MOD介绍:
优化的景观和城镇纹理
Skyrim SE的纹理看起来不那么好,几乎没有比在Oldrim中找到的那么好,但是你需要一张至少有3GB的卡才能播放而不会耗尽视频
记忆,或者甚至更多。
这个mod旨在通过降低它们的质量来释放一些视频内存。
如果你在玩了15-30分钟后经历了口吃,这个mod应该会有所帮助。很可能你会注意到外面的口吃,室内设计往往不会使用太多的视频内存。
安装:打开存档,然后将Data文件夹拖放到安装目录(SkyrimSE和游戏启动器的位置)。如果被问到,请覆盖所有内容。
使用的PC:
RX 560 2GB
I5-2500
8GB RAM
160GB硬盘
之前:
加载到Whiterun:1819-1900使用VRam
几分钟的比赛后:1920-1925 VRam使用,口吃
后:
加载到Whiterun:1760-1798 VRam使用
几分钟的比赛后:1798-1890 VRam使用,没有口吃
此mod仅更改所有主要城镇(Whiterun,Windhelm等)和景观纹理内的纹理。没有任何盔甲或武器纹理被改变。
我可以向你保证,除非你寻找,否则你不会注意到一般游戏玩法的差异。
使用的工具:
-BAE
-Ordernador
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Optimized Landscape and Town textures
Skyrim SE's textures doesn't look that great, barely better then the ones found in Oldrim yet you need a card with at least 3GB to play without running out of video
memory, or maybe even more.
This mod aims to free up some video memory by reducing their quality a little bit.
If you experience stuttering after playing for 15-30 minutes, this mod should be helpful. Most likely you will notice stuttering outside, Interiors tend not to use too much video memory.
Installation : Open the archive, then drag and drop the Data folder into the install directory (where SkyrimSE, and the game's launcher is found). Overwrite everything if asked.
PC used:
RX 560 2GB
I5-2500
8GB RAM
160GB HDD
Before:
loaded to Whiterun: 1819-1900 VRam used
after minutes of playing: 1920-1925 VRam used, stutters
After:
loaded to Whiterun: 1760-1798 VRam used
after minutes of playing: 1798-1890 VRam used, no stutters
This mod only changes textures inside all major Towns (Whiterun, Windhelm etc.) and landscape textures. No armor or weapon textures has been changed.
I can assure you, you won't notice a difference in general gameplay unless you look for it.
Tools Used:
-BAE
-Ordernador
演示截图:








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