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上古卷轴5:重置版MOD 旅游车

上古卷轴5:重置版MOD 旅游车

发布用户:bity_1700368256发布类型:转载

原创作者:DayDreamer所在平台:互联网

发布日期:2023-07-17 13:18:01更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:14

快捷访问:查找资源

MOD介绍:

前往9持有:

Whiterun到“所有的首都。”

其他车厢(故意)更受限于其所在地区。

车厢在主要货舱举行会议,方便转机。

车厢定期到达其航线的首都。

每个托架都有自己的任务/脚本并独立运行。

绝杀友好。

沿途停靠定居点(只需询问司机)。

通过时,了解旅行者的村庄和旅馆。

稍后访问他们。

车厢定期到达其路线上的定居点。

包括花岗岩山稳定。

包括Helgen。

包括Heljarchen(Nightgate Inn)。

包括Markside稳定。

包括Nimalten Wood稳定。

Travelogue评论(已经存在于vanilla文件中)实际上使用多种语言。

仅在Real Carriages中听到过65条香草线。

发现隐藏在vanilla文件中的另外21条共享线路。

也:

暂停任何地方。

睡觉(快速旅行)。车厢现在和你一起到达目的地。

变速。 (请司机快点。)

最多3位粉丝和您一起旅行。

随时安装:

无需隐藏在安全单元或运行脚本中。

可以从保存站立并盯着香草马车安装。

干净利落地删除:

无需隐藏在安全单元或运行脚本中。

抵达家乡后立即恢复到香草州。

在马车不在视线之后恢复到香草状态。

不兼容

香草路上的任何树木或标志或柱子或大门或建筑物都喜欢navmesh。

任何随从或玩家的非香草身体。

当另一个插件更改了一个托架时,doppleganger消息框会告诉您哪个受影响。这将有助于SSEEdit定位问题。

保存

一般来说,每次旅行前后都要保存,以及任何时候离开马车。这次旅行相当漫长,资源密集。道路上的某些地方不能可靠地工作,但会重新加载相同的保存。

但是,自动保存并不是一个好主意。在乘坐期间进行的保存将无法正确加载。在某些地方保存得太快会导致游戏崩溃。

此外,还有短暂的引擎错误(在旅途中卸载演员和风景)。

随从可以消失(3D图形被卸载),但在旅程结束时将会在那里。

马也可以消失,但会继续拉马车。

如果驱动程序消失,则会出现一个警告消息框。在尝试恢复时,在这种情况下,最好退出游戏,重新启动并重新加载保存。

UPGRADING

旅行完成主要举行。一旦达到主要保留状态,您就可以更新此修补程序。此时,最近使用的游览车可能无法正常工作,但原始保持滑架将起作用。当您进入城市(或附近的建筑物)或乘坐原始马车时,升级将完成。如果您处于未成年人住处或其他住所,则无法运行的托架将在您进入建筑物时消失。

Nota Bene:

使用LOOT对您的加载订单进行排序。此插件最好在列表顶部附近加载。

下车后,你的双手可能会被绑在第三人身上。这是一个游戏引擎图形错误。武器应该没有问题装备。或者你可以尝试跳到位。

现实的Ragdolls将修复一些身体替换者的问题。

我已经根据摄影师的要求添加了控制台能力,但你不应该在常规游戏中使用它。滑架物理在慢速下不能很好地工作。最快的骑行是最顺畅的。

——————————————————————————————————————————————————————

Travel to 9 holds:

Whiterun to "all the hold capitals."

Other carriages are (deliberately) more limited to their regions.

Carriages meet at the major holds, allowing easy transfer.

Carriages arrive periodically at hold capitals on their routes.

Each carriage has its own quest/script and runs independently.

Lore friendly.

Stops in settlements along the way (just ask the driver).

Learn of villages and inns from the travelogue as you pass them.

Visit them on a later trip.

Carriages arrive periodically at settlements on their routes.

Including Granite Hill stable.

Including Helgen.

Including Heljarchen (Nightgate Inn).

Including Markside stable.

Including Nimalten Wood stable.

Travelogue commentary (already present in vanilla files) is actually working in multiple languages.

65 vanilla lines only heard in Real Carriages.

21 additional shared lines found hidden in the vanilla files.

Also:

Pausing anywhere along the way.

Sleeping (fast travel). Carriages now arrive at destination with you.

Variable speed. (Ask driver to hurry.)

Up to 3 followers travel with you.

Installs at any time:

Without hiding in safe cells or running scripts.

Can be installed from a save standing and staring at a vanilla carriage.

Removes cleanly:

Without hiding in safe cells or running scripts.

Restores to vanilla state immediately after arrival at the home city.

Restores to vanilla state after the carriage is out of sight.

INCOMPATIBILITIES

Any trees or signs or posts or gates or buildings in the vanilla road preferred navmesh.

Any non-vanilla bodies for followers or players.

When a carriage has been altered by another plugin, the doppleganger message box will tell you which is affected. This will help with SSEEdit locating the problem.

SAVING

Generally a good idea to save before and after each trip, and any time you leave the carriage. The trips are fairly long and resource intensive. There are places in the roads that do not work reliably, but will work on reload of the same save.

However, auto-saving isn't a good idea. Saves made during a ride will not load properly. Saves made too quickly in certain places can crash the game.

Moreover, there are ephemeral engine bugs (unloading the actors and scenery during the trip).

The followers can disappear (3D graphics are unloaded), but will be there at the end of the journey.

The horse can also disappear, but will continue pulling the carriage.

If the driver disappears, a warning message box appears. While recovery is attempted, in this case it's probably best to quit the game, restart, and reload the save.

UPGRADING

Trips finish in major holds. Once you've reached a major hold, you can update this patch. At this point, the most recently used touring carriage may not function, but the original hold carriage will work. The upgrade will complete as you enter the city (or a nearby building) or take an original carriage. If you are in a minor hold or other settlement, the non-functioning carriage will disappear as you enter a building.

Nota Bene:

Use LOOT to sort your load order. This plugin is best loaded near the top of the list.

After you get off the cart, your hands may appear to be bound in 3rd person. It's a game engine graphics bug. Weapons should equip without problem. Or you can try jumping in place.

Realistic Ragdolls will fix problems with some body replacers.

I've added the console ability to go really slowly at the request of photographers, but you should not use it in regular game play. The carriage physics doesn't work well at slow speeds. The fastest ride is the smoothest.

演示截图:

旅游车

旅游车

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