发布用户:bity_1700368256发布类型:转载
原创作者:jedijosh920 所在平台:互联网
发布日期:2023-05-09 02:06:11更新日期:2024-10-27 00:58:30
是否开源:否是否免费:是
审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)
模组标签:技能特效运行环境:侠盗猎车5
浏览次数:7
MOD介绍:
适用于BloodV!
安装
使用OpenIV将GoreV.dll放入“scripts”文件夹,将p_cs_leaf_s.ydr放入“x64g.rpf \ levels \ gta5 \ generic \ cutobjects.rpf”。 您将需要Script Hook V和.NET Script Hook和OpenIV。
关于
Max Payne 3和Red Dead Redemption gore重新回归V.我从他们的游戏中提取模型,我的朋友Jridah帮助将它们转换为GTA V格式。 头部中弹的行人会产生血腥。
更新日志
1.0
- 初始发行
1.1
- 喷射出血。
- 使用模型尺寸计算更准确,随机地附着戈尔。
- 如果行人射中脑袋,行人现在可以向其他行人引起血腥。
1.2
- 固定在头后部的牙龈出口有时间隔开。
- 血液喷射现在准确地从血管伤口出来,具有更好的伸缩性。
- 戈尔现在正在从游戏中妥善处理/删除。
积分
Jridah - 戈尔模型转换
Works great with BloodV!
Installation
Place GoreV.dll into your "scripts" folder and p_cs_leaf_s.ydr into "x64g#rpf\levels\gta5\generic\cutobjects#rpf" with OpenIV. You will need Script Hook V and .NET Script Hook and OpenIV.
About
Max Payne 3 and Red Dead Redemption gore is back in V. I extracted the models from their games and my friend, Jridah, helped convert them to GTA V format. Pedestrians that are shot in the head will create gore.
Changelog
1.0
- Initial Release
1.1
- Blood spurts come outside of gore.
- Gore is attached more accurately and randomly by using model dimension calculations.
- Pedestrians can now cause gore to other pedestrians if they shoot them in the head.
1.2
- Fixed gore exit wound on the back of the head being d out sometimes.
- Blood spurts accurately come out of gore wound now with better scaling.
- Gore is properly handled/removed now from the game.
Credits
Jridah - Gore Models Conversion
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