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骑马与砍杀MOD Silverstag 提高便利性

骑马与砍杀MOD Silverstag 提高便利性

发布用户:bity_1700368256发布类型:转载

原创作者:Windyplains所在平台:互联网

发布日期:2023-07-24 10:10:32更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:功能性运行环境:骑马与砍杀

浏览次数:9

MOD介绍:

Silverstag 提高便利性

注意:这需要使用Warband 1.153+和Warband Script Enhancer(包括在内)。

建议和错误报告?提交门票!

需要更多信息?访问Wiki!

补丁说明

国内政策 - 超越命名和部队差异,您的文化可以制定自己的政策,影响其主要关注点,如何与邻居互动,如何处理遗弃,您的文化如何看待奴隶制以及您的部队所拥有的文化统一。

皇家法令 - 特殊时期要求采取特殊措施,作为统治者,您将能够制定具体法令,以改变王国内部处理事务的方式,从强制征兵到重建重建工作。

驻军招募 - 通过一个独特的界面,您现在可以准确排队您希望为您拥有的每个驻军雇佣的部队类型和数量,并根据您限制的预算填写这些请求。

区域巡逻 - 如果你能负担得起他们的维护费用,最多可以有三个可定制的士兵队伍,在你的封地周围巡逻,并保持土匪数量下降。

文化招聘 - 通过你的牧师,你可以改变你的王国的文化,使你的每个村庄都能提供你指定文化的新兵,你控制下的附庸也可以使用它们。

城堡财政部 - 作为一个保留的所有者,您可以指定在当地存储您的一些财富,然后用于支付驻军招募和培训费用。您还可以从每周收入中设置定期分配,以避免需要定期存款。

囚犯大篷车 - 当你四处旅行时,你会遇到囚犯大篷车前往盐矿。这些大篷车可以为他们的囚犯进行搜查,也可以在回程时为他们的收入进行搜查。您甚至可以自己委托他们作为保留的所有者。

顾问(Castle Steward) - 可以指派同伴接管保持的日常管理,处理主办锦标赛,监督建设项目,并作为中心任务的中心。

顾问(守卫队长) - 指派一名守卫队长允许你设置区域巡逻,控制你的守卫驻军的招募和训练。

独特的自动战利品系统 - 独特的自定义战利品系统可以对您的同伴如何根据需要升级设备进行广泛的控制。除非您愿意,否则您很少需要管理同伴的设备。

派对角色(店主) - 在您的聚会中分配店主允许其他人管理为您的军队购买,储存和提供食物。

派对角色(军需官) - 指定一名同伴作为你的仓库管理员,允许他们接管战场抢劫的过程,存储它并在你访问城镇时将其出售给可用的商家。

派对角色(Jailer) - 您可以指定一个在您访问城镇时将卖掉您的囚犯的Jailer,而不是依赖玩家的囚犯管理技能。

图书阅读 - 甚至可以为同伴分配书籍以阅读和携带它们以获益。

伴侣能力 - 伴侣现在有三种特殊能力,有助于进一步将它们分开,实用性和实用性。这些在5级,12级和20级获得,包括提高他们的战斗能力,提高他们在党内的效用,提高他们在党内角色中的实用性或提高他们作为顾问的效率。这些能力是预先确定的,不得改变。

导入/导出功能 - 同伴可以以与玩家相同的方式将他们的属性,技能,熟练程度和统计数据从一个保存游戏转移到另一个保存游戏。

并行结构 - 最多可以并行构建三个改进,并以略微提高的速度构建,以保持与其余更改的平衡。

损坏和维修 - 每当一个村庄遭到袭击或成功进行保护时,所有改进都有可能被损坏。如果改进在未经修复的情况下承受太多损坏,那么它们将被完全摧毁。

AI脚本 - AI领主还将利用fief改进,使用脚本优先级来决定何时构建它们,然后根据需要进行修复。

新的改进- 随着系统的调整,出现了一系列新改进措施,可以改善您的封地的繁荣,收入或防御,但其中一些改进措施需要直接从一个地点的收入中进行维护。

合并演示 - 该mod具有自定义构建的角色创建过程,可将所有起始菜单选项合并到一个屏幕中,并将背景元素组合成单个故事。

统计预览 - 从统计的角度来看,您无需启动角色就可以看到背景组合如何组合在一起,您将能够在创建角色时看到背景的好处。

添加背景 - 已经重新平衡了几个背景选择,但添加了许多新选项以允许更大的起始多样性。

难度设定 - 作为开始游戏的一部分,您可以选择不同级别的难度,这将改变敌人的力量或任务的难度。这应该根据您的困难偏好提高重播价值。

玩家能力 - 每五个等级(最高等级为30)你将有机会选择一种新的独特能力来进一步定义角色以适应各种角色。这些技能可以增强你的技能运作方式,你在战斗中的效率以及你在mod中的交易经验。

锦标赛任务 - 您的角色将定期受邀或听到世界各地的锦标赛。参加会改善你在这个领域的地位,而拒绝邀请可能会损害它。

贵族任务 - 财产有责任。有时你的城堡管家需要把你的注意力召回你家,继续讨论保护你的土地的重要问题。

伴侣任务 - 不仅仅是旅途中的旅行者,一些同伴还有未完成的故事,你可以参与帮助他们。从他们的背景故事中解放出来的同伴对帮助你的事业有更大的忠诚度。

乡村任务 - 村庄需要帮助的频率将会增加,他们会遇到需要您帮助的新问题。而不是随机为您选择任务,Elder将为您提供可供选择的可用任务列表。

公会大师任务 - 镇长们现在对于你采取的任务不那么挑剔,让你从可用的任务中挑选而不是随机分配它们。

可定制的设备选项 - 您在锦标赛中佩戴和使用的内容可作为选项而非随机分配。这使您可以根据自己最喜欢的战斗风格调整参与度。

可定制的难度缩放 - 认识到玩家有很多难度偏好,锦标赛系统可以缩放以控制有多少团队,他们有多大以及你的对手有多强,但是你的选择会影响你赢得的奖励比赛。

独特的投注系统 - 而不是本机的全部或全部投注系统,Silverstag锦标赛允许您根据您的目标实现的难度来确定您在给定回合中的表现有多好。

增强的人工智能 - 通过更好地控制你将要挥舞的东西并消除由于被淘汰而被取消资格的机会,敌人的难度已经大大提高。它们更快,更猛烈地击中并且知道何时动态地在近战和远程武器之间切换。经过翻新的

竞技场场景 - 使用阿多诺的竞技场大修改装完全改造了锦标赛场景,使他们不再是骑兵踩踏事件。对于喜欢本土锦标赛设计的人们,他们可以选择逐个城镇使用哪些场景。

可定制的设计 - 默认比赛在整个不同的城市都是统一的,但绝对控制AI将使用什么类型的武器,它们的外观和所拍摄的风景是给予玩家的决定是在逐个城镇的基础上定制的。

Scaled Rewards - 奖励包括货币收益,增强项目,增加的名声以及根据您选择的难度设置以及您在特定锦标赛中的表现,改善与这些比例的关系。

记录大厅 - 您可以在每个城市内跟踪您的表现记录,让您了解自己赢得了多少以及您在过去城市的表现如何。

部队编队 - 战场编队已被添加,以允许玩家和他的敌人的军队形成盾墙,骑兵楔和更严格的队伍。

可定制的部署阶段 - 可以在进入战斗之前指定如何形成部门的命令,或者在战斗开始时的暂停部署阶段发出命令。

扩展的命令 - 你的部队还有其他选择,例如部署pavise盾牌,点燃箭头或联合射击。

整个mod打包为一个包含两个文件夹的.rar文件。一个是“Silverstag”,另一个是“WSE v3#2#0”(warband脚本增强器)工具包。这两个文件夹都需要放在“.. \ warband \ modules \”文件夹旁边(不要覆盖!)你的“Native”模块文件夹。

安装后,您需要使用 “WSE”文件夹中的WSE Launcher应用程序启动游戏。如果您的计算机上有防病毒保护,它可能会将此标记为威胁,但我保证使用它是安全的。这是主WSE线程的标准免责声明,因为它的功能如何。

Note: This requires use of Warband 1.153+ and the Warband Script Enhancer (included).

Suggestions & Bug Reports? Submit a ticket!

Need More Information? Visit the Wiki!

Patch Notes

Domestic Policies – Going beyond naming and troop differences, your culture can set its own policies that influences its main focus, how it interacts with neighbors, how desertion is handled, how your culture views slavery and the kind of cultural unity your troops have.

Royal Decrees - Special times call for special measures and as a ruler you’ll be able to enact specific decrees to alter how things are handled within your kingdom from forcing conscription to focusing efforts on rebuilding.

Garrison Recruitment - Through a unique interface you can now queue up exactly which type and how many troops you want hired for each garrison that you own and those requests will be filled out based upon the budget you limit it to.

Regional Patrols - Up to three customizable bands of soldiers are at your command, if you can afford their upkeep, to patrol the lands around your fiefs and keep the bandit population down.

Cultural Recruitment – Through your minister you can alter your kingdom’s culture causing each of your villages to provide recruits of your designated culture and vassals under your control can be set to use them as well.

Castle Treasury – As the owner of a keep you can designate to store some of your wealth locally which is then used to pay for garrison recruitment and training. You can also setup a regular allocation from your weekly income to avoid needing to make regular deposits.

Prisoner Caravans – As you travel around you’ll encounter prisoner caravans making their way to the salt mines. These caravans can be raided for their prisoners or for their earnings when they are on the return trip. You’ll even be able to commission them yourself as owner of a keep.

Advisor (Castle Steward) – Companions can be assigned to take over the day to day management of a keep, handle hosting tournaments, oversee construction projects and serve as a hub for center based quests.

Advisor (Captain of the Guard) – Assigning a Captain of the Guard allows you to setup regional patrols, control recruitment to and training of your keep’s garrison.

Unique Auto-Loot System – A uniquely customized auto-loot system allows for an extensive degree of control over how your companions will upgrade their equipment as you want them to. You will rarely ever need to manage your companion’s equipment unless you wish to.

Party Role (Storekeeper) – Having a storekeeper assigned within your party allows someone else to manage purchasing, storing and serving food for your army.

Party Role (Quartermaster) – Assigning a companion as your storekeeper allows them to take over the process of picking up battlefield loot, storing it and selling it to available merchants as you visit towns.

Party Role (Jailer) – Instead of relying upon the player’s prisoner management skill you can assign a Jailer that will sell off your prisoners as you visit towns.

Book Reading – Even companions can be assigned books to read and carry them for benefit.

Companion Abilities – Companions now come with three special abilities that help further separate them in usefulness and utility. These are gained at levels 5, 12 and 20 and can range from enhancing their capabilities in combat, improving their utility to the party, improving their usefulness in a party role or enhancing their efficiency as an advisor. These abilities are predetermined and may not be altered.

Import / Export Capability – Companions can have their attributes, skills, proficiencies and stats carried over from one save game to another in the same manner as the player.

Parallel Construction – Up to three improvements may be constructed in parallel and at a slightly improved speed to maintain balance with the rest of the changes.

Damage & Repairs – Whenever a village is raided or a keep is successfully taken then all improvements within stand a chance of being damaged. If improvements sustain too much damage without being repaired then they will be destroyed entirely.

AI Scripting – The AI lords will also take advantage of fief improvements, using a scripted priority to decide when to build them and then repair them as needed.

New Improvements – Along with the system tweaks comes a list of new improvements that improve the prosperity, income or defense of your fiefs, but some of these enhancements will require an upkeep taking directly from the income of a location.

Consolidated Presentation – The mod features a custom built character creation process that consolidates all of the starting menu choices into one screen and combines the elements of your background into single story.

Stat Preview – Instead of having to start a character to see how the combination of backgrounds fit together from a statistical standpoint you’ll be able to see the benefits of your background right at character creation.

Added Backgrounds – Several background choices have been rebalanced, but numerous new options have been added to allow for greater starting diversity.

Difficulty Setting –As part of starting your game you can select a different level of difficulty that will alter the strength of your enemies or the difficulty of your quests. This should improve replay value depending on your preference in difficulty.

Player Abilities – Every five levels (up to level 30) you'll have the chance to select a new unique ability to further define your character towards various roles. These abilities can enhance the ways your skills function, how effective you are able to perform in combat and how your experience trading in the mod is.

Tournament Quests - Your character will regularly be invited or hear about tournaments in the world. Attending will improve your standing within the realm while refusing an invitation could harm it.

Nobility Quests – With property comes responsibility. At times your Castle Steward will need to call your attention back at your home keep to discuss issues of importance to defending your lands.

Companion Quests – More than simply travelers on the road, some companions have unfulfilled stories that you can take part in helping them with. A companion freed of their background story will have a much greater degree of loyalty to aiding your cause.

Village Quests - The frequency that villages will need help will be increased and they’ll have new issues requiring your assistance. Instead of randomly having quests chosen for you the Elder will give you a list of available quests to choose from.

Guild Master Quests – Town mayors are now less picky about which quests you take and let you pick from those that are available instead of randomly assigning them.

Customizable equipment options – What you wear and wield within a tournament is available as a selection of options instead of randomly assigned. This lets you tailor your participation to the fighting style you prefer most.

Customizable difficulty scaling – Recognizing that there is a wide range of difficulty preference in players the tournament system can be scaled to control how many teams, how large they are and how strong your opponents, but your choice influences the rewards you win if you place in the tournament.

Unique betting system - Instead of the native’s all or nothing betting system, the Silverstag tournaments allow you to bet on how well you will perform within a given round with the payout scaling based on how difficult your goal will be to achieve.

Enhanced AI – With a greater control over what you’ll be wielding and removing the chance of disqualification due to being knocked out the enemies have been significantly improved in difficulty. They’re faster, hit harder and know when to switch between melee and ranged weapons dynamically.

Revamped arena scenes – Tournament scenes have been entirely overhauled, using Adorno’s Arena Overhaul Mod, making them less of a cavalry stampede. For folks who prefer the native tournament design they can choose which scenes will be used on a town by town basis.

Customizable design – The default tournament is uniform throughout the different cities, but absolute control over what kinds of weapons the AI will use, their appearance and the scenery fought in is given to the player with decisions being customized on a town by town basis.

Scaled Rewards – Rewards include monetary gain, enhanced items, increased renown and improved relations with each of these scaling based upon the difficulty settings you’ve chosen and how well you perform within a given tournament.

Hall of Record – Your record of performance is tracked within each city letting you see how much you’ve won and how well you’ve performed in past cities.

Troop Formations – Battlefield formations have been added to allow the armies of the player and his enemies to form up shield walls, cavalry wedges and into tighter ranks.

Customizable Deployment Phase – Orders for how divisions should form up can be designated prior to entering battle or issued during a paused deployment stage at the initiation of combat.

Expanded Orders – Additional options exist for your troops, such as deploying pavise shields, igniting arrows or firing in united volleys.

The entire mod is packaged as a single .rar file that contains two folders. One is "Silverstag" and the other is the "WSE v3#2#0" (warband script enhancer) kit. Both of these folders need to be placed within your "..\warband\modules\" folder beside (not overwriting!) your "Native" module folder.

Once installed, you need to start the game using the WSE Launcher application found within the "WSE" folder. If you have anti-virus protection on your computer it may flag this as a threat, but I assure that it is safe to use. This is a standard disclaimer on the main WSE thread because of how it functions.

演示截图:

Silverstag 提高便利性

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