MOD介绍:
嘿!嘿!嘿!嘿! - 如果你喜欢这个mod并且可以打扰(我不能)请发送我的图片库的截图!温和的SFW请(我不知道为什么)。
此mod将游戏中的人体模型(包括hearthfires)从默认值更改为玩家使用的Nord网格(vanilla,CBBE,UUNP,Tempered Males等等)。还包括13个自定义纹理选项,适合所用的最常见的身体网格。包括男/女身高/体重选项。分别安装esp和纹理。
包括男性或女性身体选择。
包括有限的身高和体重选项。
安装:
安装
步骤1)下载主文件并通过FOMOD选项菜单进行安装。安装您选择的esp(性别/身高/体重)后
步骤2)安装您选择的相应纹理选项。
选项是
a)女性 - CBBE或UUNP /香草体
b)男性 - 任何身体
潜在问题:
1)如果你已经在游戏中加载了一个人体模型,你选择的重量设置可能(可能)不适用于游戏的人体模型。高度选项仍然有效。如果您的体重设置不起作用,您可以使用控制台命令“setnpcweight ##”,或者您希望更好地控制人体模型的重量。通过控制台改变重量将暂时导致facegen卸载。您可以使用各种方法来解决此问题,但最好是忽略它并在下次完全加载游戏时进行检查(例如退出游戏)。它应该在游戏加载时自行恢复。
2)我试着为头发做一件可能会或可能不会干扰你的模特身上装备的东西。我的测试没有发现任何问题,因为可能会出现问题,请通过报告错误告诉我。
3)虽然这个mod包括KS Hairdo的发型,但它是头盔的形式。不幸的是,我无法完全控制他们如何装备头发舵的人体模型行为。不能使用正常的头发,因为如果戴上头盔并且会夹住表面,它就不会被隐藏。一般来说头发的优先级很低,所以人体模特应该穿任何你用它来代替头发。当然,您可以直接从人体模型中取出头发。
4)Mannequin产生没有头发? - 如果不进行比我感兴趣的更广泛的更改,我无法控制这种行为。如果你的人体模型没有头发产生,你可以从他们的库存中取出头发并将其送回。这应该解决问题。同样,如果头发也会导致问题,您可以将其移除。
5)头部/身体间隙!如果您没有选择高度100和重量100,则可能在头部网格和主体网格之间存在间隙,有时照明也会关闭,从而导致纹理不匹配。这似乎比女性模特更能影响男性模特。有时这可以通过使用“setnpcweight ##”来修复,虽然我不确定这种行为是如何运作的。一般来说,为了解决这个问题(我相信),我需要为每一个身高和体重运行一个facegen,并将其作为FOMOD的一部分。由于facegen网格需要多次编辑,这不仅仅是我可怜的心脏所能承受的。如果有人想使用我的facegen作为模板,或者生成他们自己的facegen,我很乐意将其合并或链接到你。 (注意:如果你这样做,你需要左眼和右眼)
该mod的功能没有特别需要其他mod。
这个mod没有身体网格物体。虽然它确实带有facegen和两个KSHair网格。
这个mod不包含果露或其他淫秽元素。它和你一样顽皮。
如果您的游戏身体网格使用内衣,人体模型将穿着它。我不修改任何内衣。
如果您的网状物具有男性...骄傲,它将显示在人体模型上,如果它是Nords的男性网状物的一部分。我不情愿地将几种网格类型合并为一种。
这个mod不会影响人体模特的行为。
没有脚本。
试图使重新纹理适用于各种各样的身体类型。有些可能已经错过了,有些可能会显示其他人没有的接缝。一般来说,对于女性来说,CBBE身体将具有最高保真度,因为这些网状物更适合放在一起。 UNP / Vanilla选项应该适用于各种基于UUNP的体型,只要它们不违反原始UV图的参数即可。对于男性,我建议使用Tempered Skins for Males和相关的网格。
到目前为止,我确信这些网格适用于此mod:
女性:CBBE,UNP,UNPB和Vanilla身体
男性:男性淬火皮肤,SOS“致敬”
问题网格:
AcDale的Eyecandy Body ADEC特别版(女性) - 紫外线地图与此完全不同,无法无缝工作。最接近的体型是CBBE。 ADEC在大腿/臀部有一些紫外线变化,手臂上有一些紫外线变化会导致这些接缝周围没有纹理。
SOS“真的,水很冷”:硬币钱包上会有尴尬的纹理和灯光。
Vanilla(Bethesda Male Mesh):如果使用标准足部网眼,脚部会有笨拙的纹理和光线。
这适用于“X”网格吗?
我不知道,如果有人想报道“X”,我很乐意更新兼容性列表。
你会为“X”网格创建新的纹理吗?
这不太可能,需要花费大量时间来解决每个纹理的问题,烘焙结果并进行测试。我试图覆盖身体最流行的mod(和香草)。我可能会发布一个带有固定体网格的版本,这样就不依赖于玩家网格。虽然这让我对这种类型的其他mod感到恼火。如果您赞成通过发表评论来选择固定的体型,请告诉我。
如果你使用男性,我建议你得到一个男性网状替代品,如Tempered Skins for Males(顽皮版本附带新网眼)。或任何其他网格取代男性的脚,有趣......在香草。
致谢,谢谢:
没有改装社区的不懈努力,我无法制造这个模组。他们中的许多人都非常友好地制作了引导道路的指南。
这个mod包括两个修改过的网格/发型:
KS Hairdo的SSE - 女性风格:Sandra,男性风格:停电
这个mod使用来自这两个优秀mod的修改模型空间法线贴图(_msn):
男性淬火皮肤 - 男性光滑的身体
女性成熟皮肤 - 女性CBBE和UNP变种
这些身体模型被用作纹理的主体基础:
男性的淬火皮肤 - 男性,包括男性骄傲选项“水很冷”。
一些SOS变种(有一些) - Pride cometh和Pride leaveth版本
增强的角色编辑 - 更好的面孔。用于在CK中生成facegen
Caliente的美丽身体
UNP祝福身体
贝塞斯达的香草身体,眼睛,脸,眉毛
这个mod开始了我的追求:
雕塑雕像人体模特
我想要转换的那个mod的SSE版本,但是我注意到了一些不足之处,尽管我可以尝试解决这个问题。不幸的是,这导致了一个让我学习Blender,GIMP和程序纹理的兔子洞。最终导致你在这里看到的新mod。
还要感谢这些程序的创建者:
Blender - 完全免费的3D软件。开源软件之间的胜利。
NifSkope - 为了让我远离CK
SSEEdit - 为了让我远离CK
Blender Nif插件
GIMP
FOMOD创建工具 - 用于轻松创建FOMOD安装程序的聪明程序。
还要感谢一些难以处理的程序纹理方法的创建者,特别是有助于生成这些样式:
Giovanni Lucca - 桃花心木
雷明顿图形 - 多云石和红色大理石
Cyn-Prod - 枫木和樱桃木
还有众多其他用户通过免费的高质量指南和教程为Blender社区做出了贡献。主要是Blender Guru
附加信息:
这个mod主要是重新纹理,但必须在“Manikin”类和人体模型本身的NPC上进行相当大的返工。因此,我不知道它是否会干扰针对人体模型的其他模组。一般来说,这个mod应该在影响人体模型外观的其他mod之后加载。对于我自己,我使用Mannequins Stay Put加载我的mod,没有问题。此mod不包含脚本,并且通常会修改现有的esp条目。在播放过程中安装或拆卸应该相当安全。
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Hey! Hey! Hey! Hey! - If you like this mod and can be bothered (I can't) please send in your screenshots for my image gallery! mildly SFW please (I don't know why).
This mod changes the in-game mannequins (including hearthfires) from the default to the Nord based mesh that the player uses (vanilla, CBBE, UUNP, Tempered Males, etc...). Also includes 13 options for custom made textures that fit with the most common body meshes used. Male/Female Height/Weight options included. Install esp and texture separately.
Male or Female body options included.
Limited Height & Weight options included.
Installation:
To install
Step 1) download the main file and install via the FOMOD options menu. After installing the esp of your choosing (sex/height/weight)
Step 2) install the appropriate texture option of your choosing.
The options are
a) Female - CBBE or UUNP/Vanilla Body
b) Male - Any Body
Potential Issues:
1 ) If you have already loaded a mannequin in your game the weight setting you choose may (probably) not be applied to the mannequins for your game. The height options will still work. You can use the console command "setnpcweight ##" if your weight settings do not work, or you would like finer control over the mannequin weight. Changing the weight through the console will temporarily cause the facegen to unload. You can use various methods to fix this, but the best is to ignore it and check it the next time you fully load your game (like from having quit the game). It should restore itself when the game loads.
2 ) I tried doing a thing for hair that may or may not interfere with how things are equipped on your mannequin. My testing did not reveal any issues, through there may be problems that come up, let me know by reporting a bug.
3 ) While this mod includes hair styles from KS Hairdo's, it is in the form of a helmet. Unfortunately I am not able to fully control the mannequins behavior in how they equip the hair helm. Normal hair could not be used since it would not be hidden if a helmet was worn and would clip through the surface. Generally the priority of the hair helm is low, so the mannequin should wear whatever you give it in lieu of the hair. You may of course, remove the hair from the mannequin directly.
4 ) Mannequin spawned with no hair? - I cannot control this behavior without making more extensive changes than I'm interested in doing. If your mannequins have spawned without hair you can remove the hair helm from their inventory and give it back. That should fix the issue. Likewise, you can remove the hair if it causes issues as well.
5) Head/Body gap! If you did not choose Height 100 and weight 100 it is possible to have gaps between the head mesh and body mesh, sometimes lighting will be off as well, causing a texture mismatch as well. This seems to impact the male models more so than the female ones. Sometimes this can be fixed by using "setnpcweight ##" although I'm not sure how the behavior works out. In general, to fix this (I believe) I'd need to run a facegen for every single body height and weight and include those as part of the FOMOD. As the facegen mesh needs multiple edits, this was more than my poor heart could bear. If someone would like to do it using my facegen as a template, or generating their own facegen I'd be happy to incorporate it or link you. (NOTE: you need left and right eyes if you do this)
No other mods are specifically required for the functioning of this mod.
This mod does not come with body meshes. Though it does come with facegen and Two KSHair meshes.
This mod contains no nudity or other salacious elements. It's as naughty as you are.
If your game body mesh uses underwear, the mannequin will be wearing it. I do not modify any underwear.
If your mesh has male... pride, it will be shown on the mannequin if it is part of the male mesh for Nords. I have begrudgingly incorporated several mesh types into one.
This mod does not impact the behavior of mannequins.
There are no scripts.
Attempts were made to make the re-texures work for a wide variety of body types. Some might have been missed, and some might show seams where others do not. In general for females the CBBE body will have the most fidelity, since those meshes fit more carefully together. The UNP/Vanilla option should work with a variety of UUNP based body types, so long as they do not violate the parameters of the original UV map. For males I suggest Tempered Skins for Malesand the associated meshes.
So far I am sure that these meshes work well for this mod:
Females: CBBE, UNP, UNPB and Vanilla bodies
Males: Tempered Skins for Males, SOS "Salute"
Problem meshes:
AcDale's Eyecandy Body ADEC Special Edition (Female) - The UV map for this is just different enough that it wont work seamlessly. The closest body type is CBBE. ADEC has UV changes on the thighs/bottom and some on the arms that will cause no texture to appear around those seams.
SOS "really, the water was cold": Will have awkward texturing and lighting on the coin purse.
Vanilla (Bethesda Male Mesh): will have awkward texturing and lighting on the feet if you use the standard foot mesh.
Does this work for "X" mesh?
I do not know, If someone would like to report on "X" I'd be happy to update the compatibility list.
Will you create new textures for "X" mesh?
This is not likely, it takes a tremendous amount of time to go through and fix issues with every texture, bake the results, and test. I've attempted to cover the most popular mods (and vanilla) for bodies. I may release a versions that comes with a fixed body mesh such that is does not rely on the players mesh. Though that was something that irritated me about other mods of this type. Let me know if you'd favor an option of a fixed body type by posting a comment.
If you use males, I suggest you get a male mesh replacement like Tempered Skins for Males (the naughty version comes with new mesh). Or any other mesh that replaces male feet, which are... interesting... in vanilla.
Credits, & Thanks:
I could not have made this mod without the tireless efforts of the modding community. Many of whom have been kind enough to create guides that lit the path.
This mod includes two modified meshes/hairstyles from:
KS Hairdo's SSE - Female Style: Sandra, Male Style: Blackout
This mod uses modified model normal maps (_msn) from these two excellent mods:
Tempered Skins for Males - Males Smooth body
Mature Skin for Females - Female CBBE & UNP variants
These body mods were used as the main body foundation for the textures:
Tempered Skins for Males - Males, includes male pride option "the water was cold".
Some SOS variants (there are a few) - Pride cometh, and Pride leaveth versions
Enhanced Character Edit- For better faces. Used for generating facegen in CK
Caliente's Beautiful Bodies
UNP Blessed Body
Bethesda's Vanilla Body, Eyes, Face, Brows
This mod started me on my quest:
Sculpture Statue Mannequins
I wanted an SSE version of that mod, upon conversion however I noticed some deficiencies that I though I could attempt to solve. Unfortunately that lead down a rabbit hole that had me learning Blender, GIMP, and procedural textures. Ultimately leading to the new mod you see here.
Additional thanks to creators of these programs:
Blender - Totally free 3D software. A triumph among open source software.
NifSkope - For saving me from the CK
SSEEdit - For saving me from the CK
Blender Nif Plugin
GIMP
FOMOD Creation Tool - Clever program for easily creating FOMOD installers.
Additional thanks to the creators of some approaches to difficult procedural textures, specifically helped in generating these styles:
Giovanni Lucca - Mahogany Wood
Remington Graphics- Cloudy Stone & Red Marble
Cyn-Prod - Maple Wood & Cherry Wood
And the numerous other users who have contributed to the Blender community through free, high quality guides and tutorials. Primarily Blender Guru
Additional Info:
This mod is primarily a re-texture, but considerable rework had to be done on the class "Manikin" and the NPCs that are the mannequins themselves. As such I do not know if it will interfere with other mods that target mannequins. In general though, this mod should be loaded after other mods that impact mannequin appearance. For myself, I use Mannequins Stay Put loaded after my mod, without issue. This mod contains no scripts, and generally modifies existing esp entries otherwise. It should be reasonably safe to install or remove during a play-through.
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