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上古卷轴5:重置版MOD 交互式杂波SSE

上古卷轴5:重置版MOD 交互式杂波SSE

发布用户:bity_1700368256发布类型:转载

原创作者:fireundubh所在平台:互联网

发布日期:2023-07-24 09:02:23更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:97

快捷访问:查找资源

MOD介绍:

Interactive Clutter将11,398个静态对象转换为可以拾取,抛出,出售和解构的项目。

Interactive Clutter为游戏添加了84个新的杂乱项目(55个没有变化),包括:Bone,Bloody;骨头,血腥的胳膊;骨头,血腥的手;骨头,血腥的腿; Bones,Bloody Ribcage;骨头,血腥的肩膀;骨头,血腥的头骨;骨头,破碎的胸腔;骨头,完整的Ribcage;骨骼,左臂;骨头,左脚;骨头,左手;骨头,左腿;骨头,右臂;骨头,右脚;骨头,右手;骨头,右腿;骨头,头骨;骨头,脊椎;蜡烛台,短;蜡烛台,高大;凿;箱;鹿头骨;鹿头骨,角;分离眼球;被肢解的Skeever;麋鹿角;钓鱼杆;釉蜡烛;山羊头;金碗;金色水壶;金色高脚杯;金盘;金盘子;手推车;锄头;热铁吧;登录;米德桶;砂浆;油桶;油桶,空;杵;锅;抹布; Skeever Head;屠宰钩;吐痰锅;礅;骨灰片,大;骨灰片,小;马车车轮;和木板。

Dawnguard,Hearthfire和Dragonborn

非官方天际特别版补丁

兼容所有mods。

如果在重新定位或替换可移动静态的mod之前加载,则不会转换这些对象。

可能需要针对平衡和经济模式调整新项目的权重,值和关键字。

————————————————————————————————————————————————————————

Interactive Clutter converts 11,398 static objects into items that can be picked up, thrown, sold, and deconstructed.

Interactive Clutter adds 84 new clutter items (55 without variations) to the game, including: Bone, Bloody; Bones, Bloody Arm; Bones, Bloody Hand; Bones, Bloody Leg; Bones, Bloody Ribcage; Bones, Bloody Shoulder; Bones, Bloody Skull; Bones, Broken Ribcage; Bones, Intact Ribcage; Bones, Left Arm; Bones, Left Foot; Bones, Left Hand; Bones, Left Leg; Bones, Right Arm; Bones, Right Foot; Bones, Right Hand; Bones, Right Leg; Bones, Skull; Bones, Spine; Candle Stand, Short; Candle Stand, Tall; Chisel; Crate; Deer Skull; Deer Skull, Horned; Detached Eyeball; Dismembered Skeever; Elk Horn; Fishing Pole; Glazed Candles; Goat Head; Golden Bowl; Golden Ewer; Golden Goblet; Golden Plate; Golden Platter; Hand Cart; Hoe; Hot Iron Bar; Log; Mead Barrel; Mortar; Oil Barrel; Oil Barrel, Empty; Pestle; Pot; Rag; Skeever Head; Slaughtering Hook; Spit Pot; Stone Block; Urn Fragment, Large; Urn Fragment, Small; Wagon Wheel; and Wooden Plank.

Dawnguard, Hearthfire & Dragonborn

Unofficial Skyrim Special Edition Patch

Compatible with all mods.

If loaded before mods that reposition or replace movable statics, those objects will not be converted.

Weights, values, and keywords of new items may need to be adjusted for balance and economy mods.

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