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上古卷轴5:重置版MOD dudestia multi marriage port to SSE

上古卷轴5:重置版MOD dudestia multi marriage port to SSE

发布用户:bity_1700368256发布类型:转载

原创作者:mlbrad aka rogue所在平台:互联网

发布日期:2023-06-05 11:21:54更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:266

快捷访问:查找资源

MOD介绍:

婚礼任务工作只是有潜在的配偶作为跟随者离开寺庙婚礼设置等到早上然后回到你的配偶又称随从,它应该正常工作,对不起,但我不知道如何使用ck尚未如何制作mods,我计划在将来改变它,但是现在我将坚持移植几个拥有开放许可的mod。我正在考虑上传一个预制的自动变种包但我不知道它是否在我的权利范围内,所以我也有lootification,skyprock统一管理器和双护套redux准备移植和上传,但目前不会这样做我没有得到作者的许可,也不知道作者是否仍然活跃。

我还计划为MO2做一个改装指南,因为我已经找出导致黑脸虫的原因以及如何让天际运行相当稳定,但是我要等到我弄清楚是什么导致了ivtstead外面和附近某些地方附近的ctds赫尔根,否则一切都很稳定,看起来不错。请注意,我只支持MO2,因为它更容易解决问题并纠正它们。

查看此链接以获取mod www#nexusmods#com/skyrim/mods/9378的说明

和其他mod的链接www#nexusmods#com/skyrim/mods/11662

来自原始mod描述的那些拒绝使用链接的人

男人......多年来一直没有去过这个网站。不幸的是,这不是一次更新,只是对任何想要的人的盲目许可

重用/移植我的mods,继续,不需要像我一样征求我的许可

我忙于处理日常工作和一个5岁的儿子:)。

请注意,您仍然无法将我的mod用于商业目的。

再见再见。

================================================== ==========================

要求:

我目前所有的更新版本都是以skyrim steam版本开发的

(目前1#8#151.07)与DawnGuard和Hearthfire DLC。对于这个mod,

我在CK中删除了对Hearthfire的依赖,但不确定是否

适用于尚未购买Hearthfire的游戏。版本1.21Beta

需要DawnGuard。

如果你想让配偶(或其他NPC)开店或做饭,你可以试试我的新mod。

NPC活动安排程序

kyrim#nexusmods#com/mods/28103

改变NPC衣服

新装备改变者

kyrim#nexusmods#com/mods/11662/

其他小型mods:

真正的皇帝长袍

kyrim#nexusmods#com/mods/28461/

==============================版本1#2#0 Beta更新注意============= ==========

新功能:

把配偶变成吸血鬼(假装版)

如果你从Serana或她的父亲那里获得了Vampire Lord的能力,你可以

通过与他们交谈,将你的配偶变成吸血鬼。治愈你的吸血鬼

配偶,你需要先治好自己,然后和他们谈谈

你的库存中至少有1个黑色灵魂宝石。

吸血鬼配偶和正常配偶之间的差异

吸血鬼配偶有典型的红眼睛,会感谢你转过身来

吸血鬼。最显着的区别是,吸血鬼配偶有一个

不同的日常路由集。他们会在白天试着睡觉

并在晚上变得活跃。请尽量找到一个足够的地方

他们的棺材......比如吸血鬼城堡。此刻没什么特别的

吸血鬼配偶加入了咒语或异能,因为我没有计划

至少暂时触摸从动件。

安装:

标准NMM升级,或先卸载旧版本然后安装新版本。

新用户说明:

不幸的是,1.0及以上版本大多是菜单驱动的,原因很多......所以基本上你会处理菜单选项。

这里假设你已经正确安装,你应该能够看到一个mod

进入游戏后,在左上角开始注意。

第一步是去riften,mara寺庙。你应该能够看到

Dudestia神社就在主桌旁边。你也会发现

桌上有两本法术书。如果你找不到它们,那就意味着一些

其他mod修改了mara temple环境,要么卸载

该mod并重试,或卸载此mod。

Dudestia靖国神社负责从香草婚姻制度到香港婚姻制度的数据迁移

多重婚姻制度。一旦你与香草系统结婚,

你可以使用神社将你的香草配偶移到其中一个

多个婚姻槽。你也可以使用。重置vanilla任务

靖国神社让你可以举办另一场婚礼。靖国神社也提供

多重婚姻制度的能力信息,即多少

插槽已被占用。

重定位运算符法术用于重新定位配偶。每个配偶都有一个独特的标记,用于

定义他们的生活地点。施法后,会弹出一个菜单

最后问你想让他们住哪些配偶

你站着。一旦被选中,配偶将被传送给您

并开始在那里生活。

NPC操作员法术是个人的主要控制法术。把它投射到一个npc,一个弹出菜单会让

您可以选择以下功能之一:

1.潜在的结婚:向全国人大添加香草婚姻任务所需的派系。

2.结婚:直接将NPC分配到多个婚姻位置之一。

3.离婚:从多重婚姻制度中删除NPC。

4.库存:打开NPC的库存。如果你给NPC提供武器和装甲

由多重婚姻制度维持,NPC将装备

他们。 mod系统应该能够保持这些物品的全部装备

时间(在NPC或小区时重新启动的小时间延迟

重新加载)。

版本1.2添加:

如果你是吸血鬼领主,你可以通过对话将你的配偶变成吸血鬼。如果你自己治愈了

之后,你可以通过带来一个充满黑色灵魂宝石来治愈你的配偶

与他们交谈。

如果您在获得神龛和法术时遇到问题,因为其他模式会改变玛拉神庙,请尝试以下方法:

1.按〜进入命令控制台

2.键入:帮助“神殿的Dudestia”,找到神社的项目ID,在我的例子中,id是0B0012c5

3.输入:player.placeatme 0B0012c5 1,神殿应该出现在你旁边(记得更换项目ID)。

4.键入:帮助“NPC操作员”和“重定位操作员”获取两个拼写的项目ID,

5.键入:player.additem([item id],1)获取咒语

================版本1#1#0更新说明(过去,现在和将来)=================

对所有对此mod感兴趣的朋友:

我离开天际已经很久了。在这半年里,Dawnguard

和Hearthfire被释放了,我收到了不少消息

关于这个mod的更新。向发给我的人道歉

消息但从未收到我的回复。

说实话,我有点惊讶,没有人继续开发这个mod,或者提供了mod

具有类似功能,因为所有脚本都是一起发布的

用v1#0#0。我想具有良好脚本技能的人主要是为了

开发大型DLC。嗯......我无权判断......

继续。这是版本1.0的Hearthfire修复程序。不幸的是我没有

意图修复0.9任务版本,因为这个版本是

由DLC搞砸了,需要很长时间才能解决,即使我

现在解决它,在新的DLC之后它很可能再次陷入困境。

我只在2天前购买了DLC并完成了新的任务链接

昨天。还没有收养任何孩子,只有一个小房子

建成。所以这个修复是一种临时解决方案。请留言

如果你仍然发现它有缺陷。

关于这个mod的未来:

我想很多人会问我这个mod的计划。目前我不这样做

有一个明确的答案。我这次回来的原因很简单

因为我离开后收到很多消息要求我修理它

特别是在烈酒之后。现在我正在休假一个月,所以我

决定看看这个游戏中的新内容以及这个mod会发生什么。

生活对我来说仍然很忙,我没有精力或时间去度过

由于老龄化和养育子女的问题,晚上再进行改装。所以基本计划

目前只要保持当前版本兼容

如果我能找到一些时间,可以尝试添加一些小东西

(不要太过希望:))。

关于Serana

看起来很多人都想和Serana结婚。但是Serana有一个独特的事实

声音类型使一般的婚姻制度难以包括在内

没有改变她的声音或使她静音。我当然可以这样做,但她

将不再是Serana,基本上失去了所有的意义

娶她另一个问题是香草婚姻制度

天际是荒谬的,根本不适合塞拉纳。所以我不会

包括Serana在当前系统中,但会尝试找到更好的

她的解决方案(再也没有任何承诺)。

安装:

卸载0.93或1.0并在NMM中安装1.1。这将删除0.93提供的所有相关任务。

用法:

在主桌旁边的riften的玛拉神庙中找到dudestia的神殿

你结婚的地方,桌子上有两本法术书。使用神社

和法术来控制。

=================================旧信息=============== ========================

所以这个mod有点走到了尽头。我不确定我是否会回来

skyrim modding在未来(支持一个家庭很难...),但如果我

可以找到额外的时间,我可能会在发布后再次见到你们

DLC。正如所承诺的,我发布了这个mod的所有源代码,你就是

欢迎您做任何你想要的修改并分发它。

=============== !!版本1#0#0(在安装之前阅读此内容)===================== =

我最后花了两天时间来实现这个版本。

那么版本1#0#0中的新功能。好吧,总之,一切。这个版本

是“如果我能再做一次,它应该是什么”的版本。一世

从头开始实现一切,所以现在系统是完全的

由我自己的脚本驱动。这意味着现在您不必担心

与其他mods冲突(多个粉丝,其他婚姻模式等)。

这个mod对其他mod的唯一修改就是它需要

如果你愿意,可以重置关系婚姻任务和婚礼任务

有另一场婚礼(但没有必要,其他婚姻模式可能会重置它

无论如何,你可以像往常一样直接指派配偶)。

在功能方面,这个版本提供了100个配偶插槽

衣服保养系统。此外,每个配偶都有个人住所

标记,所以如果你有10个mod房子,你可以分配10个配偶

每个房子。还提供即时婚姻和离婚。顺便说说,

1#0#0应该能够与以前的版本一起运行,所以在

原则你有150个插槽。

这个版本是菜单驱动的,因为这是我在两天内完成它的唯一方法。还因为

对于那些学习skyrim脚本的人来说更清楚。我有

已将源代码放入发行包中,如果您有兴趣,

在CK中检查它们。大多数功能都是由

DudestiaMultiMarriages任务,如果你搜索“Dudestia”,你

将在此mod中找到大部分实现。

如何使用它:

没有必要卸载以前的版本,因为这个版本是

本质上是一个完整的新mod。安装完毕后,请前往riften的寺庙

玛拉,在桌子上找到Dudestia神社和两本法术书。一切

功能由神社和法术提供。最初全部

由这个mod控制的配偶在他们的家中定义了他们的家

玛拉,我建议你使用重定位操作符拼写

首先重新定义家庭。 1#0#0中的外壳机制是不同的

从以前的版本。而不是要求配偶搬到特定的房子,

在这个版本中,你需要为每个配偶定义房子。为此,

去你希望配偶入住的房屋,搬迁

操作符拼写,会弹出一个菜单让你选择你的配偶

希望他们搬进这所房子。一旦你选择了配偶,他/她就会

被传送到房子并住在那里。

1#0#0提供的内容:

配有衣服维护系统的100个配偶位置。每个配偶都有

个别特殊的房子标记,所以如果你有100个mod房子,你可以

为每个房子分配1个配偶。

通过拼写也可以直接结婚和离婚。

1#0#0没有提供:

0#9#3规定的高优先级住房

以前版本中的任务

配偶店和金钱收入

已知问题:

如果插槽为空,则名称面板将显示先前分配给此插槽的npc名称,而不是空插槽。

因此,如果此版本中没有严重错误,我想是时候说了

真正的再见,至少目前如此。将此版本视为告别

礼品。

Dudestia

2012年5月5日

更多约1#0#0

1#0#0是Mod开发人员所称的“核心系统”。它提供了所有的

Mod需要的核心功能。通常,开发人员将替换

具有一系列任务的菜单接口,并在下列情况下调用核心函数:

是合适的。不幸的是,我没有时间去完成任务,所以我

使用最简单的菜单界面。对于编写脚本的学习者来说,

实际上是一个更好的例子,因为每件事都被简化为

最简单的形式。当然,对于普通的游戏玩家来说,这并不好玩。

足够的但1#0#0绝不意味着单独使用。相反,我建议

玩家可以使用它作为其他婚姻的后台支持系统。

MODS,例如婚姻模式-在蒸汽车间举行,

或者0#9#3这个模块,因为1#0#0应该没有任何冲突

和他们在一起。但最终还是由你来选择。

========================================================================================

这实际上是我的第一个模块(不仅是Skyrim^_^;)。当然,作为一个

在现实生活中,我并不觉得很难理解

脚本语言并实现它。但是,由于我很匆忙地做了这件事,

很多小东西都落在后面了。如果你问我会改变什么

可以再做一次,以下是给想要的人的几个建议

进一步发展模式。

1.当前的多重婚姻功能是在原始脚本的基础上实现的,这使得mod

很容易与更改相同脚本的其他MOD冲突。更好

解决办法将是寻找新的配偶/住房别名,以及

把关系中的爱情别名-MarriageFin-传递给新的

婚后的多重婚姻追求。在这种情况下不会有

剧本冲突。

2.使用数组而不是多次复制代码,尽管在我获得模板后复制并不是那么糟糕:)。

再见,玩得开心

杜德斯蒂亚

0#9#3最后更新

什么是新的:

服装维护者补充道。现在你的配偶应该穿上你给他们的衣服。

死去的配偶清理干净。如果配偶一方死亡,他/她的婚姻和住房空间将被允许为新配偶。

本部门的职能:

1.多重欢乐:一旦完成了Dudestia的一系列探索,

你可以有多种婚姻,或者遵循传统的方式。

护身符,求婚,婚礼,等几个小时,向另一个人求婚

),或者用马拉的弓/法术使NPC成为

你的配偶。

Dudestia提供相关服务,即将你的婚姻状态重置为单身(以防某件事在Mod出错),

毒药使全国人大的地位重新确定为可结婚,

还有玛拉的弓/咒语。

2.配偶换衣者和配偶:一旦结婚,你就可以换衣服了。

配偶的服装通过对话,服装维护系统应该是

能让他们穿着衣服和武器。

3.配偶住所:你可以要求配偶住在你的房子和派别总部。带着

“标记特殊的房子”,你可以定义你自己的特别的房子。

让你的配偶搬进来。

4.强制住房:“强制住房”咒语迫使npc在有标记的特殊房屋中移动。

通过你的呼喊,直到你对他们施下“释放力外壳”咒语。这,这个,那,那个

全国人民代表大会没有必要成为你的配偶。

控制台欺骗

蝙蝠完成任务完成此模块中的所有任务,先在蓝色格子外找到Dudestia,然后

在控制台中输入此命令,然后与dudestia交谈以获得部队

玛拉咒语和其他东西。

蝙蝠通婚明确你的婚姻状态是单身,你也可以这样做,与杜德斯蒂亚一旦完成任务。

蝙蝠吸气材料获取弓任务所需的所有材料

蝙蝠结婚让NPC结婚,记得先选择NPC,然后输入这个命令,效果和“诱惑的秘密诗意”一样。

----------------------------------------------------------------------------------------------------------------------------------

我是新手,不能保证我的模块是100%安全的,并且

这个模块还在测试中,所以请随时备份你的东西。

这个模式允许玩家和多达50个NPC结婚,都有婚礼现场,

允许所有配偶从一所房子搬到另一所房子。玩家也可以

通过给配偶换衣服

武器/盔甲通过对话。从0#9#3开始,配偶可以住在玩家定义的房子里。

副产品和其他MODS:

全国人大服装更新换代

:/Skyrim#Nexusmods#com/下载/file.php?id=11662

SM孤独

:/Skyrim#Nexusmods#com/下载/file.php?id=12189

友好提醒:

这感觉很奇怪:),但我想提醒你,在任何计划之前

请确认本署的所有功能及项目。

工作正常。我知道你们很多人都会喜欢这些任务

但由于各种原因(补丁、其他MODS等),其项目和功能。

可能不能正常工作,在这种情况下,我认为这是不值得的

足够你的支持了,我更希望你给我一份错误报告。

由于有几件事情正在测试,并且忙于在现实生活中工作,

更新将比以前慢一点,我希望能提供一些新的东西。

每1或2周一次。

-------------------------------------------------

对于那些懒得执行任务的人

现在,您可以在可选文件中使用Completequestsbat文件来完成。

在这个Mod的所有任务中,你仍然需要和Dudestia谈谈

“玛拉的力量”咒语。

改为0#9#3用户

你知道在哪里能找到我:)

这次只有一次,“新家!”

这个版本整合了多种婚姻和配偶住房。

------------------------------------------------

改为0#9#2用户

这个模块现在完全由任务驱动,即所有在

Mod将通过任务提交给您。所以为什么不参加比赛呢?

看看有什么改变了。首先,你应该得到一个神秘的

快递员的信。如果你没见过他,试着进去

走出一所房子,或者搬到另一个城市。如果你还看不到他,试试

旁路版本,它应该尽快自动启动任务。

你进入游戏。如果不是的话,跟这个Mod说再见,玩得开心点。

其他人,婚姻只是你太空之旅中的一次小冒险,

对吗?

你应该能够完成三项新任务,并收到一些物品。如果您在完成任务或使用

项目,请留言。

如果你想在完成任务之前看到这些变化,去阅读下面的更新说明,但是为什么会破坏乐趣呢?

对于一些从未见过快递员的用户,只需测试是否安装了MOD,请转到控制台(.)并键入:

帮助“神秘信件”4

如果游戏找不到这封信,Mod就没有被正确安装。

如果游戏可以找到信,但你还没有看到信使,其他一些Mod已经修改了脚本。

如果你在寻找渴望爱情的任务时有问题,请去安慰并键入

花期

这将列出这个任务的所有阶段,1表示完成,0表示尚未完成。

查找带有0的第一个选项,例如,第20阶段,然后键入

Dudestiamodstofduction 20

这会让你通过那个阶段的。

您也可以使用“帮助dudestia”来检查模块中其他任务的id,如果您有问题,可以跳过各个阶段。

我刚用原始游戏做了一个干净的测试

Mod似乎运转良好。所以如果你有问题嫁给多人

配偶,可能是其他方式的冲突,可能是一些

与RelationMarriageFIN脚本相关的新NPC MODS。

-----------------------------------------------------------------------------------------------------------------------------------

所需经费:

此模块需要官方补丁1.4中的update.esm。

已知的模式冲突

1.丽娜公司

:/Skyrim#Nexusmods#com/下载/file.php?id=9071

问题:有问题解雇跟随者。

2.婚姻模式

:/steamCommunity.com/sharedfiles/fileDetails/?id=11579

两个MOD目前修改现有的婚姻寻求脚本,所以我很确定有冲突。

3.配偶可以在任何地方居住

:/Skyrim#Nexusmods#com/下载/file.php?id=11370

------------------------------------------------------------------------------------------------------------------------------------

安装:

只要通过NMM安装,

如果您没有使用任何可以自动加载

插件,额外的压缩文件,并将所有东西复制到\data(不要修改)

),打开Skyrim发射器,选择数据文件,并加载

倍增(尤指)以下是如何启用插件的教程

www#youtube#com/watch?v=YatCiPBp1-A

如果您已经安装了旧版本,请先卸载它,然后再安装新版本。

对于NMM,它意味着禁用旧版本并激活新版本。

**************************************

如何使用:

0#9#2:

玩游戏

**********************************************************************************************************

更新注0#9#2(扰流板Alert!!))

*剧透者警报*

一个更新的笔记将在游戏中交给你,所以这里只是一个追赶。

你应该收到一封来自信使的信,这封信开始了“关系大师”的最初探索,

然后是“爱的绝望”,最后是“嫁给我!”

详细的任务线(使用日志目标系统查看任务的目标标记):

人际关系大师:你收到一封神秘的信,请你看看

为了你的婚姻。他在蓝宫庭院

孩子。通过交谈,他同意帮助你,但要求你找到他

先偷毒(不确定狗龙的转化是否起作用)

完美地,如果你发现任何错误,请留下评论)。开始探索

“渴望爱”

渴望爱:

再和Dudestia谈谈,他提到这种毒药是用来引诱人的。

渴望爱情的人可能是小偷。你应该先去

蓝色宫殿(独处),然后是芭蕾(惠特伦),然后是哈格(Hag‘s)

治愈(Markarth),最后是Haelga的地堡(Riften)的暗示。

使用您的目标跟踪系统的项目。一旦你得到了

奇怪的空瓶子,把它还给Dudestia。然后你可以问他

毒物的细节,他会向你解释,然后开始

给你毒药。

嫁给我!嫁给我!嫁给我吧!

在第二次探索之后,和Dudestia谈谈,并抱怨仍然无法

嫁给别人。他会要求你为他准备一份材料清单

交换帮助。一旦你有了所有的东西,再和他谈谈,他

会把玛拉的弓给你。你现在可以抱怨弓有时

杀了全国人大,他就会给你法术:玛拉的力量。

在完成这些任务后,您应该收到以下内容:

诱惑的秘密毒药:用来为婚姻添加必要的派系

Mara的弓:如果你的神枪手技能是

太高,弓可能杀了全国人大,试着用铁箭,不要偷偷摸摸,

不要使用弓的全部力量。

玛拉的法术力(只在测试版):教你玛拉的法术力量,玛拉弓的另一种方式。

更新注释092:列出模块的更新。

如果你发现你的婚姻有什么奇怪的地方(不能求婚等),就去

Dudestia在游戏中重置你的婚姻,或者使用弓箭咒语。

*Spoiler完全**

控制台命令:忘记控制台,在这个mod中实现的所有内容将

通过任务呈现给你。如果你对控制台很着迷

命令,好消息是蝙蝠的妻子,蝙蝠的通婚仍然有效,但是

这有什么好玩的?

**********************************************************************************************************

旧料

---------------------------------------------------------------------------------------------------------

对0#9#1用户:

该文件现在被分成两个版本,默认的优先级版本使

你的配偶的行为是在游戏中预先定义的,意思是如果配偶双方

以更高的优先级寻求,所提供的ai包

这一追求将击败配偶AI,使他们不再呆在你的身边。

房屋

高优先级版本将允许配偶呆在家里,AI覆盖几乎所有其他人工智能包,让他们呆在您的家中。

房屋但是这将阻止他们跟随您作为跟随者,因为

跟随者追求的优先级相对较低。

目前,更换配偶的服装功能是非常基本的,甚至没有检查。

不同的物品。所以请不要给你的配偶任何东西,除了

盔甲和武器。

如何使用:

0#9#1及更高版本:

1.如果你仍然单身,4-5小时后,就像往常一样去结婚。

(当然,游戏时间),游戏会注意到你

再结婚。记得让你的配偶搬家。应付房屋

空间,独处的最大允许NPC为50,所有人为10。

其他

2.如果您已经结婚,请转到控制台并键入“BAT清除婚姻”,这将清除您当前的婚姻状况(即您

目前的妻子将离开你和你的房子,请看3的修复)和

重置任务,从购买玛拉的护身符开始。第二

结婚后,你不必再买护身符了,只要戴上

老的和另一个漂亮的打个招呼。

3.如果你想嫁给一个还没有结婚的全国人民代表大会(或者已经结婚了)

你只因为某些原因而离开,例如你使用了“蝙蝠通婚”,以及

不显示我的兴趣对话),去控制台,选择NPC

(用鼠标左键单击npc,您应该会看到id。

(出现)并键入“蝙蝠妻子”,这将添加必要的派系到

全国人民代表大会和允许结婚。你还是不能嫁给一些特别的

NPC。

4.一旦你结婚了,你可以通过给出的对话改变你配偶的服装(见图),这将打开配偶的衣服。

清单,并允许您给她的项目(就像跟随者)。

根据功能描述,配偶将佩戴该物品。

除非你把它从她的存货里拿回来,但我还没测试过

还没有。(装备仍可由其他人工智能包或

任务)。

*************************************

欺骗:

所有这些作弊者(直接指派的人除外)都会被加进去。

(下一个版本)是在0#9#2中作为任务组件实现的,所以请忘记

它。

有时婚礼让人精疲力竭,尤其是当你有50个婚礼的时候。这里有个骗子。打开控制台,选择目标(单击

(npc,您应该看到id出现),键入“ssq 21382”,然后键入

“For grafinto别名LoveInterestXXX”,XXX是从1000到050。使用

就像你可以把你的配偶分配到一所房子里一样,只要“SSQ 21382”和

“用于谷物名称SolitudeHouse XXX”,您可以替换房屋名称和

一个人的身份证。您可以通过以下方法检查所有可用的插槽:

“展示会21382”。

使用这种方式,您可能会重写一些特殊的NPC的行为,即Astrid,并让他们呆在您的房子。

有些方言选项还需要测试,所以如果你发现任何错误,或者根本无法运行它,请留下评论。

----------------------------------------------------------------------------------------------------------------------------------

已知问题:

1.如果你没有在婚礼后邀请你的第一任配偶到你的房子,它

将防止“分配到LoveInterest000”对话事件,以及

Mod将不能正常工作。我将在下一个版本中修复这个问题,但在

在此期间,试着让他们在婚礼一开始就搬房子。

完成了。如果mod正在工作,您应该会看到一个弹出式窗口“Assignto”。

每次都有“爱的乐趣”对话框。(修正0#9#1)

2.一些拥有任务的NPC会留在他们的任务地点而不是你

即使你结婚并要求搬家。这是为了保护

任务线。将看到如何在未来调整这一点。(半固定)

0#9#1)

3.让配偶呆在自己家里的部分还没有改变,所以现在总是让他们和你住在一起。

4.如果全国人民代表大会嫁给了你,但被解除了婚姻(例如,使用

),你可能不能再和他/她结婚了,这个

将在下一次更新中修复。(固定0#9#1)

5如果你还戴着玛拉的项链,结婚的对白还会弹出(固定的0#9#1)

6.一些NPC缺少商店选项和膳食选项。

7.(感谢UNSF 0)当我试图通过现在给她设备时

对话选项。在拥抱动画之后,艾拉跪了下来,好像她是。

退出惠普,但永远不会恢复和不能互动。压制ESC

在选择“你喜欢吗?”选项似乎可以防止

(错误确认,将检查其他NPC是否也会发生这种情况)。

或者只是艾拉,艾拉很特别,你知道的)

8.(再次感谢UNSF 0)如果你像他们一样和你一起生活,随从就不会跟着你。

(修正了默认的优先级版本)。

9.如果你给我们的配偶一件既不是武器也不是盔甲的物品,例如

药水,他们会没完没了地喝下去,这会在下一次被修复。

更新(修正0#9#2)。

10.(感谢OnyxNightBlack0)一些NPC在提议时缺少声音(修正了0#9#2β)

-----------------------------------------------------------------------------------------------------------------------------

用户发现了记录中的错误:

谢谢你们!你的支持是让我继续努力的最重要的事情。

Dropastone 0

我想我找到了一个窃听器。我有点疯了,嫁给了所有的帅哥,

就一点点。所以我告诉他们两个人我想搬到另一个

回家。他们进行了适当的对话,但他们只是站在那里。我.

出去等了24小时,回到屋里,他们还在

站在同一个地方什么都不做。所以我告诉他们我想搬家

现在他们又恢复正常了。

------------------------------------------------------------------------------------------------------------------------------------

开发商的说明

3-10-2012

下一次更新将是一个整合多个婚姻、多个婚姻的大型更新。

随从,搬到任何地方,一起离婚。但当我工作的时候

仅凭一己之力,实现就需要一段时间。

2-22-2012

如果你还记得玛拉的弓所需的材料清单

材料实际上是一个代达里切的弓,有着一颗戴德拉的心。原因

我不确定玛拉会不会支持一夫多妻制。所以那孩子

Dudestia可能只是对你撒谎,力可能来自于Oblivion:)

2-20-2012

我开始觉得我应该把单身婚姻作为一种选择,

让玩家任意选择。有趣的是这个模特儿

这是我在现实生活中强烈反对的。将来我可能会使用

想表达我对此的看法。

2-16-2012

为了记录在案,我正在研究执行任务对话驱动系统。

这个模块中的所有功能,这意味着在将来你不会

需要任何控制台命令来重置你的婚姻等等。

2-15-2012

换装系统终于完成了!我一直都这么想,我猜你们也是。

目前新的对话没有声音(我甚至没有

,但我添加了一个拥抱动画,显示你的配偶有多爱

你的天赋:)

所以让我们换一下配偶的衣服,然后开派对吧!

------------------------------------------------------------------------------------------------------------------------------------

2-14-2012年(情人节快乐,不适合多种婚姻)

看上去像Mod的基本功能正在工作,但仍然有一对

虫子。我将继续研究这个模块,并可能将其扩展到

更好的追求,例如增加一个选项,让你在没有婚礼的情况下结婚

(老实说,我对婚礼越来越生气了

重复调试)。

————————————————————————————————————————————————————————————

to make the marriage quest work simply have potential spouse as a follower leave temple after wedding is set up wait till morning then go back in with your spouse aka follower and it should work correctly, sorry but i do not know how to use ck yet or how to make mods, i plan on changing this in the future but for now i shall stick to porting the few mods that have open permission to do so. i am considering uploading a premade automatic variants package but i do not know if it is within my rights to so i also have lootification, skyprock unified manager, and dual sheath redux ready to be ported and uploaded but will not do so at this time as i do not have the authors permission, nor do i know if the authors are even still active.

i also plan on doing a modding guide for MO2 as i have figured out what causes the black face bug and how to get skyrim running fairly stable, but i am holding off till i figure out what is causing ctds outside ivarstead and near some places close to helgen, otherwise all else is stable and looks good. please note that i only support MO2 since it is easier to troubleshoot problems and to correct them. 

check this link for description of mod www#nexusmods#com/skyrim/mods/9378 

and this link for the other mod www#nexusmods#com/skyrim/mods/11662

from original mod description for those who refues to use the links

Man... haven't been visited this site for years. Unfortunately this is not an update, it is just a blind permission to anyone who wants to 

reuse/port my mods, go ahead and don't need to ask my permission, as I 

am busy dealing with daily work and a 5 year old son :).

Note that you still cannot use my mods for business purpose.

Goodbye again.

============================================================================

Requirements:

All my current updating mods are developed under the skyrim steam version 

(currently 1#8#151.07) with DawnGuard and Hearthfire DLC. For this mod, 

I've removed the dependency for Hearthfire in CK but not sure if it 

works for games that hasn't purchased Hearthfire. Version 1.21Beta 

requires DawnGuard.

If you want spouse (or other NPC) to open a shop or cook, you may try my new mod.

NPC Activity Scheduler

kyrim#nexusmods#com/mods/28103

To change NPC clothes

The New Outfit Changer

kyrim#nexusmods#com/mods/11662/

Other small mods:

The True Emperors Robe

kyrim#nexusmods#com/mods/28461/

============================== Version 1#2#0 Beta Update Note=======================

New features:

Turn spouses to vampires (fake version)

If you've gain Vampire Lord ability from Serana or her father, you can 

turn your spouses to a vampire by talk to them. To cure your vampire 

spouses, you will need to cure yourself first, then talk to them with at

least 1 filled black soul gem in your inventory.

Differences between vampire spouses and normal spouses

Vampire spouses have typical red eyes, will thanks you for turning them to 

vampire. The most significant difference is that, vampire spouses have a

different set of daily routing. They will try to sleep during daytime 

and become active at night. Please try to find a place with enough 

coffins for them...such as the vampire castle. At the moment no special 

spell or ability is added for vampire spouse because I have no plan to 

touch the follower part at least for now.

Installation:

Standard NMM upgrade, or uninstall the old version first then install the new version.

Instructions for new users:

Unfortunately version 1.0 and above are mostly menu driven, for so many reasons...so basically you will deal with menu options.

Here assume that you've installed correctly, you should be able to see a mod

start notice at the top left corner when you enter the game.

The first step is go to riften, temple of mara. you should be able to see 

the Shrine of Dudestia right next to the main table. You will also find 

two spell books at the table. If you fail to find them, that means some 

other mod has modified the mara temple environment, either uninstall 

that mod and try again, or uninstall this mod.

The Shrine of Dudestia takes care of data migration from vanilla marriage system to 

multiple marriage system. Once you get marry with the vanilla system, 

you can use the Shrine to move your vanilla spouse to one of the 

multiple marriage slots. You can also reset the vanilla quest using the 

shrine so that you can have another wedding. The Shrine also provides 

the capacity information of the multiple marriage system, i.e. how many 

slots have been occupied.

The Relocation Operator spell is used to relocate spouses. Every spouse has a unique marker which is used to 

define they living locations. After casting the spell, a menu will pop 

up to ask you which spouses you would like them to live around the place

you are standing. Once selected, the spouses will be teleported to you 

and start living there.

The NPC Operator spell is the main control spell for individuals. Cast it to a npc, a pop-up menu will let 

you to choose one of the following functions:

1. Potential Marry: add faction that is required for vanilla marriage quests to the NPC.

2. Marry: Directly assign the NPC to one of the multiple marriage slots.

3. Divorce: Remove the NPC from the multiple marriage system.

4. Inventory: Open NPC's inventory. If you give weapons and armors to NPC 

that is maintained by the multiple marriage system, the NPC will equip 

them. The mod system should be able to keep these items equipped all the

time (small time delay to regear up when the NPC or the cell is 

reloaded).

Version1.2 added:

You can turn your spouses to vampires via dialogue if you are a vampire lord. If you cure yourself 

after, you can cure your spouses by bring a filled black soul gem and 

talk to them.

If you have problem getting the shrine and the spells because other mods change the temple of mara, try the following method:

1. press ~ to enter the command console

2. type: help "Shrine of Dudestia", find the item id of the shrine, in my example, the id is 0B0012c5

3. type: player.placeatme 0B0012c5 1, the shrine should show up next to you (remember to replace the item id).

4. type: help "NPC Operator" and "Relocation Operator" to get the item ids of two spell tomes,

5. type: player.additem([item id], 1) to get the spell tomes 

================ Version 1#1#0 Update Note (Past, Present and Future) =================

To all friends who are still interested in this mod:

It has been a long time since I left Skyrim. In this half year, Dawnguard 

and Hearthfire were released, and I have received quite a few messages 

regarding the update of this mod. Apologies to the ones who have sent me

messages but never received my reply.

To be honest, I am a bit surprised that no one continued developing this mod, or provided a mod 

with similar functionality, since all scripts were released together 

with v1#0#0. I guess people with good scripting skills mostly aim to 

develop large DLCs. Well....I have no right to judge...

Move on. This is a Hearthfire fix for version 1.0. Unfortunately I have no 

intention to fix 0.9 quest version, simply because this version is 

messed up by the DLCs and will take very long time to fix, and even if I

fix it now, it is very likely to mess up again after a new DLC.

I only bought the DLCs 2days ago and finish the new quest link 

yesterday. Haven't adopted any child yet, and only a small house is 

built. So this fix is kinda temporary solution. Please leave a message 

if you still find it buggy.

Regarding the future of this mod:

I guess many of you will ask my plan of this mod. At the moment I don't 

have a definitive answer. The reason I return this time is simply 

because I've received many messages urging me to fix it since I left, 

especially after hearthfire. Right now I am on a month of vacation so I 

decide to see what is new in this game and what happens to this mod. 

Life is still busy for me and I don't have the energy or time to spend 

nights on modding any more due to aging and parenting. So the basic plan

for now is to keep the current version compatible for as long as 

possible, and try to add some small stuffs if I can find some time 

(don't get too much hope :)).

Regarding Serana

Looks like many of you want to marry Serana. But the fact that Serana has a unique 

voice type make a generic marriage system difficult to include her 

without changing her voice or mute her. Of course I can do that, but she

will not be Serana anymore and basically lost all the meaning of 

marrying her. Another issue is that the vanilla marriage system of 

skyrim is ridiculously plain and doesn't suit Serana at all. So I won't 

include Serana in the current system, but will try to find a better 

solution for her (which again without any promise).

Installation:

Uninstall 0.93 or 1.0 and install 1.1 in NMM. This will remove all the related quests that provided by 0.93.

Usage:

Find shrine of dudestia in riften's temple of mara, next to the main table 

where you get marry, and two spell books on the table. Use the shrine 

and spells to control.

================================= Old Info =======================================

So this mod kinda comes to the end. I am not sure whether I will return to

skyrim modding in the future (supporting a family is hard...), but if I

can find extra time, I may meet you guys again after the release of 

DLC. As promised, I release all source code for this mod and you are 

welcome to do any modification you want and distribute it.

=============== !!Version 1#0#0 (Read this before you install it) ======================

I end up spent last two days implementing this version.

So what's new in version 1#0#0. Well, in short, everything. This version 

is the version that "if I can do it again, what it should be". I 

implemented everything from scratch, so now the system is completely 

driven by my own scripts. This means now you don't need to worry about 

conflict with other mods (multiple followers, other marriage mods, etc).

The only modification this mod will do to other mod is that it need to 

reset the relationshipmarriage quest and wedding quest if you want to 

have another wedding (but not necessary, other marriage mod may reset it

anyway, and you can always directly assign spouse as usual). 

In terms of functions, this version provides 100 spouse slots, with 

clothes maintaining system. Furthermore, each spouse has individual home

marker, so if you have 10 mod houses, you can assign 10 spouses for 

each house. Instant marriage and divorce are provided also. By the way, 

1#0#0 should be able to run together with previous versions, so in 

principle you have 150 slots.

This version is menu driven, because that is the only way I can complete it in two days. Also because

it is more clear for people who what to learn skyrim scripting. I've 

already put source code in the release pack so if you are interested, 

check them in CK. Most of the functions are controlled by 

DudestiaMultiMarriages quest, and if you do a search of "Dudestia", you 

will find most of the implementation in this mod.

How to use it:

it is not necessary to uninstall previous version, because this version is

essentially a complete new mod. Once install, go to riften's temple of 

mara, find Shrine of Dudestia and two spell book on the desk. All the 

functions are provided by the shrine and the spells. Initially all 

spouses controlled by this mod have their home defined at temple of 

mara, I would suggest you to use the relocation operator spell to 

redefine the home first. The housing mechanism in 1#0#0 is different 

from previous versions. Instead of ask spouse to move to a given house, 

in this version you need to define the house for each spouse. To do so, 

go to the mod house you want spouses to move in, cast the relocation 

operator spell, a menu will popup to let you choose which spouses you 

want them to move in this house. once you choose a spouse, he/she will 

be teleported to the house and live there.

What 1#0#0 provides:

100 slots of spouses with clothes maintaining system. Each spouse has 

individual special house marker, so if you have 100 mod houses, you can 

assign each house with 1 spouse.

Direct marry and divorce is also available by spell.

what 1#0#0 does not provide:

high priority force housing provided in 0#9#3

quests in previous versions

spouse shop and gold earning

Known problem:

If a slot is empty, the name panel will display npc name that previously assigned to this slot, instead of empty slot.

So if there is no serious bug in this version, I guess it is time to say a

real goodbye, at least for now. Consider this version as a farewell 

gift.

Dudestia

2012#5#5

More about 1#0#0

1#0#0 is what a mod developer would call "the core system". It provides all the 

core functions needed in the mod. Normally developer would replace the 

menu interface with a series of quests and call the core functions when 

appropriate. Unfortunately I don't have time to build up the quests so I

use the simplest, menu interface instead. To scripting learners, this 

is actually a better example because everything is reduced to its 

simplest form. Of course to normal game players it is just not fun 

enough. But 1#0#0 never means to be used alone. Instead, I recommend 

player to use it as background supporting system for other marriage 

mods, e.g. Marriage Mod - To Have & To Hold at the steam workshop, 

or 0#9#3 of this mod, since 1#0#0 should have no conflict whatsoever 

with them. But in the end, the choice is up to you.

========================================================================================

This is actually my first mod (not only for skyrim ^_^;). Of course as a 

programmer in real life I didn't find it too difficult to understand the

script language and implement it. However, since I did it in a hurry, a

lot of small things were left behind. If you ask what will I change if I

can do it again, here are couple of suggestions for people who want to 

further develop the mod.

1. the current multiple marriages feature is implemented on top of the original scripts, making the mod 

easily conflict to other mods that change the same scripts. A better 

solution will be make a new quest that holds spouses/housing alias, and 

pass the LoveInterest alias in RelationshipMarriageFIN quest to the new 

multiple marriage quest after the wedding. In this case there will be no

script conflict.

2. use array instead of copy the code multiple times, although copying was not so bad once I got a template :).

Goodbye & have Fun

Dudestia

0#9#3 final update

what's new:

outfit maintainer added. Now your spouses should always put on the dress you give them.

dead spouse clean up. If a spouse die, his/her marriage and housing slots will be cleared for new spouse.

Functions of this mod:

1. Multiple merriages: once complete series of quest given by Dudestia, 

you can have multiple marriages, either follow the traditional way (get 

the amulet, propose, wedding, wait for couple hours, propose to another 

one...), or use the mara's bow/ force of mara spell to make a npc to be 

your spouse.

Dudestia provide associate services, i.e. reset your marriage status to single (in case something in the mod getting wrong), a

poison to reset a NPC's status to be marriable, 

and mara's bow / spell.

2. Spouse Clothes Changer and matainer: once married, you can change 

spouses' dresses via dialogue, the dress maintaining system should be 

able to keep them wear the dress and weapon.

3. Spouse housing: You can ask spouse to live in your houses and faction headquaters. With 

"Mark special house" shout, you can define your own special house 

anywhere and ask your spouses to move in.

4. Force Housing: The "force housing" spell forces NPCs to move in your special house marked 

by your shout, till you cast "release force housing" spell on them. The 

NPC is not necessary to be your spouses.

Console cheat

bat completequestscomplete all quests in this mod, find Dudestia outside blue plalace first and 

type in this command in console, then talk to dudestia to get the force 

of mara spell and other stuffs.

bat clearmarriage clear your marriage status to be single, you can also do this by talking to Dudestia once complete the quests

bat getbowmaterialsget all materials needed for the bow quest

bat marriablemake a npc marriable, remember choose the npc first and enter this command, same effect as "secret poision of seduction"

----------------------------------------------------------------------------------------------------------------------------------

I am new to modding and cannot guarantee that my mod is 100% safe, and 

this mod is still in beta test, so please always backup your stuffs. 

This mod allows player to marry up to 50 npcs, all with wedding scene, 

allows all spouses to move from one house to another. Player can also 

change spouse's outfits by giving them 

weapon/armors via dialogue. Since 0#9#3, spouses can live in player defined house.

BY-Products and other mods:

NPC Clothes Changer and Maintainer

kyrim#nexusmods#com/downloads/file.php?id=11662

SM Solitude

kyrim#nexusmods#com/downloads/file.php?id=12189

Friendly reminder:

It feels strange :), but I would like to remind you that before any plan 

of endorsement, please make sure all the functions and items in this mod

are working correctly. I know quite a lot of you will like the quests 

but due to many reasons (patch, other mods etc) the items and functions 

may not work properly, and in this case I don't think it is worthy 

enough for your endorsement, rather I would like a bug report from you.

As couple of things being testing, and busy working in real life, the 

update will be a bit slower than before, I hope to provide something new

every 1 or 2 weeks.

-------------------------------------------------

To people who are too lazy for the quests

You can now use the completequests bat file in optional files to complete 

all quests in this mod, you will still need to talk to Dudestia to get 

the "Force of Mara" spell.

To 0#9#3 users

You know where to find me:)

Only one quest this time, "New Home!"

This version integrates Multiple Marriages and Spouse Housing.

------------------------------------------------

To 0#9#2 users

This mod is now completely quest driven, i.e. all functions implemented in 

the mod will be presented to you via quests. So why not go in the game 

and see what has been changed. As start, you should receive a mysterious

letter from the courier. If you haven't seen him, try get in and get 

out a house, or move to another city. If you still cannot see him, try 

the bypass version, it should start the quest automatically as soon as 

you enter the game. If not, say good bye to this mod and have fun with 

others, marriage is just a small adventure in your journey of Skyrim, 

right?

You should be able to finish three new quests and receive some items. If you have any problem finishing the quests or using the 

items, please leave a comment.

If you want to see the changes before finishing the quests, go to read the update note below, but why spoil the fun?

For some user that never see the courier, just to test if the mod has been installed, go to console (...) and type in: 

help "mysterious letter" 4

If the game can't find the letter, the mod hasn't been installed correctly.

IF the game can find the letter but you still haven't seen the courier, some other mod has modified the scripts.

If you have problem finding the quest item for desperate of love, go to console and type

showqueststages dudestiamodsecretofseduction

this will list all the stages for this quest, with 1 means complete, 0 means not yet.

find the first one with 0, for example stage 20, and type

setstage dudestiamodsecretofseduction 20

this will get you pass that stage.

you can also use "help dudestia" to check the id of other quests in the mod and jump over stages if you have problem.

I've just done a clean test with the original game and this mod only, the 

mod seems working fine. So if you have problem marry to multiple 

spouses, chances are other mod is conflict to this one, could be some 

new npc mods that associated with RelationMarriageFIN script.

-----------------------------------------------------------------------------------------------------------------------------------

Requirements:

This mod requires the update.esm from official patch 1.4

Known mod conflicts

1. Liina Companion

kyrim#nexusmods#com/downloads/file.php?id=9071

issue: has problem dismiss follower.

2. Marriage Mod WIP

teamcommunity.com/sharedfiles/filedetails/?id=11579

Both mods currently modify the existing marriage quest scripts, so I am pretty sure there is a conflict.

3. Spouses can live everywhere

kyrim#nexusmods#com/downloads/file.php?id=11370

------------------------------------------------------------------------------------------------------------------------------------

Installation:

simply install via NMM,

If you are not using any mod manager that can automatically load the 

plugins, extra the zip file and copy everything to \Data (don't modify 

the directories), open skyrim launcher, choose data files, and load the 

multiplemarriage.esp. Here is an tutorial for how to enable plugin

www#youtube#com/watch?v=YatCiPBp1-A

If you've installed the older version, please uninstall it first before installing the new one. 

For NMM, it means to deactivate the old version and activate the new version.

**************************************

How to use it:

For 0#9#2: 

Play the game

**********************************************************************************************************

Update Note 0#9#2 (Spoiler Alert!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!)

*******Spoiler Alert*******************Spoiler Alert**********************Spoiler Alert*****

An update note will be handed over to you in-game, so here is just a catch up.

You should receive a letter from courier, which starts the initial quest "Master of Relationship", 

Followed by "Desperate for Love", and finish with "Marry Me! Marry Me! Marry Me!!"

Quest lines in details (use the journal objective system to see objective marks for the quest):

Master of Relationship: You receive a mysterious letter and ask you to see 

Dudestia for the help of your marriage. He is at Blue Palace courtyard, a

kid. Through conversations he agree to help you but ask you to find him

stolen poison first (not sure if the transform of dog and dragon work 

perfectly, please leave comments if you find any bug). Start the quest 

"Desperate for Love"

Desperate for Love:

Talk to Dudestia again and he mentions that the poison is used to seduce people, someone 

that is desperate for love may be the thief. You should go to firstly 

Blue Palace (Solitude), then Bannered Mare (Whiterun), then The Hag's 

Cure (Markarth), and finally Haelga's bunkhouse (Riften) for the hints. 

use your objective tracking system for the items. once you get the 

strange empty bottle, return it to Dudestia. You can then ask him about 

the detail of the poison, and he will explain to you, and start 

providing you the poison.

Marry me! Marry me! Marry Me!!:

After the second quest, talk to Dudestia and complain about still unable to 

marry people. He will ask you to get a list of materials for him in 

exchange for help. Once you have all the items, talk to him again and he

will give you Mara's bow. You can now complain that the bow sometimes 

kill the npc, and he will give you the spelltome: Force of Mara. 

After these quests, you should receive the following items:

Secret Poison of Seduction: use to add necessary factions for marriage

Mara's Bow: Force assigning NPC to be your spouse, If your marksman skill is 

too high, the bow may kill the NPC, try use iron arrow, and no sneak, 

don't use full power of the bow.

Spelltome Force of Mara (in beta version only): teach you the spell Force of Mara, an alternative way for Mara's Bow.

A update note 092: list the update of the mod.

If you find anything strange with your marriage (cannot propose etc) go to

Dudestia in-game to reset your marriage, or use the bow\spell.

***************************************************Spoiler Complete**************************************************

console commands: forget the console, everything implemented in this mod will 

be presented to you by the quests. If you are crazy about console 

commands, good news is the bat wife, bat clearmarriage still works, but 

what's the fun of that??

**********************************************************************************************************

Old Stuffs

---------------------------------------------------------------------------------------------------------

To 0#9#1 users:

The file is now split into two versions, the default priority version make 

your spouse behaves as it was predefined in game, which means if spouses

have quest that with higher priority, the ai package that provided by 

this quest will overwite the spouse AI and make them not staying at your

house. 

The high priority version will let the spouse stay at home AI overwrite almost all other AI packs to make them stay in your 

house. But this will prevent them to follow you as follower, since the 

follower quest has a relatively low priority.

at the moment the changing spouse outfits function is very basic and don't even have check

for different items. so please don't give your spouse anything except 

armor and weapon. 

How to use it:

For 0#9#1 and older versions:

1. If you are still single, go to get marry as usual, after 4-5 hours 

(in-game time of course), the game will notice you that you are able to 

marry again. Do remember to ask your spouses to move house. Due to house

, the maximum allowed NPC for Solitude is 50, and 10 for all 

others.

2. If you've already married, go to console and type "bat clearmarriage", this will clear your current marriage status, (i.e. You

current wife will leave you and your house, see 3 for the fix) and 

reset the quest, start from buying the amulet of mara. For second 

marriage and forward you don't need to buy the amulet again, just wear 

the old one and say hello to another pretty. 

3. If you want to marry a npc that not yet available for marriage (or has been married to 

you but for some reason left, e.g. you used "bat clearmarriage", and 

does not show the interest me dialogue), go to console, select the npc 

(click the NPC with left button of the mouse, you should see the id 

appears) and type "bat wife", this will add necessary factions to the 

npc and allow marriage. You still can not marry some of the special 

npcs.

4. Once you've married, you can change you spouse's outfit via the given dialogue (see figure), This will open the spouse's 

inventory and allow you to give her items (just

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