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侠盗猎车手5MOD Respawn Alternatives

侠盗猎车手5MOD  Respawn Alternatives

发布用户:bity_1700368256发布类型:转载

原创作者:R3QQ 所在平台:互联网

发布日期:2023-05-11 00:08:37更新日期:2024-10-27 00:58:30

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:技能特效运行环境:侠盗猎车5

浏览次数:99

快捷访问:查找资源

MOD介绍:

综述

- 在该区域内重生(在浪费/破坏之后)或在地图上随机重生。

- 重生方式包括用户定义的坐标,硬编码坐标,车辆,步行或死亡/被摧毁的地方。

- 在播放时使用按键或按钮以使用重新生成的按需功能,该功能使用重新生成的功能传送您。

- 配置文件(.ini)中的自定义设置。例如:皮肤在重生时仍然存在。与Native Trainer,Simple Trainer和AddonPeds一起使用。

- 其他一些设置:加载屏幕/启动后自动重生,获取所有武器,移除所有武器,获得全装甲,慢动作,设置零点选项即可设置。

- 加载屏幕/启动后保存并恢复皮肤。默认情况下为“player_ped_skin_upon_respawn”。设置为0以禁用。用训练师或.ini设置皮肤。

- 重生后的皮肤。默认为OFF。

选择重生的方式

这种模式不会在被杀或被摧毁后在医院或警察局重生,而是让您在靠近死亡或远处的其他位置重新生成(您可以设置首选距离)。

在浪费和破坏屏幕期间的慢动作可以从无变化到极慢。屏幕效果将从这些屏幕中删除(如屏幕截图所示)。 Ped模型/皮肤(也是附加的peds)与本地训练师和Simple Trainer(模型持续死亡和被摧毁)一起工作。

您还可以在游戏过程中随时使用重新生成的功能,作为一种传送器。这可以设置为在加载屏幕/启动后自动使用。

你可以将你的护甲设置为满,并在重生时获得所有武器,并根据需要重生。默认情况下,它在配置文件中全部设置为on。

如果你愿意,你也可以选择将钱设置为0并在.ini中重新生成时移除所有武器。

使用ped皮肤模型时不要保存游戏。

重生的方式,(它们被使用的机会可以改变):

随机重生在地图上的某个地方(靠近你默认死亡的地方):

1.从遍布地图的700多个坐标(由我选择)的列表中,许多都在封面的地方(使其适合暴力模型)。

2.在随机车辆的随机道路上。

3.在随机直升机或飞机中随机坐标的空中。

4.徒步坐标。

5.自定义坐标。在.ini文件中设置它们。添加任意数量的坐标,将使用随机数。它在.ini文件和说明中附带10个coords。

重生你死的地方:

您还可以设置重生您死亡的地方(默认情况下未激活,请查看.ini文件)。设置以不同方式重生的机会或使用默认设置,其中包括除死亡地点和自定义坐标以外的所有方式。

根据需要重生/传送:

在使用键盘或控制器进行游戏时,您可以随时使用respawn功能。默认使用CTRL + K和RB + X.需要首先在.ini中激活控制器。

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即使random_player_respawns设置为0并且功能关闭,也可以使用Ped皮肤持续存在并按需重新生成。

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使用ped皮肤时的训练师

皮肤浪费或破坏后需要重置皮肤。当训练师在此模式之前执行此操作时(如重置死亡状态),此mod不会知道玩家死亡或被摧毁。但这一切都取决于哪个mod首先处理皮肤。

在版本2.3中,本地培训师是固定的。 ENT(v#gta5-mods#com/scripts/enhanced-native-trainer-zemanez-and-others)现在有时会起作用,有时却不起作用。如果发生冲突,重生可能需要更长时间。 (当慢动作设置为大于0.4时,最大16秒)。如果你有任何问题,请继续尝试并报告问题。

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视频展示(旧版)

安装指南和展示。

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安装

您需要Alexander Blade的最新版本的Script Hook V工具才能使用此mod。

将RespawnAlternatives 2#x#asi和RespawnAlternatives.ini放入GTA5.exe所在的GTA5文件夹中。再次删除它以删除mods功能。请注意,当联机进入多人游戏时,脚本挂钩会禁用mod。

升级到mod的新版本时,请记住也使用随附的新.ini版本。如果您想使用上一个.ini中的值,请尝试以下网站:diffchecker.com您可以在这里将旧的.ini与新的.ini进行比较。

可选但强烈推荐:最近通过绝望将新车添加到游戏中的东西。例如:mp-vehicles-in-sp

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产卵所在的产卵者

reddit.com/user/DACtype @ GTAV_Mods

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已知的问题

产生飞机或直升机的地方有山脉可能会导致产卵。你仍然可以开车穿过并回到s


Summery 

-- Respawn (after wasted/busted) in the area or randomly all over the map. 

-- Ways of respawning includes user defined coords, at hard coded coords, in a vehicle, on foot or where you died/got busted. 

-- Use keys or buttons while playing to use the respawn on demand feature, which teleports you using the respawn features. 

-- Customization settings in the configuration file (.ini). For example: Skins persists upon respawn. Works together with Native Trainer, Simple Trainer and AddonPeds. 

-- Some other settings: Auto respawn after loading screen/ startup, get all weapons, remove all weapons, get full armor, slow motion, set money to zero option can be set. 

-- Skin saved and set back after loading screen/ startup. ON by default, "player_ped_skin_upon_respawn". Set to 0 to disable. Set the skin with a trainer or in the .ini. 

-- Randoms skin upon respawn. OFF by default. 

Choose the way of respawn 

Instead of respawning at the hospital or police station after getting killed or busted, this mod lets you respawn at other locations, close to where you died or far away (you can set the preferred distance). 

Slow motion during wasted and busted screens can be changed from none to extremely slow. Screen effects are removed from these screens (as seen in the screenshots). Ped models/skins (also add-on peds) work with the native trainer and Simple Trainer (models persists death and getting busted). 

You can also use the respawn feature during gameplay, whenever you like, as a sort of teleporter. This can be set to be used automatically after the loading screen/ startup. 

You can have your armor set to full and get all weapons upon respawn and respawn on demand. It's all set to on by default in the configuration file. 

You can also choose to set money to 0 and remove all weapons upon respawn in the .ini if you like. 

Do not save the game while using a ped skin model. 

Ways of respawning, (the chances of them to be used can be changed): 

Random respawn somewhere on the map (close to where you died by default): 

1. From a list with over 700 coordinates (choosen by me) from all over the map, many in places of cover (to make it fit violent mods). 

2. On a random road in a random vehicle. 

3. In the air at random coordinates in a random helicopter or plane. 

4. On foot at random coordinates. 

5. Custom coordinates. Set these in the .ini file. Add as many coordinates you like and a random will be used. It comes with 10 coords in the .ini file and instructions. 

Respawn where you died: 

You can also set to respawn where you died (not activated by default, check out the .ini file). Set the chance of respawning in different ways or use the default settings which includes all ways except where you died and custom coordinates. 

Respawn/teleport on demand: 

Use the respawn feature whenever you like during gameplay with keyboard or controller. By default CTRL+K and RB + X are used. Controller needs to be activated first in the .ini. 

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Ped skins persist and respawn on demand can be used even if random_player_respawns is set to 0 and features are off. 

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Trainers when using ped skins 

Skins needs to be reset after being wasted or busted. When trainers does this before this mod, (like resetting death state), this mod won't know that the player died or got busted. But it all depends on which mod is first to handle the skins. 

In version 2.3 the native trainer was fixed. ENT (v#gta5-mods#com/scripts/enhanced-native-trainer-zemanez-and-others) now sometimes works and sometimes it doesn't. Respawning might take longer if a conflict occurs. (16 seconds max when slow motion is set to more than 0.4). Go ahead and try it and report issues if you get any. 

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Video showcase (old version) 

Installation guide and showcase. 

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Installation 

You need the latest version of the tool Script Hook V by Alexander Blade in order for this mod to work. 

Put RespawnAlternatives 2#x#asi and RespawnAlternatives.ini into your GTA5 folder where your GTA5.exe is located. Remove it again to remove the mods feature. Note that the mod is disabled by the script hook when going online into multiplayer. 

When upgrading to a new version of the mod, remember to also use the new .ini version that comes with it. If you want to use values from your last .ini, try this site: diffchecker.com Here you can compare your old .ini with the new. 

Optional but highly recommended: Something that keeps newer vehicles added into the game recently from despawning. Like for example: mp-vehicles-in-sp 

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Spawn Where You Died Requested by 

reddit.com/user/DACtype @ GTAV_Mods 

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Known issues 

Spawning with plane or helicopter where there are mountains can lead to spawning under them. You can still drive through and get back to the surface. This might be fixed in the future. 

Under the section "Other Respawn Settings" in the .ini file you can change some parts of the respawning to suit you. For example, if respawn is long and fails, try to increase the value of "max_wait_time_before_respawn_upon_skin_exception". 

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ToDo: 

More coordinates are coming. 

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Changelog 

-1.1 

-- You no longer spawn in mid-air after dying in mid-air. Some mods that uses and alters the same values as this one does, may disable or alter the behavior of this mod. 

-2.0 

-- Rewrote the mod and changed the name from Spawn Where You Died to Respawn Alternatives. New features are first and foremost more spawning alternatives. 

-- Respawn alternatives: 

Random from a list with over 500 coordinates from all over the map. The coordinates are mostly from places in cover to make it fit violent mods better. 

Other possibilities are are random on the map: on a road in a random vehicle, in the air in a random helicopter or plane, or on foot. 

You can also set to respawn where you died (not activated by default). Change chance of each respawn type in the .ini. Team Up will eventually be updated with this mod included, but until then the current version can be played together with this one. 

-- Player skin persists death/arrest. Works fine with Native Trainer, ENT resets the death state and the skin wont persist in most cases. Other trainers have not been tested. 

-- Option to get all weapons upon respawn (not on by default). 

-- Set if player skin should persist death (on by default). 

-- The old issue with respawning in the air when using "spawn where you died" should be fixed. 

-- The scene at the hospital and police station after death is mostly gone. 

-2.1 

Main additions/changes: 

-- Added chose spawn with settings: 

-- Chance of chose spawn in percent. 

-- Preferred spawn distance. 

-- Improved "player_skin_persists_death" 

Added: 

-- alter_spawn_after_mission=0 

;Set to 0, the mod won't do anything during respawn after being killed during a mission. 

-- Fixed heli and airplane spawn height. 

-2#1#1 

-- Hotfix: Fixed issue when using ped skin and getting busted by the cops. Wasted/busted sequence is also slightly improved. 

-2.2 

-- Added custom_spawn. Add as many coordinates you like and a random will be used. It comes with 10 coords in the .ini file and instructions. 

-- Removed screen effects during wasted and busted screen. 

-- Added setting in the .ini file for slowmotion during wasted screen. Slow motion is set to low by default. 

-- Improved randomization, fixed a bug. 

-- Fixed respawn bug. 

-- Less conflicts when using ped skins together with trainers. After excessive testing with the native trainer, of over 300 deaths, only 1 didn't respawn as instructed (but kept the skin). 

-- DLC vehicles added to spawnlist. The tank and some other military vehicles are not included. 

-2.3 

-- Added respawn on demand. Use keyboard or controller to respawn/teleport whenever you want. By default CTRL+K and RB + X. Controller needs to be activated first in the .ini. 

-- Found and fixed a few respawn issues related to ped skins, rare native script behaivor/exceptions and slow motion. 

-- Removed "TrailerLarge" from the list of spawnable vehicles. 

-2#3#1 

-- Fixed the reported controller issue. 

-- Added settings in the configuration (.ini) file for getting all weapons and full armor upon respawn. All set to on by default. 

-2#3#2 

-- Added a weapon option. You can now have your weapons removed upon respawn. Set to off by default aka no weapons are removed. 

-- Added a setting for money being set to 0 upon respawn. No money is removed by default. 

-- Fixed a problem with ped skins when the native scripts behaves differently. 

AddonPeds and Native Trainer should also work. 

-- Check out max_wait_time_before_respawn_upon_skin_exception in the .ini and other respawn settings under the section "Other Respawn Settings", if you're having issues. You can configure parts of the spawn yourself into something that suits you. Please report bugs. 

-2.4 

-- Auto respawn after loading screen/ startup. Off by default, toggled by "use_respawn_on_demand_automatically" in the .ini. 

-- Many new settings in the .ini to customize vehicle spawn (like vehicles with guns) 

-- New spawn settings for plane, helicopter, different kinds of car types and motorcycles. 

-- Only vehicles without guns/armor are set to spawn by default but this can be changed in the .ini. This is to make it fit other mods better (like TeamUp which I'm working on) and not give too much of an advantage/ get the same difficulty every time). 

-- You can now decide which height planes and helis should spawn at. 

-- Minor tweaks. 

- 2.5 

-- Skin saved and set back after loading screen/ startup. ON by default, "player_ped_skin_upon_respawn". Set to 0 to disable. wait_time_before_skin_change is set to 1000 (1 sec). You can change it to 0 if the game save is in the open world, outside of something which alters player's position. 

-- Randoms skin upon respawn. OFF by default. 

-- Fixed issue with certain skins. 

-- "use_respawn_on_demand_automatically" in the .ini is now ON by default. 

-- Reorganized the .ini file. 

- 2#5#1 

-- Minor fixes related to skins. 

- 2#5#2 

-- Found and removed 3 respawn coordinates located in the air. 

-- Added about 200 new coordinates to complement the others and fill in caps. 

Don't forget to always use the latest .ini file. If you want to use values from your last .ini, try this site: diffchecker.com Here you can compare your old .ini with the new.

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