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上古卷轴5:重置版MOD 温特森 - 天际的信仰

上古卷轴5:重置版MOD 温特森 - 天际的信仰

发布用户:bity_1700368256发布类型:转载

原创作者:Enai Siaion所在平台:互联网

发布日期:2023-07-17 14:48:26更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:64

快捷访问:查找资源

MOD介绍:

在帖子标签,/ r / EnaiRim或Enairim Discord上讨论这个mod

天际特别版可在此处获得。

如何崇拜

当你使用神殿时,你可以选择崇拜它的神灵。这使你成为神灵的崇拜者,你获得了一种轻微的能力,冥想能力,以及他们的宗教信条清单。有些神灵只能通过特定种族或完成任务后进行崇拜。

坚持他们的原则,在靖国神社冥想或祈祷,会使你对神灵有所帮助。在100%时,你成为一名奉献者并获得第二种能力,这是神灵对泰姆瑞尔的强大表现。无视你的宗教职责或违反他们的禁忌会降低你对神的恩惠,神最终会离开你。

你一次只能成为一个神的崇拜者。

祷告和冥想

随时使用冥想力量进行冥想,获得一些帮助并以百分比显示您当前的青睐。虽然您可以随时随意冥想,但每天至少冥想一次就足以尽快获得您的青睐。有些神灵将冥想限制在特定的时间或地点。

你也可以在神龛中祈祷。祷告相当于冥想,但给予额外的帮助。如果使用生存模式,祈祷会带来通常的黄金成本。

种族神

在你的游戏开始时(在介绍序列之后或当你达到2级)时,你可以选择为你的种族崇拜几个常见的神灵中的一个。这代表了你的角色在抵达天际之前所遵守的宗教信仰。

诱惑

参拜靖国神社是成为崇拜者的最常见方式,还有其他方法。尤其是一些戴德里克王子可能会伸出援手,当你在任务中与他们交往或阅读他们的力量和荣耀的行为时,你会成为他们的崇拜者,Daedric Prince只会问一次,所以明智地选择!

抢劫

你可能会发现罕见的神圣或不圣洁的神器,可以改善你与神的关系。

九神

崇拜神圣就意味着追求神圣的理想。虽然恩惠建设缓慢,但神圣是仁慈的,他们的信徒不会失宠,除非他们公然犯罪。

Akatosh

要求:没有

种族神:布列塔尼,帝国,Khajiit,Nord

“通过拯救泰姆瑞尔来实现你的命运。提高你的角色等级。吸收龙的灵魂。永远不要公开违反天际的法律。“

靖国神社的祝福 - 增加经验:学习所有技能的速度提高10%。

Worshiper  - 龙之父:攻击,法术,卷轴,呐喊和结界对龙的伤害提高X%(基于对Akatosh的支持)。

奉献者 - 转动沙漏:冥想重置你最近使用的呼喊和力量的冷却时间。

阿凯

要求:没有

种族神:博斯默,布列塔尼,帝国,北方

“杀死亡灵和他们的召唤者。执行Arkay的仪式。永远不要公开违反天际的法律。永远不要召唤不死生物或成为其中之一。“

靖国神社祝福 - 强化健康:使你的生命值提高25点。

Worshiper  - 生命圣杯:根据缺少的生命值,每秒恢复最高生命值的5%。可以执行Arkay的仪式。

奉献者 -  Arkayn周期:在受到致命伤害时恢复健康。必须冥想再次使用此能力。成本15%青睐。

迪贝拉

要求:没有

种族神:布列塔尼,帝国,北

“说服别人。得到情人舒适的祝福。为我的神庙找到一个新的西比尔。只在果体中冥想。永远不要公开违反天际的法律。“

靖国神社祝福 - 强化演讲:价格提高10%。

崇拜者 - 余辉:情人的安慰(通过与配偶一起睡觉获得)也将所有技能提高5%。

奉献者 -  Dibellan Arts:激活一个战斗中的人使他们无法获得物品并跟随你90秒。成本5%青睐。

Julianos

要求:没有

种族神:帝国

“掌握法师的技能。努力提高你的魔法。永远不要公开违反天际的法律。“

靖国神社的祝福 - 强化魔法术:使你的魔法增加25点。

崇拜者 - 神圣学生:法术成本降低X%(基于对Julianos的支持)。定期向Julianos表示支持。

奉献者 - 逻辑殿:法术和卷轴的效率提高了X%(基于对Julianos的青睐)。

Kynareth

要求:没有

种族神:帝国,Khajiit,Nord

“探索新的地点。努力提高你的耐力。接收天空之声。只在户外打坐。永远不要公开违反天际的法律。“

靖国神社的祝福 - 强化耐力:使你的耐力提高25点。

Worshiper  -  Windspeaker:Kyne的凶悍精神在战斗中将移动速度提高了10%。

奉献者 -  Kynareth的使者:在户外冥想可以让你召唤一个神圣的Sabre Cat坐骑。

马拉

要求:没有

种族神:博斯默,布列塔尼,帝国,北方

“已婚。拥有一栋或多栋房屋。对乞丐和孩子慷慨。得到情人舒适的祝福。永远不要公开违反天际的法律。“

靖国神社的祝福:强化恢复:恢复法术的成本降低10%。

崇拜者 - 清洁:冥想治疗影响你的所有疾病或40英尺内的盟友。

奉献者 - 和平光环:40英尺内的活着的盟友不会逃跑并且每秒治疗X点(基于对玛拉的支持)。

Stendarr

要求:没有

种族神:Altmer,Bosmer,Breton,Imperial,Nord

“清除邪恶的地下城。杀死daedra和亡灵。天际人的完整支线任务。永远不要公开违反天际的法律。永远不要召唤亡灵。“

靖国神社祝福 - 强化挡:伤害提高10%。

崇拜者 - 神圣的决心:从少数人和不死族中获得X%的攻击伤害(基于对Stendarr的支持)。

奉献者 - 通道神力:当你进行冥想时,你可以花10%的时间来获得X%改进的攻击,防御和治疗(基于对Stendarr的支持),持续5分钟或3次战斗。

塔洛斯

要求:人

种族神:帝国,北方

“让内战结束。学习龙舌。吸收龙的灵魂。杀死精灵和Thalmor。永远不要公开违反天际的法律。“

靖国神社的祝福 - 强化呐喊:呐喊之间的时间缩短了20%。

Worshiper  -  Stormlord:攻击,爆击和呐喊对精灵的效率提高X%(基于对Talos的支持)。

奉献者 - 北方之龙:当敌人在40英尺范围内死亡时,你剩余的呼喊冷却时间减半。

Zenithar

要求:没有

种族神:布列塔尼,帝国,北

“投资商店和商人。寻求技能培训。制造武器和盔甲。永远不要公开违反天际的法律。“

靖国神社祝福 - 强化史密斯:能够将物品提高10%。

崇拜者 - 工作伦理:学习史密斯,炼金术和附魔X%更快,他们的X%更好(基于对Zenithar的青睐)。

奉献者 - 隐形手:冥想允许您买卖物品。

戴德里克王子

Daedric Prince的崇拜者生活在当下。他们的主人以他们的名义采取行动,并迅速向他们灌输他们令人敬畏和可怕的力量,但同样可能随心所欲地带走他们的礼物。如果不经常安抚,那么daedra崇拜者很快就会发现他们的王子背弃了他们。

阿祖拉

要求:Dunmer或任务“黑星”

种族神:Dunmer,Khajiit

“以我的名义陷阱灵魂。探索新的地点。只在黄昏时打坐,最好在外面打坐。黑暗精灵和幻觉技术人员最值得我的支持。“

靖国神社的祝福 - 抵抗魔法:抵抗魔法的10%。

崇拜者 - 暮光之城裹尸布:40英尺内的敌人受到X%减少的魔法抗性(基于对Azura的支持)并且无法吸收法术。

奉献者 -  Moonshadow的香水:激活一个低于X%生命值的战斗人员(基于对Azura的支持)使他们瘫痪1生命值。成本10%受欢迎。

Boethiah

要求:Dunmer或任务“Boethiah的呼唤”

种族神:邓默

“谋杀无辜。用偷袭来打击看不见。毒你的武器。黑暗精灵最值得我的青睐。“

靖国神社的祝福 - 强化单手:单手武器的效率提高10%。

崇拜者 - 血王座:在与一个对手作战时,你的攻击造成的伤害提高X%(基于对Boethiah的支持)。

奉献者 - 暗杀:在冥想时,你可以在90秒内调出优秀的Daedric Invisibility。如果被偷袭击中,则造成的伤害提高25%。成本10%受欢迎。

Clavicus Vile

要求:Dunmer或任务“A Daedra最好的朋友”

种族神:没有

“冥想接受契约,并在规定的时间内完成。永远不要打破或忽视我的契约。“

靖国神社的祝福 - 强化召唤:召唤法术的施法费用减少10%。

Worshiper  -  Pactmaker:法术和效果持续时间延长10%。冥想制定契约以获得Clavicus Vile的青睐。

奉献者 - 愿望:冥想允许你做一个愿望,永久获得额外的振作点。成本30%青睐。

Hermaeus Mora

要求:Dunmer或任务“辨别超越世界”

种族神:没有

“阅读Eldritch页面并将它们绑定到Eldritch Tomes。阅读教授新技能的书籍。在Apocrypha峰会上成为我的冠军。“

靖国神社的祝福 - 强化语料库:你施放的法术和效果持续时间延长15%。

崇拜者 - 知识的恶魔:在你杀死的尸体上找到Eldritch页面。类似的页面可以绑在晒黑的架子上,以创造神秘的Eldritch Tomes,提高你的魔力。

奉献者 - 全知:在冥想时,你可以移除所有津贴并重新获得你的Perk积分。成本5%青睐。

Hircine

要求:Dunmer或任务“月光下生病”

种族神:没有

“在公开战斗中杀死生命,特别是那些比你强大的人。像狼人一样生活。在野外冥想。 Light Armor的技术人员最值得我的青睐。“

靖国神社的祝福 - 再生耐力:每秒恢复2%的最大耐力。

Worshiper  -  Bitter Mercy:Hircine的礼物使生命目标的攻击伤害提高一倍,生命值为X%或更低(基于对Hircine的青睐)

奉献者 - 寻找狩猎:在冥想时,在500英尺范围内对生物进行狩猎,揭露它们并将它们暴露给苦涩的慈悲。成本10%受欢迎。

Jyggalag

要求:没有

种族神:没有

“激活我的秩序方言。清除邪恶的地下城。杀死daedra。永远不要服务Sheogorath。重装甲的技术人员最值得我的支持。“

靖国神社的祝福 -  Daedra Slayer:对阵daedra造成15%的攻击伤害和致命伤害。

崇拜者 - 秩序的方尖碑:在天际中产生8个有序的方尖碑。激活一个可以获得15点生命值,Magicka和Stamina。

奉献者 - 停滞:在战斗中激活一个对手,将他们陷入惰性但无敌的状态,持续15秒。成本5%青睐。

Malacath

要求:Dunmer,Orc或任务“被诅咒的部落”

种族神:Dunmer,Orc

“打败史诗般的敌人。提高武器和装甲。永远不要对据点进行犯罪。兽人和史密斯的技术人员最值得我的青睐。“

靖国神社的祝福 - 强化攻击力:你的攻击力降低15%Stamina。

崇拜者 - 苦涩之死:你的力量攻击造成的伤害提高X%(基于对Malacath的青睐)。

奉献者 - 血腥胜利:当一个敌人在40英尺内死亡时,他们的杀手会被处理的过度杀伤力量的X%治愈(基于对Malacath的支持)。

Mehrunes Dagon

要求:Dunmer或任务“过去的碎片”

种族神:Dunmer,Khajiit

“杀死阻挡你的人。玷污敌人的神龛。那些摧毁技术的人最值得我的帮助。“

靖国神社的祝福 - 放大毁灭:毁灭法术的效果提高10%。

崇拜者 - 自焚:当你冥想时,Daedric火焰会灼伤你的精神,将Magicka排出。停止冥想20%或更少,以获得更多的青睐和燃烧路径激活。

奉献者 - 燃烧之路:附近的敌人为X造成伤害,并在死亡时因X伤害而爆炸(基于对Mehrunes Dagon的青睐)。打坐充电。

Mephala

要求:Dunmer或任务“The Whispering Door”

种族神:Dunmer,Khajiit

“毒你的武器。用偷袭来打击看不见。恐吓弱者。黑暗精灵最值得我的青睐。“

靖国神社的祝福 - 强化毒药:你混合的毒药效果提高15%。

崇拜者 - 秘密谋杀:潜行攻击造成的伤害增加X%(基于对Mephala的支持)。

奉献者 - 背叛者的悄悄话:冥想可以让你在75英尺范围内控制最近的人为你而战。成本5%青睐。

西布曲明

要求:Dunmer或任务“破晓”

种族神:没有

“杀死亡灵。永远不要召唤不死生物或成为其中之一。高等精灵和恢复技术人员最值得我的支持。“

靖国神社的祝福 - 放大恢复:恢复法术的效果提高10%。

崇拜者 - 净化:攻击,法术,卷轴,呐喊和结界对不死生物的效果提高X%(基于对Meridia的支持)。

奉献者 - 至尊之光:在战斗中激活一个不死生物对手造成X伤害(基于对Meridia的支持)和一半对附近的亡灵。成本15%青睐。

Molag Bal

要求:Dunmer或任务“恐怖之屋”

种族神:邓默

“杀死阻挡你的人。以我的名义陷阱灵魂。作为吸血鬼生活,永远不寻求治愈。那些摧毁技术的人最值得我的帮助。“

靖国神社的祝福 - 强化毁灭:毁灭法术的施法费用减少10%。

崇拜者 - 风暴之眼:每秒吸收X生命,魔法和耐力(基于对Molag Bal的青睐)来自附近的战斗敌人。

奉献者 - 被拖到遗忘:激活战斗中的人将他们驱逐到Coldharbour。打坐请求物品。成本15%青睐。

Namira

要求:Dunmer或追求“死亡的味道”

种族神:没有

“谋杀无辜。毒你的武器。用我的戒指吃死者的尸体。对乞丐慷慨。“

靖国神社的祝福 - 抵抗毒药:使毒性抗性提高50%。

崇拜者 - 匍匐衰变:将40英尺内的所有毒物抗性降低X%(基于对Namira的青睐)。

奉献者 -  Necrophages:毒害一个人或将人类心脏或肉体放入他们的库存中吸引昆虫,减少X%的护甲并造成X疾病伤害(基于对Namira的青睐)。

要求:Dunmer或任务“黑暗归来”

种族神:没有

“扒手神秘的Coinpurses。选择锁定成功。只在晚上打坐,最好是在黑暗中。 Sneak的技术人员最值得我的支持。“

靖国神社的祝福 - 强化偷偷摸摸:你难以察觉10%。

崇拜者 - 夜晚的消失:冥想清除非暴力犯罪赏金高达X金(基于对夜间的青睐)。

奉献者 - 乌鸦的观察:冥想可以让你在300英尺范围内观察最近的人。

Peryite

要求:Dunmer或任务“唯一治疗”

种族神:没有

“尽可能多地捕捉疾病。接受我的瘟疫礼物。只在患病时冥想。永远不要接受治愈你的痛苦。“

靖国神社的祝福 - 抵抗疾病:使抗病能力提高25%。 (如果你是Peryite的崇拜者,神社不能治愈疾病。)

Worshiper  -  Taskmaster:快速学习所有技能X%(基于对Peryite的青睐)。冥想要求Peryite的礼物获得青睐。

奉献者 - 绿龙的呼吸:在战斗中激活一个活着的对手,使你对目标造成的所有佩里特的礼物,以及每件礼物每秒5点疾病伤害。成本5%青睐。

乐观

要求:Dunmer或任务“一个难忘的夜晚”

种族神:没有

“制造恶作剧,犯下轻罪和罪行,值得赏心悦目。尽情享用蜂蜜酒,葡萄酒和啤酒。找出自己的出狱方式。“

靖国神社的祝福 - 强化药水:使用有益药水和炼金成分的效果提高15%。

Worshiper  -  Be Merry:健康,魔法和耐力再生50%,而药水,食品或成分活跃。

奉献者 - 混乱:可以在战斗中冥想,迫使最近的5个敌对的人跳舞20秒。成本10%受欢迎。

Sheogorath

要求:Dunmer或追求“疯狂的心灵”

种族神:Dunmer,Khajiit

经常冥想并接受Sheogorath的疯狂之触。永远不要不尊重奶酪。

靖国神社的祝福 -  ???:随意祝福!

崇拜者 - 疯狂之触:冥想给予随机的疯狂之触。对Sheogorath的高度青睐产生更多有益效果。

奉献者 - 迷失于疯狂:每当你进入战斗时都会有一丝疯狂。

Vaermina

要求:Dunmer或任务“唤醒梦魇”

种族神:没有

“见证那些在你心中影响法术的人的死亡。在睡梦中杀死人。睡觉冥想。幻觉中的技术人员最值得我的支持。“

靖国神社的祝福 - 强化幻觉:幻术法术的施法费用减少10%。

Worshiper  -  Night Terrors:影响幻觉法术的心灵对目标X级别的影响较高(基于对Vaermina的偏爱)。

奉献者 - 幻象:激活一个沉睡的人来召唤一个幻想陪伴你一个小时。成本10%受欢迎。

精灵祖先

就像神圣一样,精灵种族的神圣祖先促进了逐步改进和内省的过程。他们的教义要求在所有事物上追求完美,以便重新发现一个失去神圣的火花。以自己为代价为他人做好事通常不是他们的优先考虑。

Auriel

要求:精灵或布列塔尼

种族神:Altmer,Bosmer

“通过拯救泰姆瑞尔来实现你的命运。掌握所有技能。在我神圣的教会中成为我的冠军。高等精灵最值得我的青睐。“

靖国神社的祝福 - 强化射箭:使用导弹武器效率提高10%。

Worshiper  -  Mer之父:学习所有技能的速度提高X%(基于对Auriel的青睐)。

奉献者 - 阿拉克森之路:在技能中达到100级可以将技能提高X%(基于对Auriel的青睐)。

Jephre

要求:没有

种族神:Altmer,Bosmer

“探索新的地点。阅读别人的故事。狩猎动物。木精灵最值得我的青睐。“

靖国神社祝福 - 强化携带重量:携带能力提高25点。

崇拜者 - 森林跨步:Jephre的无限精神在战斗中增加了10%的移动速度。

奉献者 - 永恒的歌:耐力在战斗中很快再生。冥想带来晴朗的天气。

马格努斯

要求:没有

种族神:Altmer,Breton,Bosmer

“在冥想时成功练习魔法。保护马格努斯之眼。创造魔法物品。“

靖国神社的祝福 - 法术吸收:10%的几率吸收敌对法术并为你的魔法补给。

崇拜者 - 视力,光明和洞察力:Magicka不会再生,但冥想会迅速补充Magicka。法术花费减少50%。

奉献者 - 建筑师的礼物:在冥想时,自动将(有益的自我针对性)法术施放在你的手中,而不是Magicka,并且他们的持续时间延长X%(基于对Magnus的支持)。

Phynaster

要求:精灵或布列塔尼

种族神:Altmer,Breton,Bosmer

“探索新的地点。找到天际的立石。收获大自然的果实。布列塔尼人最值得我的青睐。“

靖国神社的祝福 - 强化炼金术:你混合的药水和毒药强度提高10%。

Worshiper  -  Shorter Strides:健康,Magicka和Stamina在静止时再生100%,但移动时慢50%。

奉献者 -  Elvenpath:在冥想时,你可以选择传送回你冥想的最后一个位置。成本2%青睐。

Syrabane

要求:精灵或布列塔尼

种族神:阿尔特默

“阅读教授新技能的书籍。研究各种各样的法术。高等精灵最值得我的青睐。“

靖国神社的祝福 - 再生魔法:每秒重生2%的最大魔法。

崇拜者 - 知识搜寻者:你更有可能在你杀死的敌人身上找到咒语和卷轴。

奉献者 - 触及星星:学习所有法师技能的速度提高X%(基于对Syrabane的青睐)。

Trinimac

要求:精灵

种族神:Altmer,Orc

“杀死人类。击败史诗般的敌人。永远不要接受博伊西亚的祝福或为她服务。双手技术人员最值得我的帮助。“

靖国神社的祝福 - 强化双手:双手武器的效率提高10%

Worshiper  -  Tears of Man:攻击造成的伤害增加X%,对人类造成严重伤害(基于对Trinimac的青睐)。

奉献者 - 显示神性:在冥想时,你可以选择在你攻击之前变得空灵无懈。成本5%青睐。

Xarxes

要求:精灵或布列塔尼

种族神:Altmer,Bosmer,Breton

“探索新的地点。阅读别人的故事。研究各种各样的法术。布列塔尼人最值得我的青睐。“

靖国神社祝福 - 强化卷轴:卷轴效率提高25%。

Worshiper  -  Scribe的洞察力:如果您在冥想时阅读技巧书,Xarxes会为您提供额外的技能点。

奉献者 -  Panopticon:在冥想时,你可以恍惚地提升,在很大的半径范围内显示所有角色。

要求:博斯默

种族神:博斯默

“根据需要贿赂人。收获大自然的果实。尽可能多地吃多少食物。言语熟练的人最值得我的帮助。“

靖国神社的祝福 - 强化改造:改变法术的施法费用减少10%。

Worshiper  - 旅行者的休息:如果在冥想时消费,有益的药水,食物和成分持续两倍,并且X%更好(基于对Z'en的支持)。

奉献者 - 商人的背包:打算打开无限的超维存储空间。

Yokudan万神殿

Redguards实践一种独特的宗教,其中包括来自以前的kalpa或时间线的神灵。 Redguard神灵是实用和军事的,以明显有效的方式帮助他们的随从。

LEKI

要求Redguard

种族神:红卫兵

“让内战结束。制造和改进武器。掌握战士的技能。“

靖国神社的祝福 - 强化轻甲:轻甲的护甲等级提高10%。

崇拜者 - 精神之剑:力量攻击忽略了对手盔甲的X%(基于对Leki的偏爱)。

奉献者 - 战斗冥想:当你进行冥想时,你可能花费5%的恩惠来获得X%的近战伤害(基于对Leki的支持)10分钟或5次战斗。成本5%青睐。

Morwha

要求:Redguard

种族神:红卫兵

“已婚。得到情人舒适的祝福。收获大自然的果实。多吃你想要的食物。“

靖国神社的祝福:强化治疗:治疗法术恢复15%的生命值。

崇拜者 - 金沙的治疗师:冥想每秒为你和附近的盟友恢复X生命值(基于对Morwha的青睐)。

奉献者 - 肥沃的成长:冥想使你能够创造出恢复或强化属性的魔法水果。

Satakal

要求:Redguard

种族神:红卫兵

“通过拯救泰姆瑞尔来实现你的命运。努力提高你的健康。吸收龙魂。“

靖国神社祝福 - 再生健康:每秒恢复2%的最大生命值。

崇拜者 - 世界蛋:来自其他神灵的神龛祝福效率提高X%,持续时间延长X%(基于对Satakal的青睐)。

奉献者 -  Ouroboros:冥想使你能够成为一个不同的人重生,在你的属性之间移动点。成本15%青睐。

高大的爸爸

要求:Redguard

种族神:红卫兵

“触摸分散在天际周围的裂缝。创建附魔项目。那些痴迷的人最值得我的帮助。“

靖国神社的祝福 - 强化附魔:物品的魅力增强了10%。

崇拜者 - 形而上学的洞察力:武器结界消耗X%的电荷(基于对Tall Papa的青睐)。

奉献者 - 瞥见海岸:在死亡时,进入一个空灵的上升状态。如果战斗在X秒内结束,让你恢复生机(基于对Tall Papa的青睐)获得10%的青睐。打坐重置。

HoonDing

要求:Redguard

种族神:红卫兵

“在公开战斗中杀死你的敌人,特别是那些比你强大的敌人。单手技术人员最值得我的支持。“

靖国神社的祝福:Fortify Stagger:攻击和殴打的交错效果提高了50%。

崇拜者 - 让路:交错对手会使护甲值降低X点5秒(基于对HoonDing的支持)。

奉献者 - 坚持不懈:X%几率抵抗攻击和殴打(基于对HoonDing的支持)。

Khajiiti万神殿

Khajiit崇拜许多神灵,其中大多数是神圣和Daedric王子的不同方面,但他们确实有几个神,代表他们自己的挑战和世界上独特的角色。

Rajhin

要求:Khajiit

种族神:Khajiit

“探索新的地点。根据需要贿赂人。选择锁定成功。 Lockpicking的技术人员最值得我的帮助。“

靖国神社的祝福 - 强化开锁:开锁更轻松10%。

Worshiper  -  Rajhin的故事:在许多容器中找到额外的黄金,有机会找到大量额外的黄金。

奉献者 - 解锁祷告:打算在20英尺范围内解锁被锁定的物体。成本5%青睐。对无法拾取的锁定没有影响。

Riddle'Thar

要求:Khajiit

种族神:Khajiit

“掌握战士,小偷和法师的技能。努力提高你的健康,魔法和耐力。每个都和其他人一样重要。只在晚上打坐。“

靖国神社的祝福 - 强化非武装伤害:徒手罢工造成10点额外伤害。

崇拜者 - 通往Llesw'er的道路:所有技能都提高了X%(基于对Riddle'Thar的支持)。

奉献者 -  Beseech the Manes:当冥想时,一个古老的鬃毛会给予他们认为适合你即将面临的挑战的祝福。

其他神灵

泰姆瑞尔的居民崇拜许多当地或不那么强大的神灵。虽然神圣和戴德里克王子的力量是不容置疑的,但是对适当神灵的快速祈祷可能会在贸易,旅行或偷窃方面取得成功。

班达尔

要求:Bosmer或Khajiit

种族神:没有

“成功挑选锁和口袋。 Khajiit和射箭技术人员最值得我的帮助。“

靖国神社祝福 - 强化扒手:扒窃10%更容易。

Worshiper  -  Pariah:从其他种族购买物品的成本要高出X%,但扒窃行为更容易X%(基于对Baan Dar的青睐)。

奉献者 -  Skooma Trick:将skooma瓶放入人们的库存中,然后冥想在200英尺内点燃它们以造成X伤害(基于对Baan Dar的青睐)。成本5%青睐。

Ebonarm

要求:布列塔尼或邓默

种族神:没有

“杀死daedra。击败史诗般的敌人。为天际人民完成各种任务。 Block中的技术人员最值得我的青睐。“

靖国神社的祝福 - 强化重装甲:重装甲的护甲等级提高10%。

Worshiper  -  Daedra的敌人:攻击和爆击对于daedra和召唤他们的人来说效率提高X%(基于对Ebonarm的支持)。

奉献者 - 乌鸦的收获:使40英尺内的敌人的护甲减少X点(基于对Ebonarm的支持)并获得总量。加倍对阵达德拉。

肖尔

要求:人

种族神:诺德

“通过拯救泰姆瑞尔来实现你的命运。掌握战士的技能。杀死精灵。打败史诗般的敌人。“

靖国神社的祝福 - 精灵杀手:对精灵施以15%的攻击伤害和致命伤害。

崇拜者 - 自由的另一个名字:减少X%的攻击伤害和精灵错位(基于对Shor的支持)。

奉献者 - 命运:当与一个强大的敌人进入战斗时,肖尔派遣一个盾牌来帮助你。打坐充电。

Sithis

要求:Argonian或任务“Innocence Lost”

种族神:Argonian

“谋杀无辜。在牺牲人类心脏或人类肉体的同时进行冥想。将受害者送到虚空。阿贡人最值得我的青睐。“

靖国神社的祝福 - 强化潜行攻击:潜行攻击造成的伤害提高15%。

Worshiper  -  Nothingness面纱:30英尺内的目标在偷偷摸摸时更难以发现你,最多可达25%。

奉献者 - 虚空的召唤:偷偷摸摸,激活一扇门,将其短暂地变成虚空门户。 60英尺内没有发现你的目标被拉入并被杀死。成本5%青睐。

圣阿莱西亚

要求:人

种族神:没有

“有一个跟随者在你身边。杀死精灵。得到神圣的祝福。“

靖国神社祝福 - 强化随从:20英尺内的随从获得50点护甲和10%魔法抗性。

[崇拜者 - 人类的契约:冥想接受你选择的神圣祝福。神圣的祝福是X%更好(基于对St. Alessia的支持)。

奉献者 - 龙血女皇:在神圣的祝福的影响下,可以与大多数非敌对的人交谈,使他们成为朋友和潜在的随从。成本10%受欢迎。

历史

要求:Argonian

种族神:Argonian

“探索新的地点。杀死daedra。只在户外打坐。永远不要召唤达德拉。“

靖国神社的祝福 - 强化护甲:坚韧的鳞甲使护甲值提高50点。

Worshiper  - 共生:冥想在X秒内获得所有属性的X点加值(基于对历史的偏好)。

奉献者 - 深根:吸收60英尺内死亡生物和人的魔法和耐力的X%(基于对历史的偏爱)。

老方法

要求:布列塔尼或诺德

种族神:没有

“杀死阻挡你的人。吸收龙的灵魂。通过冥想来承担我们的力量。诺德最值得我们的青睐。“

靖国神社的祝福 - 动物杀手:对动物造成15%的攻击伤害和严重伤害。

崇拜者 - 图腾崇拜:冥想,同时牺牲100金币宝石来承担动物神的力量。

奉献者 - 龙崇拜:能够承担龙的力量。每小时成本2%。

积分

神社资源(Jephre旗帜,Hircine旗帜,Azura神社,Hermaeus Mora神社):nickorasu和Colt17

靖国神社资源(精灵神社,许多其他资源):Oaristys

靖国神社资源(Sithis神社,Yokudan神社):Runspect

水果资源(Morwha):bfadragon

Eldritch文献资源:Blary

萨满长袍盔甲(Cat Totem,Bear Totem)资源由:Luddemann。

——————————————————————————————————————————————————————————————

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Skyrim Special Edition version available here.

How to worship

When you use a shrine, you may choose to worship its deity. This makes you a Worshipper of that deity and you get a minor ability, the Meditation power, and a list of their religious tenets. Some deities can only be worshipped by specific races or after completing a quest.

Adhering to their tenets and meditating or praying at their shrine will raise your favor with the deity. At 100%, you become a Devotee and gain a second ability that is a dramatic manifestation of the deity's power on Tamriel. Ignoring your religious duties or violating their taboos will lower your favor with the deity, who will eventually leave you.

You can only be a worshipper of one deity at a time.

Prayer and meditation

Use the Meditation power at any time to meditate, gaining some favor and revealing your current favor as a percentage. While you can meditate at any time and as often as you wish, meditating at least once a day is sufficient to raise your favor as fast as possible. Some deities restrict meditation to specific times or locations.

You can also pray at the shrine of your deity. Prayer is equivalent to meditation, but grants additional favor. If using Survival Mode, praying comes with the usual gold cost.

Racial deity

At the start of your playthrough (after the intro sequence or when you reach level 2), you may choose to worship one of several common deities for your race. This represents the religion your character adhered to before they arrived in Skyrim.

Temptations

While visiting a shrine is the most common way to become a worshipper, there are other ways. In particular, some Daedric Princes may reach out and offer you to become their worshipper when you commune with them during a quest or read about their deeds of might and glory, The Daedric Prince will only ask once, so choose wisely!

Loot

You may find rare lost artifacts of holy or unholy power that improve your relationship with your deity.

The Nine Divines

Worshipping a Divine means striving towards their divine ideals. While favor is slow to build, the Divines are merciful and their faithful are unlikely to fall out of favor unless they overtly commit crimes.

Akatosh

Requirements: no

Racial deity: Breton, Imperial, Khajiit, Nord

“Fulfill your destiny by saving Tamriel. Raise your character level. Absorb dragon souls. Never openly break the laws of Skyrim.”

Shrine blessing - Increased Experience: Learn all skills 10% faster.

Worshipper - Father of Dragons: Attacks, spells, scrolls, shouts and enchantments are X% better against dragons (based on favor with Akatosh).

Devotee - Turn the Hourglass: Meditation resets the cooldown of your most recently used shout and power.

Arkay

Requirements: no

Racial deity: Bosmer, Breton, Imperial, Nord

“Slay the undead and their summoners. Perform Arkay's Rites. Never openly break the laws of Skyrim. Never summon the undead or become one of them.”

Shrine blessing - Fortify Health: Increases your Health by 25 points.

Worshipper - Chalice of Life: Regenerate up to 5% of your maximum Health per second based on missing Health. Can perform Arkay's Rites.

Devotee - Arkayn Cycle: Revive with full Health upon taking fatal damage. Must meditate to use this ability again. Costs 15% favor.

Dibella

Requirements: no

Racial deity: Breton, Imperial, Nord

“Persuade others. Receive the blessing of Lover's Comfort. Find a new Sybil for my Temple. Meditate only in the nude. Never openly break the laws of Skyrim.”

Shrine blessing - Fortify Speech: Prices are 10% better.

Worshipper - Afterglow: Lover's Comfort (gained by sleeping with one's spouse) also improves all skills by 5%.

Devotee - Dibellan Arts: Activate a person in combat to make them unequip their items and follow you for 90 seconds. Costs 5% favor.

Julianos

Requirements: no

Racial deity: Imperial

“Master the skills of the Mage. Strive to raise your Magicka. Never openly break the laws of Skyrim.”

Shrine blessing - Fortify Magicka: Increases your Magicka by 25 points.

Worshipper - Divine Student: Spells cost X% less to cast (based on favor with Julianos). Periodically reveals favor with Julianos.

Devotee - Temple of Logic: Spells and scrolls are X% more effective (based on favor with Julianos).

Kynareth

Requirements: no

Racial deity: Imperial, Khajiit, Nord

“Explore new locations. Strive to raise your Stamina. Receive the Voice of the Sky. Meditate only outdoors. Never openly break the laws of Skyrim.”

Shrine blessing - Fortify Stamina: Increases your Stamina by 25 points.

Worshipper - Windspeaker: The fierce spirit of Kyne increases movement speed by 10% in combat.

Devotee - Kynareth’s Emissary: Meditating outdoors allows you to summon a sacred Sabre Cat mount. 

Mara

Requirements: no

Racial deity: Bosmer, Breton, Imperial, Nord

“Be married. Own one or more houses. Be generous to beggars and children. Receive the blessing of Lover's Comfort. Never openly break the laws of Skyrim.”

Shrine blessing: Fortify Restoration: Restoration spells cost 10% less to cast.

Worshipper - Cleansing: Meditation cures all diseases affecting you or an ally within 40 feet.

Devotee - Aura of Peace: Living allies within 40 feet won't flee and are healed X points per second (based on favor with Mara).

Stendarr

Requirements: no

Racial deity: Altmer, Bosmer, Breton, Imperial, Nord

“Clear dungeons of evil. Slay daedra and the undead. Complete side quests for the people of Skyrim. Never openly break the laws of Skyrim. Never summon the undead.”

Shrine blessing - Fortify Block: Block 10% more damage.

Worshipper - Sacred Resolve: Take X% less attack damage from daedra and undead (based on favor with Stendarr).

Devotee - Channel Divinity: When meditating, you may spend 10% favor to gain X% improved attack, defense and healing (based on favor with Stendarr) for 5 minutes or 3 battles.

Talos

Requirements: Human

Racial deity: Imperial, Nord

“Bring the Civil War to a conclusion. Learn the dragon tongue. Absorb dragon souls. Slay elves and the Thalmor. Never openly break the laws of Skyrim.”

Shrine blessing - Fortify Shouts: Time between shouts is reduced 20%.

Worshipper - Stormlord: Attacks, critical strikes and shouts are X% more effective against elves (based on favor with Talos).

Devotee - Dragon of the North: Your remaining shout cooldown is halved whenever an enemy dies within 40 feet.

Zenithar

Requirements: no

Racial deity: Breton, Imperial, Nord

“Invest in stores and merchants. Seek out skill training. Make weapons and armor. Never openly break the laws of Skyrim.”

Shrine blessing - Fortify Smithing: Able to improve items 10% better.

Worshipper - Work Ethic: Learn Smithing, Alchemy and Enchanting X% faster and they are X% better (based on favor with Zenithar).

Devotee - Invisible Hand: Meditating allows you to buy and sell items.

The Daedric Princes

Worshippers of a Daedric Prince live in the moment. Their master rewards actions taken in their name and are quick to imbue them with their awesome and terrible power, but are just as likely to take their gifts away on a whim. If not appeased constantly, the daedra worshipper will soon find their Prince turn their back on them.

Azura

Requirements: Dunmer or quest "The Black Star”

Racial deity: Dunmer, Khajiit

“Trap souls in my name. Explore new locations. Meditate only at twilight, preferably outside. Dark Elves and those skilled in Illusion are most deserving of my favor.”

Shrine blessing - Resist Magic: Resist 10% of magic.

Worshipper - Twilight Shroud: Foes within 40 feet suffer X% reduced magic resistance (based on favor with Azura) and can't absorb spells.

Devotee - Perfume of Moonshadow: Activate a person in combat below X% Health (based on favor with Azura) to paralyze them with 1 Health. Costs 10% favor.

Boethiah

Requirements: Dunmer or quest "Boethiah’s Calling”

Racial deity: Dunmer

“Murder the innocent. Strike unseen with sneak attacks. Poison your weapons. Dark Elves are most deserving of my favor.”

Shrine blessing - Fortify One-Handed: You are 10% more effective with one-handed weapons.

Worshipper - Blood Throne: Your attacks deal X% more damage when fighting only one opponent (based on favor with Boethiah).

Devotee - Assassinate: While meditating, you may invoke superior Daedric Invisibility for 90 seconds. If broken by a sneak attack, it deals 25% more damage. Costs 10% favor.

Clavicus Vile

Requirements: Dunmer or quest “A Daedra’s Best Friend”

Racial deity: no

“Meditate to accept a Pact and complete it as written within the allotted time. Never break or ignore my Pacts.”

Shrine blessing - Fortify Conjuration: Conjuration spells cost 10% less to cast.

Worshipper - Pactmaker: Conjuration spells and effects last 10% longer. Meditate to make a Pact to gain favor with Clavicus Vile.

Devotee - Wishmaster: Meditating allows you to make a Wish, permanently gaining an additional perk point. Costs 30% favor.

Hermaeus Mora

Requirements: Dunmer or quest "Discerning the Transmundane”

Racial deity: no

“Read Eldritch Pages and bind them into Eldritch Tomes. Read books that teach new skills. Become my Champion at the Summit of Apocrypha.”

Shrine blessing - Fortify Corpus: Spells and effects you cast on yourself last 15% longer.

Worshipper - Demon of Knowledge: Find Eldritch Pages on corpses you kill. Similar pages can be bound at a tanning rack to create arcane Eldritch Tomesthat improve your magic.

Devotee - Omniscience: When meditating, you may remove all perks and regain your Perk Points. Costs 5% favor.

Hircine

Requirements: Dunmer or quest "Ill Met by Moonlight”

Racial deity: no

“Slay the living in open combat, especially those stronger than you. Live as a werewolf. Meditate in the wild. Those skilled in Light Armor are most deserving of my favor.”

Shrine blessing - Regenerate Stamina: Regenerate 2% of your maximum Stamina per second.

Worshipper - Bitter Mercy: Hircine's gift doubles attack damage to living targets with X% or less Health (based on favor with Hircine)..

Devotee - Posting of the Hunt: When meditating, invoke a Hunt against the living within 500 feet, revealing them and exposing them to Bitter Mercy. Costs 10% favor.

Jyggalag

Requirements: no

Racial deity: no

“Activate my Obelisks of Order. Clear dungeons of evil. Slay daedra. Never serve Sheogorath. Those skilled in Heavy Armor are most deserving of my favor.”

Shrine blessing - Daedra Slayer: Deal 15% more attack damage and critical damage against daedra.

Worshipper - Obelisks of Order: Generates 8 Obelisks of Order in Skyrim. Activating one grants 15 points of Health, Magicka and Stamina.

Devotee - Stasis: Activate an opponent in combat to trap them in an inert but invulnerable state for 15 seconds. Costs 5% favor.

Malacath

Requirements: Dunmer, Orc or quest "The Cursed Tribe”

Racial deity: Dunmer, Orc

“Defeat epic foes. Improve weapons and armor. Never commit a crime against the strongholds. Orcs and those skilled in Smithing are most deserving of my favor.”

Shrine blessing - Fortify Power Attacks: Your power attacks cost 15% less Stamina.

Worshipper - Bitter Death: Your power attacks deal X% more damage (based on favor with Malacath).

Devotee - Bloodsoaked Triumph: When an enemy dies within 40 feet, their killer is healed by X% of the amount of overkill damage dealt (based on favor with Malacath).

Mehrunes Dagon

Requirements: Dunmer or quest "Pieces of the Past”

Racial deity: Dunmer, Khajiit

“Slay people who stand in your way. Defile the shrines of my enemies. Those skilled in Destruction are most deserving of my favor.”

Shrine blessing - Amplify Destruction: Destruction spells are 10% more effective.

Worshipper - Self-Immolation: Daedric fire burns your spirit as you meditate, draining Magicka. Stop meditating at 20% or less to gain more favor and Burning Path activations.

Devotee - Burning Path: Nearby foes burn for X damage and explode on death for X damage (based on favor with Mehrunes Dagon). Meditate to recharge.

Mephala

Requirements: Dunmer or quest "The Whispering Door”

Racial deity: Dunmer, Khajiit

“Poison your weapons. Strike unseen with sneak attacks. Intimidate the weak. Dark Elves are most deserving of my favor.”

Shrine blessing - Fortify Poisons: Poisons you mix are 15% more effective.

Worshipper - Secret Murder: Sneak attacks deal X% more damage from behind (based on favor with Mephala).

Devotee - Whispers of Betrayal: Meditating allows you to seize control of the nearest person within 75 feet to fight for you. Costs 5% favor.

Meridia

Requirements: Dunmer or quest "The Break of Dawn”

Racial deity: no

“Slay the undead. Never summon the undead or become one of them. High Elves and those skilled in Restoration are most deserving of my favor.”

Shrine blessing - Amplify Restoration: Restoration spells are 10% more effective.

Worshipper - Purification: Attacks, spells, scrolls, shouts and enchantments are X% better against undead (based on favor with Meridia).

Devotee - Supreme Light: Activate an undead opponent in combat to deal X damage (based on favor with Meridia) and half to nearby undead. Costs 15% favor.

Molag Bal

Requirements: Dunmer or quest "The House of Horrors”

Racial deity: Dunmer

“Slay people who stand in your way. Trap souls in my name. Live as a vampire and never seek a cure. Those skilled in Destruction are most deserving of my favor.”

Shrine blessing - Fortify Destruction: Destruction spells cost 10% less to cast.

Worshipper - Eye of the Storm: Absorbs X Health, Magicka and Stamina per second (based on favor with Molag Bal) from nearby enemies in combat.

Devotee - Dragged to Oblivion: Activate a person in combat to banish them to Coldharbour. Meditate to request the items. Costs 15% favor.

Namira

Requirements: Dunmer or quest "The Taste of Death”

Racial deity: no

“Murder the innocent. Poison your weapons. Eat the corpses of the dead with my Ring. Be generous to beggars.”

Shrine blessing - Resist Poison: Increases Poison Resistance by 50%.

Worshipper - Creeping Decay: Reduces Poison Resist of all within 40 feet by X% (based on favor with Namira).

Devotee - Necrophages: Poisoning a person or putting a Human Heart or Flesh into their inventory attracts insects, reducing armor by X% and dealing Xdisease damage (based on favor with Namira).

Nocturnal

Requirements: Dunmer or quest “Darkness Returns”

Racial deity: no

“Pickpocket Mysterious Coinpurses. Pick locks successfully. Meditate only at night, preferably in darkness. Those skilled in Sneak are most deserving of my favor.”

Shrine blessing - Fortify Sneak: You are 10% harder to detect.

Worshipper - Vanish in the Night: Meditating clears non-violent crime bounties up to X gold (based on favor with Nocturnal).

Devotee - Raven’s Watch: Meditating allows you to astrally observe the nearest person within 300 feet.

Peryite

Requirements: Dunmer or quest "The Only Cure”

Racial deity: no

“Catch as many diseases as you can. Accept my Gifts of pestilence. Meditate only while diseased. Never accept a cure for your afflictions.”

Shrine blessing - Resist Disease: Increases Disease Resistance by 25%. (The shrine does not cure diseases if you are a Worshipper of Peryite.)

Worshipper - Taskmaster: Learn all skills X% faster (based on favor with Peryite). Meditate to request Peryite's Gifts to gain favor.

Devotee - Green Dragon’s Breath: Activate a living opponent in combat to inflict all of Peryite's Gifts you have on the target, plus 5 disease damage per second for each gift. Costs 5% favor.

Sanguine

Requirements: Dunmer or quest "A Night to Remember”

Racial deity: no

“Make mischief and commit misdemeanors and crimes worthy of a bounty. Indulge in mead, wine and ale. Find your own way out of jail.”

Shrine blessing - Fortify Potions: Using beneficial potions and alchemical ingredients is 15% better.

Worshipper - Be Merry: Health, Magicka and Stamina regenerate 50% faster while a potion, food item or ingredient is active.

Devotee - Pandemonium: Can meditate in combat, forcing the 5 nearest hostile people to dance for 20 seconds. Costs 10% favor.

Sheogorath

Requirements: Dunmer or quest "The Mind of Madness”

Racial deity: Dunmer, Khajiit

Meditate often and receive Sheogorath's Touch of Madness. Never disrespect cheese.

Shrine blessing - ???: Grants a random blessing!

Worshipper - Touch of Madness: Meditating grants a random Touch of Madness. High favor with Sheogorath yields more beneficial effects.

Devotee - Lost to Madness: Receive a Touch of Madness whenever you enter combat.

Vaermina

Requirements: Dunmer or quest "Waking Nightmare”

Racial deity: no

“Witness the death of those under your mind affecting spells. Kill people in their sleep. Sleep to meditate. Those skilled in Illusion are most deserving of my favor.”

Shrine blessing - Fortify Illusion: Illusion spells cost 10% less to cast.

Worshipper - Night Terrors: Mind affecting illusion spells work on targets X levels higher (based on favor with Vaermina).

Devotee - Phantasmagoria: Activate a sleeping person to summon an illusion to accompany you for an hour. Costs 10% favor.

The Elven Ancestors

Much like the Divines, the sacred Ancestors of the elven races promote a process of gradual improvement and introspection. Their doctrines demand striving for perfection in all things in order to rediscover one’s lost divine spark. Doing good for others at the cost of oneself is not usually a priority for them.

Auriel

Requirements: Elf or Breton

Racial deity: Altmer, Bosmer

“Fulfill your destiny by saving Tamriel. Master all skills. Become my Champion at my sacred Chantry. High Elves are most deserving of my favor.”

Shrine blessing - Fortify Archery: You are 10% more effective with missile weapons.

Worshipper - Father of Mer: Learn all skills X% faster (based on favor with Auriel).

Devotee - Path to Alaxon: Attaining level 100 in a skill improves that skill by X% (based on favor with Auriel).

Jephre

Requirements: no

Racial deity: Altmer, Bosmer

“Explore new locations. Read the stories of others. Hunt animals. Wood Elves are most deserving of my favor.”

Shrine blessing - Fortify Carry Weight: Carrying capacity increased by 25 points.

Worshipper - Forest Stride: The unbounded spirit of Jephre increases movement speed by 10% when out of combat.

Devotee - The Eternal Song: Stamina regenerates very quickly out of combat. Meditation brings clear weather.

Magnus

Requirements: no

Racial deity: Altmer, Breton, Bosmer

“Practice magic successfully while meditating. Safeguard the Eye of Magnus. Create enchanted items.”

Shrine blessing - Spell Absorption: 10% chance to absorb a hostile spell and recharge your Magicka.

Worshipper - Sight, Light and Insight: Magicka does not regenerate, but meditation rapidly replenishes Magicka. Spells cost 50% less to cast.

Devotee - Architect's Gift: While meditating, automatically casts the (beneficial self targeted) spells in your hands for no Magicka and they last X% longer (based on favor with Magnus).

Phynaster

Requirements: Elf or Breton

Racial deity: Altmer, Breton, Bosmer

“Explore new locations. Find the standing stones of Skyrim. Harvest the fruits of nature. Bretons are most deserving of my favor.”

Shrine blessing - Fortify Alchemy: Potions and poisons you mix are 10% stronger.

Worshipper - Shorter Strides: Health, Magicka and Stamina regenerate 100% faster when standing still but 50% slower when moving.

Devotee - Elvenpath: When meditating, you may choose to teleport back to the last location where you meditated. Costs 2% favor.

Syrabane

Requirements: Elf or Breton

Racial deity: Altmer

“Read books that teach new skills. Study a wide variety of spells. High Elves are most deserving of my favor.”

Shrine blessing - Regenerate Magicka: Regenerate 2% of your maximum Magicka per second.

Worshipper - Knowledge Seeker: You are more likely to find spell tomes and scrolls on enemies you kill.

Devotee - Reach for the Stars: Learn all Mage skills X% faster (based on favor with Syrabane).

Trinimac

Requirements: Elf

Racial deity: Altmer, Orc

“Slay humans. Defeat epic foes. Never accept Boethiah's blessing or serve her. Those skilled in Two-Handed are most deserving of my favor.”

Shrine blessing - Fortify Two-Handed: You are 10% more effective with two-handed weapons.6

Worshipper - Tears of Man: Attacks deal X% more damage and critical damage to humans (based on favor with Trinimac).

Devotee - Manifest Divinity: When meditating, you may choose to become ethereal and invulnerable until you attack. Costs 5% favor.

Xarxes

Requirements: Elf or Breton

Racial deity: Altmer, Bosmer, Breton

“Explore new locations. Read the stories of others. Study a wide variety of spells. Bretons are most deserving of my favor.”

Shrine blessing - Fortify Scrolls: Scrolls are 25% more effective.

Worshipper - Scribe’s Insight: If you read a Skill Book while meditating, Xarxes grants you an extra Skill Point.

Devotee - Panopticon: While meditating, you may ascend in a trance, revealing all characters in a very large radius.

Z’en

Requirements: Bosmer

Racial deity: Bosmer

“Bribe people as needed. Harvest the fruits of nature. Eat as much food as you want. Those skilled in Speech are most deserving of my favor.”

Shrine blessing - Fortify Alteration: Alteration spells cost 10% less to cast.

Worshipper - Traveler’s Break: Beneficial potions, food and ingredients last twice as long and are X% better (based on favor with Z'en) if consumed while meditating.

Devotee - Merchant’s Knapsack: Meditate to open an unlimited extradimensional storage .

The Yokudan Pantheon

Redguards practice a unique religion that among other things includes deities that have come from a previous kalpa or timeline. The Redguard deities are practical and martial, aiding their followers in visible and effective ways.

Leki

Requirements Redguard

Racial deity: Redguard

“Bring the Civil War to a conclusion. Make and improve weapons. Master the skills of the Warrior.”

Shrine blessing - Fortify Light Armor: Armor rating of light armor pieces is increased by 10%.

Worshipper - Spirit Sword: Power attacks ignore X% of an opponent's armor (based on favor with Leki).

Devotee - Battle Meditation: When meditating, you may spend 5% favor to gain X% melee damage (based on favor with Leki) for 10 minutes or 5 battles. Costs 5% favor.

Morwha

Requirements: Redguard

Racial deity: Redguard

“Be married. Receive the blessing of Lover's Comfort. Harvest the fruits of nature. Eat as much food as you want.”

Shrine blessing: Fortify Healing: Healing spells restore 15% more Health.

Worshipper - Healer of the Sands: Meditation restores X Health per second for you and nearby allies (based on favor with Morwha).

Devotee - Fertile Growth: Meditation enables you to create enchanted fruit that restores or fortifies an attribute.

Satakal

Requirements: Redguard

Racial deity: Redguard

“Fulfill your destiny by saving Tamriel. Strive to raise your Health. Absorb dragon souls.”

Shrine blessing - Regenerate Health: Regenerate 2% of your maximum Health per second.

Worshipper - World Egg: Shrine blessings from other gods are X% more effective and last X% longer (based on favor with Satakal).

Devotee - Ouroboros: Meditation enables you to become reborn as a different person, moving points between your attributes. Costs 15% favor.

Tall Papa

Requirements: Redguard

Racial deity: Redguard

“Touch the Fractures scattered around Skyrim. Create enchanted items. Those skilled in Enchanting are most deserving of my favor.”

Shrine blessing - Fortify Enchanting: Items are enchanted 10% stronger.

Worshipper - Metaphysical Insight: Weapon enchantments drain X% less charge (based on favor with Tall Papa).

Devotee - Glimpse the Shores: On death, enter an ethereal ascended state. If combat ends within X seconds, brings you back to life (based on favor with Tall Papa) for 10% favor. Meditate to reset.

The HoonDing

Requirements: Redguard

Racial deity: Redguard

“Slay your foes in open combat, especially those stronger than you. Those skilled in One-Handed are most deserving of my favor.”

Shrine blessing: Fortify Stagger: Stagger from attacks and bashes is 50% more effective.

Worshipper - Make Way: Staggering an opponent reduces armor by X points for 5 seconds (based on favor with the HoonDing).

Devotee - Perseverance: X% chance to resist stagger from attacks and bashes (based on favor with the HoonDing).

The Khajiiti Pantheon

The Khajiit worship many deities, most of which are different aspects of the Divines and Daedric Princes, but they do have several deities that represent their own challenges and unique role in the world.

Rajhin

Requirements: Khajiit

Racial deity: Khajiit

“Explore new locations. Bribe people as needed. Pick locks successfully. Those skilled in Lockpicking are most deserving of my favor.”

Shrine blessing - Fortify Lockpicking: Lockpicking is 10% easier.

Worshipper - Rajhin’s Tales: Find additional gold in many containers, with a chance to find a large amount of additional gold.

Devotee - Prayer of Unlocking: Meditate to unlock a locked object within 20 feet. Costs 5% favor. No effect on locks that can’t be picked.

Riddle’Thar

Requirements: Khajiit

Racial deity: Khajiit

“Master the skills of the Warrior, Thief and Mage. Strive to raise your Health, Magicka and Stamina. Each is as important as the others. Meditate only at night.”

Shrine blessing - Fortify Unarmed Damage: Unarmed strikes do 10 additional damage.

Worshipper - Path to Llesw’er: All skills are improved X% (based on favor with the Riddle'Thar).

Devotee - Beseech the Manes: When meditating, an ancient Mane will grant a blessing they believe to be appropriate for the challenges you are about to face.

Other deities

The denizens of Tamriel worship many local or less powerful deities. While the power of the Divines and Daedric Princes is unmistakeable, a quick prayer to the appropriate deity may bring success in trade, travel or thievery.

Baan Dar

Requirements: Bosmer or Khajiit

Racial deity: no

“Pick locks and pockets successfully. Khajiit and those skilled in Archery are most deserving of my favor.”

Shrine blessing - Fortify Pickpocket: Pickpocketing is 10% easier.

Worshipper - Pariah: Buying items from other races is X% more expensive, but pickpocketing is X% easier (based on favor with Baan Dar).

Devotee - Skooma Trick: Put skooma bottles in people's inventory, then meditate to ignite them within 200 feet for X damage (based on favor with Baan Dar). Costs 5% favor.

Ebonarm

Requirements: Breton or Dunmer

Racial deity: no

“Slay daedra. Defeat epic foes. Complete miscellaneous quests for the people of Skyrim. Those skilled in

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