发布用户:bity_1700368256发布类型:转载
原创作者:N0ught所在平台:互联网
发布日期:2023-07-22 10:09:49更新日期:2024-10-27 00:58:30
是否开源:否是否免费:是
审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)
模组标签:剧本运行环境:骑马与砍杀
浏览次数:22
MOD介绍:
SPLATTERHOUSE 阁楼
前言
Splatterhouse是一栋破旧的两层楼建筑,拥有完整的地下室和宽敞的阁楼,结构分为四层。
整个门只打开一个方向,从最里面的房间开始,虽然它们可以通过一些努力被摧毁。这允许内室的人允许他们的队友进行内部保护,或者伏击门外的人。通过这种方式,整个房子可以由一个细心的团队从内部强化。
在每个级别上也是人类心脏形式的生命强化 - 每次使用花费300丹纳并治愈30个生命值。
AI部队由僵尸(快/弱),疯子(如玩家(平衡))和恶魔(强/慢)组成,甚至使单人游戏有点令人愉快。
不同的游戏模式可用于变化。例如,在Team Deathmatch模式中,所有玩家都可以在一个团队中,与另一个团队中的大量AI机器人作战。友好的火力可以变得真实(对受害者造成100%的伤害;对攻击者造成0%的伤害),对于真正的斜线杀戮来说,并且可以将阻挡设置为方向性以使得保持活力更加困难。
音乐曲目直接来自Splatterhouse 3.让我永远找到它们。喜欢复古的气氛。
PREFACE
The Splatterhouse is a dilapidated two-story building with a full basement and a spacious attic, giving the structure four levels.
The doors throughout only open one direction, starting from the innermost rooms, though they can be destroyed with some effort. This allows those in the inner rooms to allow their teammates inside for protection, or to ambush those outside the door. In this manner the entire house can be fortified from the inside by a careful team.
On each level is also a life power-up in the form of a human heart - each use costs 300 denars and heals 30 hit points.
AI troops consist of Zombies (fast/weak), Maniacs like the players (balanced), and Demons (strong/slow), making even single-player play somewhat enjoyable.
Different game modes can be used for variety. For instance, in Team Deathmatch mode, all the players could be on one team, battling against a huge horde of AI bots on the other team. Friendly fire can be made realistic (100% damage to victim; 0% damage to attacker) for an authentic slashfest, and blocking can be set to directional to make staying alive a lot harder.
The music tracks are taken directly from Splatterhouse 3. Took me forever to find them. Love the retro atmosphere.
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