发布用户:bity_1700368256发布类型:转载
原创作者:Mistermelo所在平台:互联网
发布日期:2023-07-24 07:41:34更新日期:2024-10-27 00:58:30
是否开源:否是否免费:是
审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)
模组标签:功能性运行环境:骑马与砍杀
浏览次数:5
MOD介绍:
Calradia XIV Century 卡拉迪亚十四世纪
一个很大程度上完美的原生版本,个人版本的warband将如何。
该模型包括新的武器和装甲,编辑和重新装备的部队和领主,外交选项,改变围攻场面和许多微小的变化。
如果你喜欢土生土长但你认为它有点粗糙我认为这个mod会喜欢你。
或多或少这是你将在mod中找到的:
- 在比赛和竞技场中,弓箭手现在有一个俱乐部而不是木制匕首来在近战中保卫自己。改变了奖励和赌注。
- 更改了部队和领主的名字,统计数据和装备。军队拥有更多样化的装备(大多数盔甲和衣服都有他的派系颜色,绿色为Rhodoks,红色为斯瓦迪亚等等)你可以更好地区分战场上不同的王国。
- 改变了抢劫者和猎人党。现在他们变得更加多样化和强大(抢劫者可能包括土匪和强盗,猎人可能包括奴隶猎人,奴隶酋长等等。)
- 为一些部队改变了一些升级路径。
- 所有Rhodok和Nord领主现在都步行。所有北方领主都有投掷武器(其中许多是双手斧或极轴)和罗多克领主的大剑或重型武器来面对他们的敌人。
- 外交选择。
- 场景围攻中的两个梯子。
- 更好的植物和更高的草。
- 更好的天空盒。
- 我添加了新物品,重新平衡了原始游戏中的许多武器和装甲,并删除了一些不适合mod的上下文模型。
- 一些调整(牛跟随,雇佣兵和骑兵部队更便宜,更短的攻城塔建造时间等等)
- 改变了同伴的起始装备,现在他们从盔甲开始,真正的武器取决于他们的背景。编辑了同伴和训练师的一些面孔(为什么训练师如此丑陋?)
- 自定义战斗角色编辑,现在他们有更好的装备。
这是一个权威版本,我认为mod中没有重大错误或错误,如果你发现需要修复的东西请报告。
1.01版本:改变了营地,护卫和营地防御者的装备。
1.02版本:删除了没有实用程序的旧.brf文件。增加了白色过渡装甲的femenine版本
1.03版本:改变了大篷车大师的装备。Barbuttes纹理不那么黑暗。
1.04版本:一些Khergit部队的变化较小。纠正了一些拼写错误。
1.05版本:增加了一些女性化的盔甲版本(板甲,corrazina,gambeson ......),为剑姐妹准备的头盔。
1.10版本:可能是最后一个版本。纠正了对话错误,纠正了所有新的军队有一个femenine版本。改变了部队的名字和装备。删除旧的备份文件和一些未使用的模型。将游戏的初始日期更改为1357年。并且与您的存档完全兼容!!!!
1.11版本(可选):此版本与1.10基本相同,但没有植物模块。植物群的树木令人惊叹,但在木质区域产生一点滞后。在这个版本中我使用warband的基本树和植物群改变一些有缺陷的树模型(基本上所有使用tree_e纹理的树,由于某种原因透明度不能正常工作并且树的alambric结构的边界看起来漂浮在空中)。
A largely polished version of native, mi personal version of how warband would it be.
The mod includes new weapons and armors, edited and reequiped troops and lords, diplomacy options, changed siege scenes and a lot of minor changes.
If you like native but you think that its a bit unpolished i think that this mod will like you.
More or less this is what you will find in the mod:
- In tournaments and arenas the archers now have a club not a wooden dagger to defend themselfs in melee. Changed rewards and bets.
- Changed names, stats and equipment of troops and lords. Armies have a more varied equipment (Most of the armours and clothes with the colour of his faction, green for Rhodoks, red for Swadia, etc...) and you can distinguish better the different kingdoms in the battlefield.
- Changed looters and manhunter parties. Now they are more varied and stronger (looters may include bandits and brigands, manhunters may include slave hunters, slaver chief, etc..)
- Changed some upgrade paths for some troops.
- All Rhodok and Nord lords figth now on foot. All nord lords have throwing weapons (And many of them two handed axes or pole axes) and Rhodok lords great swords or heavy polearms to face their mounted enemies.
- Diplomacy options.
- Two ladders in scene sieges.
- Better flora and taller grass.
- Better skyboxes.
- I added new items, rebalanced many weapons and armors of the original game and deleted some models that don't fit in the context of the mod.
- Some tweaks (Cattle follow, mercenaries and cavalry troops cheaper, shorther siege tower built time, etc...)
- Changed the starting equipment of the companions, now they start with armor and real weapons depend of their background. Edited some faces of the companions and trainers (Why the trainers was so uglies?)
- Custom battle characters edited, now they have better equipment.
This is a definitive version, i think that there is no major bugs or errors in the mod, if you find something that need fix please report it.
1.01 Version: Changed the equipment of the camp follover, huntress and camp defender.
1.02 Version: Deleted an old .brf file with no utility. Added femenine version of the white transitional armor
1.03 Version: Changed the equipment of the caravan master. Barbuttes textures less dark.
1.04 Version: Lesser changes in some Khergit troops. Corrected some spelling errors.
1.05 Version: Added some feminized armors versions (Plate armor, corrazina, gambeson...), helmet garanticed for sword sisters.
1.10 Version: Probably the last and definitive version. Corrected dialogue bugs, corrected all the new armos to have a femenine version. Changed some troops names and equipment. Deleted old backup files and some unused models. Changed the initial date of the game to the year 1357. And absolutely compatible with your savegames!!!!
1.11 Version (Optional): This version is basically the same of 1.10 but without the flora mod. The trees of the flora mod are amazing but generates a little bit lag in wooden areas. In this version i use the basic trees and
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