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上古卷轴5:重置版MOD 营地

上古卷轴5:重置版MOD 营地

发布用户:bity_1700368256发布类型:转载

原创作者:Kinaga所在平台:互联网

发布日期:2023-07-17 11:35:02更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

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模组标签:杂项整合运行环境:上古卷轴5:重置版

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MOD介绍:

营地

为天际简单露营

露营地是一个简单的野营模式,允许玩家建立一个篝火和帐篷。露营地仅使用现有物品以香草风格建造。它被设计成感觉像游戏的一个非侵入性,可选的额外功能,在不使用时不会被注意到。虽然已经存在具有额外功能的野营模式,但我想创建一些简单的东西,不需要将额外的树,新项目,法术或力量添加到魔法菜单中。

露营地专为那些只想在旅途中露营的玩家而设计,或设置一个更永久的营地用作家庭或存放物品。

特征

点击库存中的木柴来营造篝火

在你的篝火上添加一个烹饪锅(现在可以从一般商品商店购买烹饪锅,并且可以在世界各地找到)

购买4种不同类型的帐篷,每种帐篷可以通过3种不同的方式进行配置

在开放的世界中将帐篷放在任何地方,除了近/内定居点

选择帐篷功能。默认情况下会有一个床单,但你可以把它取下来,用你的帐篷为你的篝火切割木柴,存放物品,甚至如果它是一个大帐篷就可以锻炼。

与香草风格完全融为一体 - 没有任何单一的信息或菜单混乱

放置的物品将自动与地形对齐,或者如果地形太不均匀/陡峭,将会返回到您的库存并发出警告

简单轻巧,无背景脚本

使用此mod所需的所有信息都可以在Skyrim的帮助菜单中找到,但是如果您想在安装之前了解它的工作原理,可以继续阅读。第一次放置篝火/帐篷时,还会显示基本指南。如果您在使用mod时遇到困难,请在寻求帮助之前阅读此内容。

营火

如果您的库存中有3个或更多木柴,您可以点击它来建立篝火。如果你没有任何木柴,那就放一个帐篷,把它配置为“手工制作”,然后用木砧板收集一些。选择大型篝火(5柴火)或小篝火(3柴火)。

“激活”你的篝火会给你几种选择:

  - 点燃/熄灭/清除

  - 加一个烹饪锅

  - 添加地图标记

可以使用咒语和菜单点燃和熄灭篝火。

燃烧的篝火将在12小时(大)或8小时(小)之后耗尽燃料,除非您安装了“无限篝火”附加装置,在这种情况下它们将燃烧直到手动熄灭。

要在篝火上添加一个烹饪锅,您的库存中必须有一个烹饪锅。这些可以从一般商品商家购买或在世界各地找到。烹饪锅已经作为一个杂乱的项目存在,露营地只是让他们“可以采取”。

当游戏刷新世界地图时,地图标记将仅显示在地图上。这可能需要很长时间!要强制游戏重新加载地图,请保存游戏,然后加载保存。

熄灭/烧毁的篝火可以安全地留在世界上。他们将继续吸烟10-20分钟。您可以添加更多柴火来更新它们,然后再点燃它们。如果您愿意,也可以使用菜单清除它们。

帐篷

如果您的库存中有帐篷,则可以单击它以将其放置在世界中。

这些类型(游戏中已经存在的所有类型)是:

  - 毛皮帐篷

  - 布帐篷

  - 大帐篷(大皮草帐篷)

  - 帝王帐篷(大布帐篷)

帐篷可以从普通商品商店购买。皮草帐篷也可以在日光浴架上制作。帝国的帐篷必须从帝国的四分之一大师或东帝国公司仓库的摊位购买。

“激活”帐篷将为您提供多种选择:

  - 打包走

  - 选择功能

选择的功能决定了帐篷中的家具。帐篷一次只能提供一种功能。这里有各种功能,并大致了解你会得到什么(每个帐篷的确切家具各不相同):

睡眠

  -  Bedroll(大帐篷有两个,帝王帐篷有两个婴儿床)

手工艺

  - 制作家具(如晒黑架,木刻块)

  - 杂物(例如柴堆)

存储

  - 储存容器(例如桶)

  - 杂物(例如板条箱)

基本信息

帐篷/篝火除非被玩家打包/清理,否则不会消失。所有存储容器都是安全的。

帐篷/篝火会自动与它们所处的地形对齐。

帐篷/篝火不能放置在建筑物内,城市内或城市附近,或粗糙/陡峭的地形上

如果在您的露营地添加地图标记并快速前往它,您将在创建地图标记时从与您面对的方向相同的方向抵达篝火

使用TES5Edit手动清理,所有USLEEP更改都会转发

露营地旨在与所有内容兼容 - 它对现有记录进行的改动很少,可能会导致与其他mod发生冲突,并且主要通过添加新的记录来实现

露营地在发布之前已经过广泛测试,以确保没有错误或效率低下

如果您的灯光模式/ ENB(额外眩光)的烟雾效果看起来不正确或您只是不喜欢它们,则不存在烟雾添加物。它没有esp  - 插件的“CampfireBurningScript”可以消除燃烧火焰中的烟雾,“CampfireDeadScript”可以消除熄火引起的烟雾。让他们覆盖原始脚本。

此mod使用的项目和所做的更改(所有项目都是vanilla项目,不添加任何新项目):

  - 木柴 - 点击建立一个篝火

  - 烹饪锅 - 现在“可拿”并可在一般商品店出售

  - 毛皮/布/大/帝王帐篷 - 可以由玩家购买和搭建(世界上现有的帐篷不受影响)

如果您想通过控制台给自己一个帐篷,请使用以下命令:

player.additem xx014C13  - 皮草帐篷

player.additem xx014C14  - 布帐篷

player.additem xx014C15  - 大帐篷

(其中xx是加载顺序中mod的位置)

如果你完成内战对风暴斗篷的追求,杀死每一个帝国军需官,并杀死维多利亚Vici(可能由于在其他任务中选择的选项而发生),你将无法获得帝国帐篷,因为你将杀死所有供应商

如果由于某种原因你不使用非官方补丁,东帝国公司的摊位将被打破(香草虫),你将无法从维多利亚维克购买帝国帐篷。请注意,许多mod与非官方补丁冲突,所以即使你有安装它仍然可能被另一个mod打破。

新建的篝火使用的木柴纹理取自somerandomguy83的HQ Tree Bark mod。

教程

找到离您最近的一般商品商店/ Khajiit大篷车,并从他们那里购买毛皮/布料帐篷(如果您愿意,可以购买多个)。或者,在晒黑架上制作皮草帐篷。

购买/找到樵夫斧头和烹饪锅。

找到一个合适的位置,一个相当平坦的地方,甚至没有树木/岩石。

站在您想要放置帐篷的地方前面,然后在库存中点击它。

激活新放置的帐篷,选择“选择功能”,然后选择“制作”。

使用工艺帐篷旁边的木砧板切碎一些木柴。

站在你想要建立篝火的地方前面,点击你的库存中的木柴。

激活您新建的篝火并选择“添加烹饪锅”。

激活你的篝火并选择“点燃”或者使用火焰法术。

将帐篷的功能改回睡眠状态,或者让第二个帐篷进入睡眠状态。

常问问题

我添加了一个地图标记,但它没有显示在世界地图上!

游戏必须在地图标记可见之前重新加载世界地图。如果您愿意,可以通过保存游戏然后加载保存来强制执行此操作。

没有“添加烹饪锅”选项!

您需要在库存中放置一个烹饪锅。它们可以从一般商品商店,Khajiit大篷车购买,或在世界各地购买。

我的火被熄灭了,但仍然冒出了烟!

熄灭的火灾将继续吸烟10-20分钟

如果我不自行清理并留下大量死篝火,会发生什么?

没有。我这样做,它让我想起以前的露营地,如果我偶然发现一个。然后我可以在死篝火上添加柴火而不是放一个新的篝火。

无烟/无限篝火插件无法正常工作!

必须在主文件之后安装插件(对于左窗格顺序的MO用户)并允许覆盖主文件的脚本。您不能同时使用这两个插件,因为它们都会覆盖相同的脚本。它只会开始在安装后创建的篝火上开始工作,在安装插件之前已经燃烧/吸烟的篝火不会改变。

我站在平坦的地面前,但它说地形不合适!

从你面对的角度来看,你可能没有注意到陡峭的坡度,或者你面前的地形可能会发生微小的变化。尝试向左或向右移动一点或从另一个角度朝向站点。

我该如何卸载?

我不建议卸载任何mod,虽然Campsite非常轻量级。只要确保世界上没有帐篷/篝火(甚至是死亡的帐篷)。

限制

偶尔点击木柴不会提供任何菜单允许玩家建立篝火。放下一块木柴并再次拾起它将解决这个问题。请记住,菜单只会在您的库存中至少有3个木柴时显示。

此mod使用的地形检测设计为宽松。虽然通常它会阻止你在粗糙/陡峭的地形上露营,但它偶尔可能会让你远离躲避帐篷。我认为这比过于严格并且偶尔会阻止你在适当的地方露营更好。

地形检测不包括某些物体,如树木或岩石。玩家有理由不在树内露营。

————————————————————————————————————————————————————————

Campsite

Simple camping for Skyrim

Campsite is a simple camping mod that allows the player to build a campfire and pitch a tent. Campsite is built in the vanilla style using only existing items. It is designed to feel like an unintrusive, optional extra feature of the game that isn't noticed when not used. While camping mods with extra features already exist, I wanted to create something simple without a perk tree, new items, spells or powers added to the magic menu.

Campsite is designed for players who just want the ability to camp while travelling, or set up a more permanent campsite to use as a home or to store items.

Features

Build campfires by clicking on firewood in your inventory

Add a cooking pot to your campfire (cooking pots are now purchasable from general goods merchants and can be found throughout the world)

Purchase 4 different types of tent, each of which can be configured in 3 different ways

Pitch your tent anywhere in the open world, except for near/within settlements

Choose a function for your tent. A bedroll is there by default, but you can remove it and use your tent for cutting firewood for your campfire, storing items, or even smithing if it's a large tent.

Fully integrated with the vanilla style - no unimmersive messages or menu clutter

Placed items will align with the terrain automatically, or will be returned to your inventory with a warning if terrain is too uneven/steep

Simple and lightweight with no background scripts

All of the information required to use this mod can be found in Skyrim's help menu, but you can read on if you'd like to know a bit more about how it works before installing. A basic guide is also shown the first time a campfire/tent is placed. If you're having difficulty using the mod, then please read this before asking for help.

Campfires

If you have 3 or more firewood in your inventory, you can click on it to build a campfire. If you don't have any firewood then place a tent, configure it as "crafting", and then use the wood chopping block to gather some. Choose between a large campfire (5 firewood) or a small campfire (3 firewood).

"Activating" your campfire will give you several options:

 - Ignite/Extinguish/Clear up

 - Add a cooking pot

 - Add a map marker

Campfires can be ignited and extinguished using spells as well as through the menu.

Burning campfires will run out of fuel after 12 hours (large) or 8 hours (small) unless you have the "infinite campfires" add-on installed, in which case they will burn until manually extinguished.

To add a cooking pot to your campfire, you must have a cooking pot in your inventory. These can be purchased from general goods merchants or found throughout the world. Cooking pots already existed as a clutter item, campsite just makes them "takeable".

Map markers will only appear on your map when the world map is refreshed by the game. This can take a long time! To force the game to reload the map, save your game and then load the save.

Extinguished/burnt out campfires can safely be left in the world. They will continue to smoke for 10-20 minutes. You can add more firewood to them to renew them before igniting them again. You can also clear them up if you wish by using the menu.

Tents

If you have a tent in your inventory, you can click on it to place it in the world.

The types (all of which already existed in the game) are:

 - Fur tent

 - Cloth tent

 - Large tent (Large fur tent)

 - Imperial tent (Large cloth tent)

Tents can be purchased from general goods merchants. Fur tents can also be crafted at a tanning rack. Imperial tents must be purchased from Imperial quartermasters or the stall at the East Empire Company Warehouse.

"Activating" a tent will give you several options:

 - Pack away

 - Choose function

The chosen function determines what furniture will be in your tent. A tent can only serve one function at a time. Here's each function and a rough idea of what you'll get (exact furniture varies per tent):

Sleeping

 - Bedroll (Large tents get two, Imperial tents get two cots)

Crafting

 - Crafting furniture (eg tanning rack, woodcutting block)

 - Clutter (eg firewood pile)

Storage

 - Storage containers (eg barrel)

 - Clutter (eg crate)

General Info

Tents/campfires don't ever despawn unless packed away/cleared up by the player. All storage containers are safe.

Tents/campfires will automatically align with the terrain they are placed on.

Tents/campfires cannot be placed inside buildings, within or adjacent to cities, or on rough/steep terrain

If add a map marker to your campsite and fast travel to it, you will arrive facing the campfire from the same direction you were facing it when you created the map marker

Manually cleaned with TES5Edit, all USLEEP changes forwarded

Campsite is designed to be compatible with everything - it makes few changes to existing records that could cause conflicts with other mods and mostly works through adding new ones

Campsite has been extensively tested before release to ensure there are no bugs or inefficiencies

The no smoke addon exists in case the smoke effects don't look right with your lighting mod/ENB (extra glare) or you just don't like them. It doesn't have an esp - the addon's "CampfireBurningScript" removes smoke from burning fires, and "CampfireDeadScript" removes smoke from extinguished fires. Let them overwrite the original scripts.

Items used by this mod and changes made (all of which are vanilla items, no new items are added):

 - Firewood - Click to build a campfire

 - Cooking pot - Now "takeable" and available for sale at general goods stores

 - Fur/cloth/large/imperial tent - Can be purchased and pitched by the player (existing tents in the world are not affected)

If you'd like to give yourself a tent via the console, use these commands:

player.additem xx014C13 - fur tent

player.additem xx014C14 - cloth tent

player.additem xx014C15 - large tent

(where xx is the position of the mod in your load order)

If you complete the Civil War quest for the Stormcloaks, killing every Imperial quartermaster, and also kill Victoria Vici (which may happen due to options chosen in other quests), you will no longer be able to obtain Imperial tents as you will have killed all of the vendors.

If for some reason you are not using the unofficial patch, the East Empire Company stall will be broken (vanilla bug) and you will not be able to purchase Imperial Tents from Victoria Vici. Note that many mods conflict with the unofficial patch, so even if you have it install this still may be broken by another mod.

The firewood texture used by newly built campfires is taken from somerandomguy83's HQ Tree Bark mod.

Tutorial

Find your nearest general goods merchant/Khajiit caravan and buy a fur/cloth tent from them (or more than one if you like). Alternatively, craft a fur tent at a tanning rack.

Buy/find a woodcutters axe and cooking pot.

Find a suitable location, somewhere reasonably flat and even without trees/rocks.

Stand in front of where you want to pitch your tent and click on it in your inventory.

Activate your newly placed tent, select "Choose function" followed by "Crafting".

Chop some firewood using the wood chopping block next to your crafting tent.

Stand in front of where you want to build your campfire and click on firewood in your inventory.

Activate your newly built campfire and choose "Add cooking pot".

Activate your campfire and choose "Ignite" or alternatively use a fire spell.

Change your tent's function back to sleeping again, or pitch a second tent to sleep in.

FAQ

I added a map marker but it's not showing on the world map!

The game has to reload the world map before the map marker will be visible. If you like you can force it to do this by saving your game and then loading the save.

There's no "Add cooking pot" option!

You need to have a cooking pot in your inventory. They can be purchased from general goods merchants, Khajiit caravans, or found throughout the world.

My fire is extinguished but there's still smoke coming out of it!

Extinguished fires will continue to smoke for 10-20 minutes

What happens if I don't clear up after myself and leave lots of dead campfires lying around?

Nothing. I do this, it reminds me of previous campsites if I stumble across one. And then I can just add firewood to the dead campfire instead of placing a new one.

The no smoke/infinite campfires addon isn't working!

The addon must be installed after the main file (for MO users that's your left pane order) and allowed to overwrite the main file's scripts. You can't really use both addons at once since they both overwrite the same scripts. It'll only start working on campfires created after it's installed, campfires that are already burning/smoking before the addon is installed won't change.

I'm standing in front of flat ground, but it's saying the terrain isn't appropriate!

There may be a steep gradient you haven't noticed from the angle you're facing, or perhaps there's a small change in terrain immediately in front of you. Try moving a little to the left or right or facing the site from another angle.

How do I uninstall this?

I don't recommend uninstalling any mod, although Campsite is quite lightweight. Just make sure there are no tents/campfires (even dead ones) left in the world.

Limitations

Occasionally clicking firewood will not offer any menu to allow the player to build a campfire. Dropping a single piece of firewood and picking it up again will fix this. Remember the menu will only show when you have at least 3 firewood in your inventory.

The terrain detection used by this mod is designed to be lenient. While usually it will prevent you from camping on rough/steep terrain, it may occasionally let you away with pitching a tent rather precariously. I figured this was better than it being too strict and occasionally preventing you from camping somewhere perfectly appropriate.

Terrain detection does not include some objects such as trees or rocks. It is up to the player to have the sense not to camp inside a tree.

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