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上古卷轴5:重置版MOD Winterhorse取代SE安全

上古卷轴5:重置版MOD Winterhorse取代SE安全

发布用户:bity_1700368256发布类型:转载

原创作者:Tasheni所在平台:互联网

发布日期:2023-06-28 11:56:51更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:77

快捷访问:查找资源

MOD介绍:

Tasheni的原始mod的端口。原始描述如下:

我的纹理越来越好了,是的!新的颜色和纹理,马有独特的眼睛。大多数纹理都是全新的,有些是从我的mod项目Winterhorses中包含的,但我已经重新设计了它们。

archieve包含的纹理比包含的游戏更多,你可以创建自己的mod。

我希望我已经覆盖了所有游戏马和马鞍。如果你找到一些错误,请报告错误。

我没有完成Shadowmere,因此他将被包含在稍后的更新中。

如果您安装了Tasheni's Frost,请将其卸载,因为此处包含Frost。

感谢fierymarigold和AlienSlof提供的精彩资源。

快乐骑!

请看看我的其他文件:

Tasheni的mods

简短声明:如果您使用这些资产创建自己的马匹,请注意野马的纹理不再适合吉普赛马匹。这是因为我改变了眼睛。如果你使用错误的纹理,眼睛将被错过。

Mustang和Gypsy有两种尺寸的马鞍。注意在马匹上使用合适的马鞍,否则会发生剪裁。帝国鞍座的所有纹理都适合帝国模型,无论它们的尺寸如何,所以它与Nord马鞍相匹配。如果你想改变外观,只需进入nifskope并将纹理路径改为你喜欢的那个。

马车更难以更换,因为贝斯为所有马车使用了一匹马。我试过了,弄乱了一些东西。我决定离开这个,所以这对所有车厢来说都是同一匹马。

在军营或世界遭遇中随机产生马匹,我尽力改变它们,但是存在一个我不想触摸的水平列表,因为它很容易被其他mods覆盖。它需要一个脚本来做到这一点,我不想包含脚本 - 每个mod中总是有太多的脚本。所以你可能会在不同的营地或其他香草地点找到同一匹马。

玩家马都是独一无二的。如果你想让另一匹马作为玩家马,你可以在ck中轻松改变它。只需转到actor并更改traits选项卡下的皮肤,名称就会以Tash_开头。如果您更换马模型,请不要忘记在库存下分配正确的马鞍装备。

适用于每匹马管理模块,如方便马匹或沉浸式马匹,不替代马匹。

————————————————————————————————————————————————————————

Port of the original mod by Tasheni. Original description as follows:

I'm getting better with textures, yeah! New colors and textures, horses have unique eyes. Most of the textures are completely new, some are included from my mod project Winterhorses, but I have reworked them.

The archieve contains more textures than included ingame, for you to create your own mods. 

I hope I have covered all ingame horses and saddles. Please report bugs, if you find some.

I'm not done with Shadowmere, so he will be included in a later update.

If you have Tasheni's Frost installed, uninstall it, because Frost is included here.

Thank you fierymarigold and AlienSlof for your wonderful resources.

Happy riding!

Please take a look at my other files:

Tasheni's mods

Short announcement: If you create your own horses with these assets, please be aware that the textures for Mustang horses doesn't fit for the Gypsy Horses anymore. It's because I altered the eyes. If you use the wrong texture, the eyes will be missplaced.

The saddles come in two sizes, for Mustang and Gypsy. Take care to use the right saddles on the horses, because otherwise clipping will occur. All textures for Imperial saddles will fit on Imperial models, no matter what size they are and so it's with Nord saddles. If you want to change the look, just go inside nifskope and alter the texture path to the one you like.

Carriage horses are more difficult to replace, because beth used a single horse for all cart horses. I tried that and messed something up. I decided to leave this be, and so it's the same horse for all carriages.

Horses are spawned randomly in Military Camps or in world encounters and I tried the best to vary them, but there exists a leveled list I don't wanted to touch because it could easily get overwritten by other mods. It would need a script to do that and I don't wanted to include scripts - there are always too much of them in every mod. So you may find the same horse in different camps or other vanilla locations.

Player horses are all unique. If you would like to have another horse as a player horse, you can alter that easily in ck. Just go to the actor and change the skin under the traits tab, the names start all with Tash_. Don't forget to assign the right saddle outfit under inventory, in case you change the horse model.

Works fine with every horse managing mod like Convenient Horses or Immersive Horses that don't replace horses.

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