MOD介绍:
超级简单的mod,但我找不到Nexus上的版本。
错误的根源是两个故意行为的组合,但它可能非常烦人。
就个人而言,我发现你的副作用不再是你的库存中的一堆垃圾级箭头,每次战斗后都会有额外的奖励,而且我只是为了这个方面而使用这个mod。
敌人将落下的箭数(理论上)略有增加以补偿,但我只是添加了那部分所以我无法判断它是否真的有效。
它只需更改两个设置:iArrowInventoryChance 33 - > 0,iArrowMaxCount 32 - > 40
(请注意,很多DLC敌人作弊 - 使用“单一无限箭头”系统,结果只会在被杀时只丢下一个“好”箭头,无论他们丢弃多少“垃圾”箭头)。
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Super-simple mod, but I couldn't find a version already on the Nexus.
The root of the bug is a combination of two deliberate behaviors, but it can be pretty annoying.
Personally, I find the side-effect of you no longer ending up with a bunch of garbage-level arrows in your inventory after every fight an added bonus, and I'd use this mod just for that aspect of it.
The number of arrows an enemy will drop has (theoretically) been slightly increased to compensate, but I only just added that part so I can't tell if that actually works or not.
All it does is change two settings: iArrowInventoryChance 33 -> 0, and iArrowMaxCount 32 -> 40
(Note that a LOT of the DLC enemies cheat-use the "single infinite arrow" system and as a result will only drop just one "good" arrow when killed, regardless of how many "junk" arrows they drop).
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