主站 / 小组 / 骑马与砍杀 / 骑马与砍杀MOD Collection Mods v1 06动态部队

骑马与砍杀MOD Collection Mods v1 06动态部队

骑马与砍杀MOD Collection Mods v1 06动态部队

发布用户:bity_1700368256发布类型:转载

原创作者:Akosmo所在平台:互联网

发布日期:2023-07-24 08:49:50更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:功能性运行环境:骑马与砍杀

浏览次数:6

MOD介绍:

Collection Mods v1 06动态部队

我为我的弱英语道歉

####特写

- Waihti的外交,zParsifal 

- Motomataru的形成 - Dunde的

动态部队树

- 来自Rubik的Custom Commander的许多剧本

- 商人的贸易分类帐,封臣和Caba的派对名称

- 派系关系演示和Jrider的技能觅食

- Xenoargh的SimpleLoot 

- MartinF的Duel mod 

- Arch3r的桥牌战斗

- Duh和Lazeras的银行

- Jedediah Q和Lazeras的同伴概述 - Cartread 

可展开的可破坏的pavise 

- Dxaero和Lucky Lancer的新场景

- Set Cdvader的人工制品

- Mordachai扩展囚犯聊天(+修复名声并删除slot_dead因为外交包含类似的脚本)

- Malik + +强大的同伴

- 由Albertus Magnus过滤硬币和小酒馆

- +1王国

- 建造11个新建筑物并在建筑时报告

- 它在桥梁上花费可能是捕鱼和在森林中捕猎

- 更大的部队树木(王国和雇佣兵)

- 新的战斗声

- 更多城市,城堡和村庄

- 来自封地的更大收入

- 奴隶首席增加规模囚犯限制(每个奴隶主在4)

- 魅力增加党的规模,囚犯限制和效果对党的士气

- 在城市雇用皇室贵族的可能性(bOuYAkhlO的想法)

- 每个雇用的皇家贵族都有自己的分数增加党的限制在3 

- 在小酒馆(猎人)有新的团体雇佣兵

- 王国领主改善自己的党和驻军,买军队和出售囚犯

- 有可能招募逃兵并在世界地图上出售囚犯

- 交换部队装备

- 增加世界地图

- 王国派对的新图标

- 新物品

- 新食品种类

- 领主的新旗帜,玩家和同伴(我使用纹理,Tomy44,由JethroKirby和Ikaguia包装的TWIP横幅)

- 所有派系的新单位:

*轻骑兵为rhodoks和nords

* khergits步兵观看驻军

*新的轻骑兵为swadians,vaegirs和sarranids 

*轻微佣兵树redone *轻微

女性树redone 

*首席强盗添加

- 和其他许多其他较小的变化早在对话后作弊

项目:

- 男人在武器装备,板甲装饰由Narf of Picklestink 

- 一群盔甲由Fredelios 

- 马匹由流浪者

- Nord hersir和武士设置盔甲由SacredStoneHead 

- 头盔和武器由Iggorbb 

- 头盔和外套由Rathos 

- 头盔由Al Mansur 

- OSP包装由Sonyer 

- Shredzorz的15世纪武器 - 由Runico提供的

网状盾牌

- Retex和我的其他物品

更改日志:1.06 - >仅适用于版本1.05 

- 更新CoM下的补丁1.158 

(解压缩和替换文件)

更改日志:1.05 - >必需的新游戏

- 玩家的新文化(帝国 - 与财政大臣交谈)

- 更多雇佣兵

- 可能性销售雇佣兵大篷车

(只有:大篷车护卫队,佣兵剑客,雇佣刀锋,雇佣冠军,佣兵弩手,雇佣兵重型弩手,雇佣兵弓箭手,雇佣兵重型弓箭手,雇佣兵骑士和雇佣兵骑兵)

改装设备部分单位- 增加了城市和城堡

(seneschal它改善了关系,为部队提供驻军,招募部队,改善战争等)

- Lumos为部队喝啤酒

- 添加女性框架一些盔甲

- 修复rhodok神枪手的靴子

- 新项目

- 更多... 

更改日志:1.01 - >所需的新游戏

- 新世界地图(不现实,地图必须是其他mod)

- 新界面和其他纹理

- 固定黄铜头盔

- 固定食物奖金

注意!一些尚未完成的场景非常适合合适的地形。

*下一个版本将引入许多变化,其中几个变化:

1-更多定居点

2-许多新项目

3-更多声音

4-调整地形到场景

I apologize for my weak English

#### Features

- Diplomacy by Waihti, zParsifal

- Formations by Motomataru

- Dynamic troop trees by Dunde

- Much scripts from Custom Commander by Rubik

- Merchant's Trade Ledger, vassals and party name by Caba

- Factions relations presentation and skill foraging by Jrider

- SimpleLoot by Xenoargh

- Duel mod by MartinF

- Bridge battle by Arch3r

- Bank by Duh and Lazeras

- Companions Overview by Jedediah Q and Lazeras

- Deployable, destructible pavise by Cartread

- New scenes by Dxaero and Lucky Lancer 

- Set of Artefacts by Cdvader

- Extended prisoner chat by Mordachai (+fix renown and removed slot_dead because Diplomacy contains similar script)

- +4 strong companions by Malik

- Filpping coins with tavernkeepers by Albertus Magnus

- +1 Kingdom

- 11 new buildings to construct and reports at time of building

- It spending on bridges was it been possible was to catch fish and in forests to hunt

- Larger troop trees (kingdoms and mercenaries)

- New battle sounds

- More cities, castles and villages

- Larger income from fiefs

- Slaver chief increase size prisoner limit (every slaver chief at 4)

- Charisma increase party size, prisoner limit and effect has on morale of party

- Possibility of hiring royal noblemen in cities (idea by bOuYAkhlO)

- Every hired royal nobleman with own fraction increases limit of party at 3

- Available new group mercenaries in taverns (manhunters)

- Kingdoms lords improve own party and garrisons, buy army and sell prisoners

- It was it been possible to recruit the deserters and to sell the prisoners on map of world

- Exchanged equipment of troops

- Increased map of world

- New icon for kingdoms parties

- New items

- New food kinds

- New banners for lords, player and the companions (I used textures by, Tomy44, TWIP banners by JethroKirby and Ikaguia pack)

- New units for all factions :

* light cavalry for rhodoks and nords

* infantry for khergits to watching garrisons

* new light cavalry for swadians, vaegirs and sarranids

* lightly mercenary tree redone

* lightly women tree redone

* chief bandits add

- And much other smaller changes as early as from dialogs after cheats

Credits items:

- Men at arms pack, plate armor by Narf of Picklestink

- Bunch of armours by Fredelios

- Horses by Wanderer

- Nord hersir and samurai set armour by SacredStoneHead

- Helmets and weapons by Iggorbb

- Helmets and surcoat by Rathos

- Helmets by Al Mansur

- OSP pack by Sonyer

- 15 century weapons by Shredzorz

- Mesh shields by Runico

- Retex and other items by me

Changelog: 1.06 --> Only for version 1.05

- Update CoM under patch 1.158 

(Unpack and replace files)

Changelog: 1.05 --> Required new game

- New culture for player (Empire - talk with chancellor)

- More mercenaries

- Possibility sale mercenaries the caravans 

(Only: caravan guard, mercenary swordsman, hired blade, hired champion, mercenary crossbowman, mercenary heavy crossbowman, mercenary archer, mercenary heavy archer, mercenary horseman and mercenary cavalry)

- Change in equipment some units

- Added the seneschal of cities and castles

(seneschal it improves relations giving troops to the garrison, recruits troops, fief improvements and another)

- Beer drinking for troops by Lumos

- Add femininized frame some armors

- Fix boots for rhodok sharpshooter

- New items

- And more...

Changelog: 1.01 --> Required new game

- New world map (not realistic, map have to be to other mod)

- New interface and other textures

- Fixed brass helmet

- Fixed food bonus

Attention! Some scenes not yet did were well-fitting to suitable terrain.

*Next version will introduce many changes, several of them this:

1- More settlements

2- A lot of new items

3- More sounds

4- Adjustment terrain to scenes

演示截图:

Collection Mods v1 06动态部队

回复区

昵称:

邮箱:

内容:

查看更多回复...