MOD介绍:
动画附魔大修SE
我得到了原版mod作者的许可,将这个版本发布到Skyrim特别版Nexus。
这里的原始模型GRIMELEVEN的动画结界大修
从头开始重新制作,删除不必要的任务,内容,声音和添加新的附魔,你可以分解所有武器并使用新的效果。
特征
适用于香草和定制武器。
剑附魔;火,霜,震动,吸收健康(血液),吸收魔法(魔法),灵魂陷阱
双手剑附魔;火,霜,震动,吸收健康(血液),吸收魔法(魔法),灵魂陷阱
BattleAxes附魔;火,冰霜,吸收健康(血液),吸收魔法(魔法)灵魂陷阱
匕首;火,冰霜,吸收健康(血液),吸收魔法(魔法),灵魂陷阱
附魔的死亡阴影未受影响
在单一武器上完全工作2个附魔,最强的附魔将显示效果,更多信息如下
所有结界都是在鞘/鞘上保持沉默,并在第3 /第1人变化中保持沉默。
附魔使用香草天际公式来造成伤害/成本/收费,没有任何动力。
适当的魔法学校应用于附魔以获得更多与其他模式的兼容性,它们应该像他们的香草等同物一样工作。
烧伤效果和持续时间与香草相同
在哪里以及如何获得它们?
Whiterun,Dragon's Reach,Farengar Secret-Fire,办公室入口附近的胸部。
附魔描述 - 伤害和武器类型支持
遗忘霜冻 - 冰霜伤害*任何*武器
遗忘火焰呼吸 - 火焰伤害剑
遗忘冲击呼吸 - 冲击伤害剑
遗忘血息 - 吸收健康之剑
遗忘魔法呼吸 - 吸收魔法剑
遗忘火焰呼吸匕首 - 火焰伤害匕首
遗忘血咒匕首 - 吸收健康匕首
遗忘魔法呼吸匕首 - 吸收魔法匕首
遗忘火焰呼吸斧 - 火焰伤害斧
遗忘血斧斧 - 吸收健康斧
遗忘魔法斧 - 吸收魔法斧
死亡阴影 - 灵魂陷阱斧
死亡之剑 - 灵魂陷阱之剑
死亡之影匕首 - 灵魂陷阱匕首
附魔 - 额外效果特权
最强的附魔将决定将显示哪种效果
火焰30 +冰霜20 =火焰剑展示
吸收健康30 +瘫痪2秒=血剑显示
等等..
你可以混合新的效果或香草附魔
救命
我的双手斧头上有一个剑网
我的匕首上面有一个剑网
你需要为你的武器类型使用匹配的附魔,默认名称是剑,其余的相应命名。
笔记
这个mod使用SSE NIF Optimizer和TesArchive进行移植,如果您有改进建议,请与她联系。
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用TES5Edit清洁Mod
目前效果仅限于4种类型的武器,我缺乏网格编辑的知识来扩展选择。
是的我知道一些附魔不适合一些武器,我怀疑我可以改变它,如果网格适合,用户将不得不尝试它们。
安装
手动或使用NMM安装mod
要卸载
手动或使用NMM卸载mod
兼容性
与沉浸式法术兼容
必须在动画附魔之前加载
截图mods
地狱之剑
德拉库尔盔甲
炽热的黄昏
恐惧骑士武器套装
高度透明和折射玻璃装甲武器
RealVision ENB
谢谢和致谢
GRIMELEVEN - 允许端口权限
foster xbl - 对于原始mod
TKTK - Shock mesh - 此作者未提供有关文件权限的任何其他说明
贝塞斯达
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Animated Enchantments Overhaul SE
I got permission from the original mod author, to release this mod to the Skyrim Special Edition Nexus.
Original mod here Animated Enchantments Overhaul by GRIMELEVEN
Remade from scratch, removing unnecessary quests, content, sounds and adding new enchants, you can disenchant all the weapons and use the new effects.
Features
Works on vanilla and custom weapons.
Sword Enchants; Fire, Frost, Shock, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap
Two-Hand Sword Enchants; Fire, Frost, Shock, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap
BattleAxes enchants; Fire, Frost, Absorb Health (Blood), Absorb Magicka (Magic) Soul Trap
Daggers; Fire, Frost, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap
Enchant Shadow of Death left untouched for battleaxes
Fully working 2 enchants on single weapon, the strongest enchant will display the effect, more info below
All enchantments are silent upon sheath/unsheath and silent in 3rd/1st person changes.
Enchants are using vanilla Skyrim formulas for damage/cost/charges, nothing overpowered.
Proper schools of magic applied to enchantments for more compatibility with other mods, they should work like their vanilla equivalents.
Burn effect and duration are same as vanilla
Where and how to get them?
Whiterun, Dragon's Reach, Farengar Secret-Fire, chest near office entrance.
Enchants Description-Damage and Weapon type support
Oblivion Frost Breath - Frost Damage *ANY* Weapon
Oblivion Flames Breath - Fire Damage Sword
Oblivion Shock Breath - Shock Damage Sword
Oblivion Blood Breath - Absorb Health Sword
Oblivion Magic Breath - Absorb Magicka Sword
Oblivion Flames Breath Dagger - Fire Damage Dagger
Oblivion Blood Breath Dagger - Absorb Health Dagger
Oblivion Magic Breath Dagger - Absorb Magicka Dagger
Oblivion Flames Breath Axe - Fire Damage Axe
Oblivion Blood Breath Axe - Absorb Health Axe
Oblivion Magic Breath Axe - Absorb Magicka Axe
Shadow of Death - Soul Trap Axe
Shadow of Death Sword - Soul Trap Sword
Shadow of Death Dagger - Soul Trap Dagger
Enchanting - Extra Effect Perk
The strongest enchant will determine which effect will display
Fire 30 + Frost 20 = Flame Sword display
Absorb Health 30 + Paralyze 2 seconds = Blood Sword display
etc..
You can mix the new effects or with vanilla enchants
Help
I get a sword mesh on top of my 2-handed axe
I get a sword mesh on top of my dagger
You need to use the matched enchantment for your weapon type, the default names are for swords, the rest are named accordingly.
Notes
This mod was ported using SSE NIF Optimizer and TesArchive, if you have suggestions for improvements, contact me from her onwards.
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Mod is cleaned with TES5Edit
For now the effects are limited to 4 types of weapons, i lack the knowledge in meshes editing to expand the selection.
Yes i know some enchants do not fit some weapons properly and i doubt i could change it, users will have to try them out if the meshes fit.
To Install
Manual or use NMM to install the mod
To Uninstall
Manual or use NMM to uninstall the mod
Compatibility
Compatible with Immersive Spells
Must be loaded BEFORE Animated Enchantments
Screenshots mods
Hell Sword
Drakul armors
Blaze Of Eventide
Dread Knight Weapon Set
Highly transparent and refracting Glass armor weapon
RealVision ENB
Thanks and Credits
GRIMELEVEN - for allowing permissions to port
foster xbl - For the original mod
TKTK - Shock mesh - This author has not provided any additional notes regarding file permissions
Bethesda
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