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上古卷轴5:重置版MOD 欧洲大刀2_02 HD

上古卷轴5:重置版MOD 欧洲大刀2_02 HD

发布用户:bity_1700368256发布类型:转载

原创作者:Moraelin所在平台:互联网

发布日期:2023-05-20 21:37:20更新日期:2024-11-29 15:30:23

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:服装武器运行环境:上古卷轴5:重置版

浏览次数:53

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MOD介绍:

它能做什么

它增加了两个版本的欧洲双手剑,大约在15'-16'世纪,被称为“Zweihaender”。 (或者在苏格兰,它将被称为克莱莫尔。)

与现代游戏不同的是,如果它可以用双手使用,那么所有游戏都称之为“双手”,历史上大多数游戏被称为“长剑”,并且允许结合使用一种和两种手技术。被称为Zweihaender(双手)或Bidenhaender(双手),它必须是一把如此大小的剑,它实际上需要双手放在剑柄上,全职。这是长剑作为战争武器的最终演变。

历史上,使用双手证明的雇佣兵获得了两倍于正常雇佣兵的工资,被称为“doppelsöldner”(即双雇佣兵,虽然更多的是“双重支付”的意思。)一方面,这反映了自我风险增加,但人们实际上支付高价往往表明这是值得的。

在游戏中,武器具有与天造钢钢巨剑相同的速度和基础伤害,但它具有更大的射程(这是武器存在的全部原因),更高的交错机会(由于纯粹的动量),以及两倍的暴击几率。它也会对背刺伤害产生巨大的加成,如果你使用匕首进行额外隐形伤害的隐身特权。

它有一个55英寸长的刀片,宽度约为2英寸,还有一个8英寸无刃的ricasso,可以用来抓住刀片并使用武器作为短矛。假设游戏中的平均人大约5'10“高,即与现今的成年人类男性几乎相同,计算这些值。

它可以用钢制成,就像普通的钢制巨剑一样,但是你需要更多的钢锭来制造更大的刀片。

它没有剑鞘,因为这些武器在历史上并不是用鞘进行的。他们被肩上的ricasso带着,就像一把手枪。

版本是:

1.直的Zweihänder,可能是这种武器最常见的变种。

2.FlambardZweihänder,顾名思义,它有一个flambard或“火焰”刀片。它基本上是波浪状的。这也是相对普遍的,虽然制造劳动密集程度更高,因此更昂贵,因此不是每个雇佣兵都有。它仍然在争论波浪边缘应该如何变得更好,但很多剑就是这样制造的。

如何获得它

制作它们。毕竟,它只需要钢铁匠。

或者只需在控制台中键入“help zweihaender”(不带引号),然后使用“player.additem xxxxxxxx 1”(同上),其中xxxxxxxx是上一个命令显示的项目ID,用于您想要的任何变体。你只需要在库存中获得一个。

如何安装它

使用目录在“Data”文件夹中提取存档。在启动器的插件文件列表中选择它。

如何重新安装它

从Data目录中删除.esp文件。

删除Meshes和Textures目录中的MGSword目录。

冲突

它不应该与任何东西发生冲突。

版本史

2.02:

修复了刀柄上的切线(所以现在它也在SE中呈现)

2.01:

修正了刀片的尺寸(10%太大)

增加了十字尺寸

刀片上有更多血迹

2.00:

完全重做刀片和手柄

完全重做纹理,现在是HD

更好的血液

1.01:

用反射替换了chrome_e效果,以减少WTH照明

增加光泽度,看起来像正确抛光的钢

1.0:

第一个天际

———————————————————————————————————————————————————————————————

WHAT IT DOES

It adds two versions of a european two-hander sword, circa 15'th-16'th century, called a "Zweihaender". (Or in Scotland it would be called a Claymore.)

Unlike modern games which call everything a "two-hander" if it can be used with both hands, historically most such were called a "long sword" and allowed a combination of one and two hand techniques. To be called a Zweihaender (two-hander) or Bidenhaender (both-hander), it had to be a sword of such size that it actually needed both hands on the hilt, full time. It is the final evolution of the longsword as a weapon of war.

Historically, mercenaries certified in the use of the two-hander received twice the pay of a normal mercenary and were called "doppelsöldner" (i.e., double mercenary, though more in the meaning of "double paid".) On one hand this reflected the increased risk to self, but that people were actually paying that high price tends to indicate that it was worth that.

In game the weapon has the same speed and base damage as the skyforged steel greatsword, but it has greater range (which was the whole reason such weapons existed), higher chance to stagger (due to sheer momentum), and twice the chance to crit. It also gets a hefty bonus to backstab damage, IF you took the stealth perks that give you extra stealth damage with a dagger.

It has a 55 inch long blade, with a width of about 2 inches and an 8 inch unsharpened ricasso which can be used to grab the blade and use the weapon as a short spear. These values are calculated assuming that the average human in the game is about 5'10" tall, i.e., pretty much the same as an adult human male nowadays.

It can be crafted with steel, just like a normal steel greatsword, but you'll need more steel ingots for the bigger blade.

It does not have a scabbard, since these weapons were historically not carried in sheaths. They were carried with the ricasso on the shoulder, like a polearm.

The versions are:

1. The Straight Zweihänder, probably the most common variant of this weapon.

2. The Flambard Zweihänder which, as the name says, it has a flambard or "flame" blade. It's wavy, basically. It was also relatively common, though more labour intensive to make and thus more expensive, so not every mercenary had one. It's still debated exactly how the wavy edge was supposed to be better, but lots of swords were made like that.

HOW TO GET IT

Craft them. It only needs steel smithing, after all.

Or just type "help zweihaender" (without the quotes) in the console, and then use "player.additem xxxxxxxx 1" (ditto), where xxxxxxxx is the item id the previous command showed you for whichever variant you want. And you'll just get one in your inventory.

HOW TO INSTALL IT

Extract the archive, with directories, in your "Data" folder. Select it in the list of plugin files in the launcher.

HOW TO UNINSTALL IT

Delete the .esp file from your Data directory.

Delete the MGSword directory in both the Meshes and Textures directories.

CONFLICTS

It shouldn't conflict with anything.

VERSION HISTORY

2.02:

Fixed the tangets on the hilt (so now it renders right in SE too)

2.01:

Corrected the size of the blade (it was 10% too large)

Increased the cross size

More blood on the blade

2.00:

Completely redone the blade and handles

Completely redone the texture, now in HD

Better Blood

1.01:

Replaced the chrome_e effect with reflection for less WTH lighting

Increased the glossiness, to look like properly polished steel

1.0:

First Skyrim

演示截图:

欧洲大刀2_02 HD

欧洲大刀2_02 HD

欧洲大刀2_02 HD

欧洲大刀2_02 HD

欧洲大刀2_02 HD

欧洲大刀2_02 HD

欧洲大刀2_02 HD

欧洲大刀2_02 HD

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