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骑马与砍杀MOD Casual Tweaks 休闲调整

骑马与砍杀MOD Casual Tweaks 休闲调整

发布用户:bity_1700368256发布类型:转载

原创作者:Admiral Zeratul所在平台:互联网

发布日期:2023-07-24 07:53:01更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:剧本运行环境:骑马与砍杀

浏览次数:11

MOD介绍:

Casual Tweaks 休闲调整

我喜欢玩Warband单人游戏,但我发现它经常令人沮丧。如果你像我一样,你不是为了挑战而玩游戏,而是为了享受一些老式的中世纪战争。这个mod是我在TweakMB中修改本机模块的结果。最初,我只改变了诸如封地和囚犯管理等小事。现在它正在从正常的,未经修改的游戏中发生巨大变化。请不要用干草叉和火把追逐我...... 

我会尽力总结这些变化。

•牛在世界地图上跟随你

•当你接受伪装者的事业时,反叛派系的颜色现在呈现鲜红色

•派对现在每24小时吃一次而不是14小时,每个食物的点数都是原来的两倍

•锦标赛现在更有价值

•每场战斗的最高声望现在为100,高于50; 赢得名声的人数也增加了一倍

•每场战斗的经验和金奖励都是慷慨的四倍

•攻城装备不需要花费

太长时间•战斗能够在你丧失能力后继续•战争

收入略高

•你没有支付你的部队,贪婪的混蛋,几乎同样多

•企业盈利能力增加了大约30%,你现在可以在敌人的土地上创办企业,只要他们不讨厌你(-50是最低的城镇的派系和领主)

•你现在可以通过威胁他们来阻止同伴离开

•增加每个囚犯管理点的囚犯容量

•显着提高声望和领导技能对最大政党规模的影响

•领导力对士气的影响也更大

•被捕的敌人领主现在将更难以逃脱你的掌控

•任务的平均频率要高得多

•几乎所有的变化对你的声誉更加积极或消极50%

•改进不需要花费很长时间,因此它们不再浪费时间了

•企业建设速度也快得多

•从村庄招募的速度要快得多

I love playing Warband singleplayer but I found it often frustrating. If you are anything like me, you do not play the game for a challenge but to enjoy some good old fashioned medieval warfare. This mod was the result of me tinkering with the native module in TweakMB. Originally, I only changed small things like fiefs and prisoner management. It is now a drastic change from the normal, unmodified game. Please don't chase me away with pitchforks and torches...

I will try to summarize the changes as best I can.

• Cattle follow you on the world map

• When you take up the cause of a pretender, the rebel faction color is now bright red

• The party now eats every 24 hours instead of 14, and every point of food feeds twice the original amount

• Tournaments are now more rewarding

• Max renown earned per battle is now 100, up from 50; earned renown has as also been doubled

• Experience and gold rewards for every battle are four times as generous

• Siege equipment does not take as long to build

• Battles can now continue after you are incapacitated

• Fief income is slightly higher

• You do not have to pay your troops, the greedy bastards, nearly as much

• Enterprise profitability has been increased by about 30%, and you can now start enterprises in enemy lands as long as they do not hate you too much (-50 is the minimum for the town's faction and lord)

• You can now prevent companions from leaving by threatening them with death

• Increased prisoner capacity for every point of prisoner management

• Drastically increased effect of renown and leadership skill on your max party size

• Leadership also has a much higher effect on morale

• Captured enemy lords will now have a much harder time escaping your grasp

• Quests have a much higher average frequency

• Almost all changes to your reputation are 50% more drastic positive or negative

• Improvements don't take as long to build, so they are not a waste of time anymore

• Enterprises are also much faster to build

• Recruiting from villages is much faster

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