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上古卷轴5:重置版MOD 北欧传说融合 - 雪喉之石

上古卷轴5:重置版MOD 北欧传说融合 - 雪喉之石

发布用户:bity_1700368256发布类型:转载

原创作者:ak0d所在平台:互联网

发布日期:2023-06-17 10:06:05更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

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MOD介绍:

北欧传说融合 - 雪喉之石

描述

雪喉之石是一个位于世界喉咙下方的大洞穴。作为北欧传奇的地方,Stone曾经是Shor在Nirn和Sovngarde之间旅行的入口。

洞穴在设施或存储方面没有多少,但它更具特色:它包含了一个通往Sovngarde的门户。为了防止破坏游戏,只有在您以标准方式访问Sovngarde后才能进入洞穴:在中央山上,卡在字墙上,你会发现一个古老的龙爪,当你回到醒来时它将为你开辟道路世界。您可能希望在进入门户网站之前在Sovngarde完成您的业务。此外,还有一个奖励你击败世界食客:当你在中央支柱的顶部阅读平板电脑时,肖尔会给你一个有用的祝福。最后,在洞穴入口旁边有一个Shor,Son of Shor的副本供您收藏。

“雪喉之石”是出于对贝塞斯达无法正确实施自己的传说的挫折而构思出来的。 TES V以绝对的混乱方式离开了Morrowind所知道的北欧文化:特别是北欧的万神殿。雪喉之石是我试图纠正这一点。天际塔的石头可能不是典型的洞穴,所以这只是我对MK关于这个主题的话语的解释。

无论规范性如何,都要注意保持尽可能的友好。每个放置的对象都有一个故事或目的。我的目标是提供所有我的mods的无缝体验,所以我希望这可以转化为你的游戏玩法。

技术细节和未来更新

The Stone是Shadowgreen Cavern世界空间的复制品,已被完全拆开,拼凑在一起并进行大修。 LOD应该没有问题,因为洞穴不是那么大,但如果有什么事情发生,请告诉我。

洞内的灯光非常明亮;这是使用照明模板的结果。如果它对你来说太过分了,请随意自己进入CK并制作自己的照明模板。这是5分钟。

至于未来:由于缺乏设施,洞穴非常不适合用作家庭住宅。我可能会在那里创建一个带有一个小营地的可选版本,所以你也可以用它来存储你的东西。在任何情况下,世界空间和所有相关单元格都设置为不重置,因此如果您添加自己的对象,您的容器将是安全的。

安装

通过您选择的mod管理工具安装。我推荐ModOrganizer 2。

如果必须手动安装,只需将相应的文件放入Skyrim数据文件夹即可。

卸载

对于MO2用户,从左侧面板取消修改mod,或者完全删除它。

对于手动用户,只需从\ Data \ Meshes中删除.esp文件和DolKhazun文件夹即可。

兼容性

任何改变与Stone相同的外部区域的mod都是不兼容的。 Sovngarde的中央山丘是一个受欢迎的地方,可以在Sovngarde和Skyrim之间增加门户,所以请确保你没有使用其他类似的东西。

已知问题或错误

加载到洞穴内的豁免将玩家传送到Riverwood的Sleeping Giant Inn。我不知道是什么原因引起的。如果有使用Worlds经验的人知道发生了什么,请给我留言或发表评论。

如果您已完成主要任务并离开Sovngarde,只需通过控制台将爪子添加到您的库存中。帮助“古龙爪”

如果您发现任何严重的故障,您肯定与此mod有关,请在帖子部分告诉我,以便我可以立即修复它们。

更新日志

版本1.1

清洗。

版本1.0

初始发行。

积分

感谢Michael Kirkbride的灵感和Shor之子Shor的文本:

www#imperial-library#info/content/shor-son-shor-full

michaelkirkbride#tumblr#com/

感谢Oaristys的定制杂乱资产:

www#nexusmods#com/skyrim/mods/16525/

权限

一般来说,如果您希望将此mod包含在任何类型的编译中,请咨询许可。如果您想进行任何编辑,兼容性补丁,可选版本,转换等,请与我联系,我们会解决一些问题。获得许可后,请务必链接回此页面。

我的其他修改

Dol Khazun - Mountain Stronghold

——————————————————————————————————————————————————————————————

Nordic Lore Integration - The Stone of Snow-Throat

Description

The Stone of Snow-Throat is a large cavern located below the Throat of the World. A place of Nordic legend, the Stone was once an entryway for Shor to travel between Nirn and Sovngarde. 

The cavern doesn't have much in the way of amenities or storage, but it is special for something more: it contains a portal to Sovngarde. To prevent game-breaking, the cavern is only accessible after you visit Sovngarde the standard way: on the central hill, stuck in the word wall, you will find an ancient dragon claw that will open the way for you when you return to the waking world. You will probably want to finish your business in Sovngarde before entering the portal. Additionally, there is a reward for you for beating the World-Eater: Shor will give you a useful blessing when you read the tablet at the top of the central pillar. Finally, there is a copy of Shor, Son of Shor next to the entrance of the cave for your collection. 

The Stone of Snow-Throat was conceived out of a frustration with Bethesda's incapability to implement their own lore properly. TES V left the Nordic culture we knew from Morrowind in absolute shambles: in particular, the Nordic pantheon. The Stone of Snow-Throat is my attempt to rectify a little bit of this. The stone of Skyrim's tower may not canonically be a cave, so this is just my interpretation of MK's words on the topic.

Regardless of canonicity, care has been taken to remain as lore-friendly as possible. Every placed object has a story or purpose for being. I aim to deliver a seamless experience with all my mods, so I hope that translates into your gameplay. 

Technical Details and Future Updates

The Stone is a duplicate of the Shadowgreen Cavern world that has been completely taken apart, pieced together, and overhauled. There should be no issues with LODs as the cavern isn't that huge, but let me know if anything comes up. 

Lighting is quite bright inside the cave; this is a consequence of the lighting template in use. If it's too much for you, feel free to head into the CK yourself and make your own lighting template. It's a matter of 5 minutes. 

As for the future: the cavern is quite inhospitable and unsuitable for use as a player home due its lack of amenities. I might create an optional version with a little camp or something in there so you can also use it to store your stuff. In any case, the world and all related cells are set to not reset so if you add in your own objects your containers will be safe. 

Installation

Install via your mod management tool of choice. I recommend ModOrganizer 2.

If you must install manually, simply drop the appropriate files into your Skyrim data folder.

Uninstallation

For MO2 users, untick the mod from the left panel, or just remove it altogether.

For manual users, simply delete the .esp file and the DolKhazun folder from \Data\Meshes.

Compatibility

Any mod that alters the same exterior areas as the Stone will be incompatible. The central hill in Sovngarde is a popular place for mods that add portals between Sovngarde and Skyrim, so make sure you're not using other mods that do the same thing.

Known Issues or Bugs

Loading into a save made inside the cavern teleports the player to the Sleeping Giant Inn in Riverwood. I have no idea what causes this. If anyone with experience using Worlds knows what's up, please message me or drop a comment.

If you already finished the main quest and left Sovngarde, just add the claw to your inventory via the console. help "ancient dragon claw"

If you find any serious glitches you're sure are related to this mod, let me know in the posts section so I can fix them straight away.

Changelog

Version 1.1

Cleaned.

Version 1.0

Initial Release.

Credits

Thanks to Michael Kirkbride for the inspiration and the text of Shor, Son of Shor:

www#imperial-library#info/content/shor-son-shor-full

michaelkirkbride#tumblr#com/

Thanks to Oaristys for their custom clutter assets:

www#nexusmods#com/skyrim/mods/16525/

Permissions

Generally speaking, if you wish to include this mod in any kind of compilation, please ask permission. If you want to make any edits, compatibility patches, optional versions, conversions etc. contact me and we'll sort something out. Once permission is granted please make sure to link back to this page.

My Other Mods

Dol Khazun - Mountain Stronghold

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