MOD介绍:
你需要等几秒钟,直到你的magicka或耐力开始恢复,然后才能做任何事情,我很生气?
不喜欢你进入战斗的第二次如何像油漆一样快速再生?
对于奖励健康再生是如何完全没用感到震惊?
当一个法师连续3分钟投入病房时,你是否想要自杀?
好吧,如果你只是删除你不喜欢的内容,这会修复所有这些,或者其中一些。
它也使得跑步更加乏味。
是的,它使游戏更容易,没有固有的惩罚。 (如果需要,可以给自己判罚,详情如下)
是的,在耐力上有0延迟意味着你可以无限制地进行攻击,这导致我推荐这个mod(www#nexusmods#com/skyrimspecialedition/mods/11118/?tab=description)
是的,它与你想到的任何东西兼容,这只编辑了8个值,我没有看到其他mods触摸(除了耐力延迟,大多数战斗大修改变),即使他们做了你可以改变价值观大约10秒钟。
如果你觉得它被制服但仍然是它的一部分,那么你可以通过两种方式中的一种,使用控制台降低整体再生,或者使用SSEEDIT降低战斗中的恢复。
如果要降低整体再生速度,可以在控制台中修改相应的actor值;
Healrate Default = 0.7
Magickarate默认值= 3.00
Staminarate默认= 5.00
使用“Player.getav ____rate”如果你想确保基值是正确的,那么你可以相应地修改它们,如果你使用种族模式只是一个问题。
使用“Player.forceav ____rate x.xx”将速率值更改为X.
如果你想恢复/更改战斗再生值,只需打开SSEEDIT并右键单击并删除“fCombat______RegenRateMult”如果你想要vanilla值,或者下移到相应的浮点值,右键单击,编辑并放置你想要的任何东西, 1为100%0.1为10%等
就是这样。
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Annoyed by having to wait several seconds until your magicka or stamina start to regen before you can do anything?
Don't like how the second you get into combat you regenerate as fast as paint dries?
Appalled at how bonus health regen is completely useless?
Do you feel like resorting to suicide when a mage casts a ward for 3 minutes straight?
Well this "fixes" all that, or some of that, if you just delete what you don't like.
It also makes running around a lot less tedious.
Yes, it makes the game easier with no inherent penalties. (You can give yourself a penalty if you want, details below)
Yes, having a 0 delay on stamina means you can power attack infinitely, which leads me to recommend this mod (www#nexusmods#com/skyrimspecialedition/mods/11118/?tab=description)
And yes, its compatible with whatever you're thinking of, this only edits 8 values that I haven't seen other mods touch (aside from stamina delay, which most combat overhauls change), and even if they did you can change the values in about 10 seconds.
If you feel this is overpowered but still like part of it, you can nerf yourself one of two ways, lower the regen overall using the console, or lower the regen in combat using SSEEDIT.
If you want to lower the speed of the regen overall, you can modify the corresponding actor values in the console;
Healrate Default = 0.7
Magickarate Default = 3.00
Staminarate Default = 5.00
Use "Player.getav ____rate" if you want to make sure the base values are right so you can mod them accordingly, only an issue if you use a race mod.
Use "Player.forceav ____rate x.xx" to change the rate value to X
If you want to reinstate/change the combat regen values, just open up SSEEDIT and either right click and remove "fCombat______RegenRateMult" if you want vanilla values, or go down to the corresponding float value, right click, Edit and put whatever you want, 1 being 100% 0.1 being 10%, etc.
And that's it.
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