主站 / 小组 / 上古卷轴5:天际 / 上古卷轴5:重置版MOD 设备灵活性项目完成 - 土匪卫兵法师Forsworn内战Dawnguard

上古卷轴5:重置版MOD 设备灵活性项目完成 - 土匪卫兵法师Forsworn内战Dawnguard

上古卷轴5:重置版MOD 设备灵活性项目完成 - 土匪卫兵法师Forsworn内战Dawnguard

发布用户:bity_1700368256发布类型:转载

原创作者:RJinthematrix所在平台:互联网

发布日期:2023-05-18 10:59:41更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:杂项整合运行环境:上古卷轴5:重置版

浏览次数:49

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MOD介绍:

结合EFP模块强盗,卫兵,巫师,Forsworn和Stormcloaks以及来自Ylgar头盔的头盔矫正和网格

将EFP.esp放入skyrim / data文件夹中,并确保在加载顺序中检查它,就是这样!

功能(强盗模块):

装甲的巨大变化,强盗将使用他们可以获得的任何东西 - 而不是像香草游戏那样的匹配组合

在土匪身上发现更常见的武器和衣服(甚至是刀叉!)

每个人都可以双持

除弓箭之外,弓箭手还可以拥有1H武器,2H武器或双武器,而不仅仅是匕首

强盗老板也可以带弓,他们可能会让你远道而来!

www#nexusmods#com/skyrim/mods/37552/?

特色(防护模块包括Stormcloaks和Raven Rock - 需要Dragonborn):

头盔,手套和靴子的传奇友好和有凝聚力的变化

卫兵可以随意分布许多重型或轻型装甲套装

寒冷地区的警卫使用更合适的装备

新的重型护甲

Iron Imperial齿轮变型减少颜色冲突

每个Hold独有的主题服装

守卫可以双持并拥有相匹配的武器

www#nexusmods#com/skyrim/mods/37956/?

功能(Wizardry模块):

术士拥有所有类型的近战武器或具有战斗风格增强功能的弓箭,可以让它与魔法结合使用

多种可能的盔甲套装,带有魔法项链和戒指

与魔法师专长相关的魔法元素武器(加上死灵法师的炫耀武器)

老板可能有与他们的力量相关的视觉效果,低级别的老板可能具有很小的难以察觉的效果,但更高的水平将非常明显(每个元素有4种可能的视觉效果)

22级以上的法师(术士,巫师等)现在有机会携带Adept等级的法术大师和36+级别的专家等级法术大师

www#nexusmods#com/skyrim/mods/38283/?

特点(Forsworn模块):

Ghosu的鹿,角鹿,头骨和巨魔头骨头盔

www#nexusmods#com/skyrim/mods/43293/?

一切都很温和,没有一个是可以制作的(如果你想要它们就去找它们)。

一切都是轻甲,除了巨大的头骨头盔(由于它的重量),它很重。

正常的forsworn可能有两种香草和鹿的味道,但只有老板可能有一个头骨头盔。

www#nexusmods#com/skyrim/mods/64056/?

特色(Ylgar模块的头盔):

使古代Nord头盔女模特与男性相同(为什么它们不一样,我不知道)

给女性Argonians一个他们原本没有的角网

使用antulered draugr helm模型制作一个新头盔Ylgar头盔(带有重装甲结界和回火配方)

将新头盔放置在房间内并由同伴的先驱者所有

www#nexusmods#com/skyrim/mods/38077/?

————————————————————————————————————————————————————————

Combines EFP modules Bandits, Guards, Wizards, Forsworn and Stormcloaks plus helmet correction and meshes from Helm of Ylgar

Put the EFP.esp in your skyrim/data folder and make sure it is checked in your load order, that's it!

Features (Bandits module):

Huge variation in armour, a bandit would be using anything they can get - not a matching set like the vanilla game

More common weapons and clothing found on bandits (even a knife and fork!)

EVERYONE can dual wield

Archers can have a 1H weapon, 2H weapon or dual wield in addition to the bow, not just a dagger

Bandit bosses can also carry bows, they might get you from afar!

www#nexusmods#com/skyrim/mods/37552/?

Features (Guards module including Stormcloaks and Raven Rock - requires Dragonborn):

Lore-friendly & cohesive variation in helmets, gauntlets & boots

Guards may wear a random distribute of many Heavy or Light armor sets

Guards in colder areas use more appropriate gear

New Heavy guard armour

Iron Imperial gear variant to reduce colour clashing

Thematic outfits unique to each Hold

Guards can dual wield and have weapons to match

www#nexusmods#com/skyrim/mods/37956/?

Features (Wizardry module):

Warlocks have all types of melee weapons or bows with combat style augmentation to allow them to use it in combination with magic

Multiple possible armour sets with enchanted necklaces & rings

Enchanted elemental weapons relevant to the mage's specialty (plus draugr weapons for necromancers)

Bosses may have visuals associated with their power, a low level boss may have small hardly noticeable effects but higher level will be very evident (4 possible visuals for each element)

Mages (warlocks, witches, etc.) at level 22+ now have a chance to carry Adept level spell tomes and Expert level spell tomes at 36+

www#nexusmods#com/skyrim/mods/38283/?

Features (Forsworn module):

Deer, horned deer, skull and troll skull helmets by Ghosu

www#nexusmods#com/skyrim/mods/43293/?

All are temperable, none are craftable (go find them if you want them).

Everything is light armor except the troll skull helmet (due to its weight) which is heavy.

The normal forsworn may have either of the 2 flavors of vanilla with deer, but only the boss may have one of the skull helmets.

www#nexusmods#com/skyrim/mods/64056/?

Features (Helm of Ylgar module):

Makes the Ancient Nord Helmet female model the same as male (why they are not the same, I don't know)

Gives female Argonians the antlered mesh they did not originally have

Makes a new helmet Helm of Ylgar using the antlered draugr helm model (with Heavy Armor enchantment and tempering recipe)

Places that new Helm in the room and under the ownership of the Harbinger of the Companions

www#nexusmods#com/skyrim/mods/38077/?

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