPAIR EQUIPMENT THAT HAVE NO TEMPER RECIPE.

Mod adds temper recipes for clothing/jewerly temporally, you can repair it.

Loot

Equipment in NPCs' inventory are randomly tempered. If NPC is merchant, goods are also tempered.

Equipment in containers are randomly tempered.

Equipment placed at habitable area are randomly tempered.

Equipment in Boss NPCs' inventory and equipment in Boss containers are more tempered.

Salvagers

Salvagers come to Skyrim! They are in the inns of various towns.

They salvage broken equipment left on the ground, and sell it.

Salvaging takes time, but If you pay fee, they do it within a day.

FAQ

Q: Merchant goods are not tempered. A: Finish conversation, and talk to him/her again, then goods will be tempered.

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