发布用户:bity_1700368256发布类型:转载
原创作者:Shaezbreizh 所在平台:互联网
发布日期:2023-05-09 01:50:56更新日期:2024-10-27 00:58:30
是否开源:否是否免费:是
审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)
模组标签:人物服装运行环境:侠盗猎车5
浏览次数:28
MOD介绍:
好吧,我已经建立了一个简单的桥梁,但我发现它太空了,所以我自己去加上这个空的小岛,所以我加上这个小镇;)
它更像是一个关于土地测绘的测试,而不是一个真实的项目,但它最终看起来可玩了所以我想与你分享它,我希望它会带给你一些想法;)
>
REAL项目在这里:
www#gta5-mods#com/maps/trilakes-town-project
>
在下载地图之前,我宁愿告诉你一些小事
首先,我会说实话,地面(沙子和沙子路)不是真的很好,碰撞将在沙子下面,因为沙子不直,没有切割!因此,如果我在绘制collsion的时候更多地遵循贴花,我会使用更多的物体,但是我通过做一个非精确碰撞的地面来限制道具的浪费而且我很抱歉,如果不满足于每个人(我'我应该使用沥青路面,但为时已晚,所以它将是下一个;)
然后,我使用了很多蔬菜和其他硬质纹理对象,这意味着可能是低端配置无法加载它但你仍然可以尝试降低图形,对于那些获得med / high配置的人来说说除了享受; P
安装:
>步骤1.)您需要一个有效的地图编辑器:
www#gta5-mods#com/scripts/map-editor
(如果你不能让它工作,不要来这里询问如何,但在地图编辑页面,我会尽力帮助你;)
您还需要使用地图编辑器中的“extendobjectlist”作为对象列表(需要O#S#U)
>步骤2.)对象Spawn Unlocker:版本1.1对我来说是错误的因此我使用1.0所以如果你有相同的问题使用我放入zip(1.0)的那个
www#gta5-mods#com/scripts/object-spawn-unlocker
(此链接将提供版本1.1但不适用于为什么我添加版本1.0应该正常工作的拉链;)
>步骤3。)“10k objectlist”mod:www#gta5-mods#com/tools/object-list-10k
>步骤4.)一旦你得到所有这些东西,你将不得不将地图放入你的Gta5主文件夹/ root
>步骤5.)开始游戏,
你必须在放置地图的区域加载地图ELSE所有道路/沙/河将在装载时被移除,甚至可能会崩溃! ;Ø
!但是如果你在AREA中加载地图就行了!所以去区域尽快从岛屿位置显示成图片(阿拉莫海)(看图片看地图是哪里; P)
打开地图编辑器并加载地图“Isla”; D.
我们在这里
> 6.)享受并享受乐趣
> 6.BIS(不幸; S)或崩溃;((如果你崩溃尝试阅读所有内容(评论和描述),看看有什么东西可以解决你的问题)
重要的提示 :
(已知错误/修复/常见问题/答案)
> Scripthook和dotnet不支持盗版游戏
>不推荐有任何veg enhancment mod,除非你确定能够处理它因为这张地图使用了很多植被
>将地图载入区域,使用AUTOLOADMAP或进入水中可能会破坏您的游戏!
>某些物体可以在装载时从原始位置移动到另一个物体(不经常发生)
>如果你有经过验证的清单,你可能没有道路/沙子/河流,所以如果是这样,我建议你通过重命名将它用于拉链。
> Road / Sand / River没有碰撞,这意味着我必须创建一个,但是正如你所看到的那样,由于沙子并不是直的,所以并不精确(当我说它刚开始测试时我是谈论这件事可能我应该使用真正的道路,但为时已晚,这将是下一个xP)
>我的车/我的鞋子正在进入沙滩!我看到一只海鸥通过汽车/房子/树/等?地面有一段时间是透明的吗?!港口看起来不完整吗?有些peds有动画,但加载地图可以让它们关闭,然后打开你的编辑器选择buged ped并按下回车(如果动画不确定其他没用)。
>如果你在桥的西侧发现了小故障,你可以报告它(桥上的洞穴不能完成,因为我将用岛的第二部分升级它并且我知道有一些)
>水下!是的我没有在水下绘图,我不知道最大限制是否允许我这样做,所以我们会看到。
>我听到看起来过于强大不是吗?不仅仅是每一脚都发出巨大噪音的地面; P我会试着找到一些更好的地面承诺;)
>你可以在我的描述中发现很多gramar和动词错误,我不是英语所以处理它,问你是否理解,如果有人想纠正一些错误我不反对XP
请记住地图主要是一个测试,仍在开发中,所以我可能会忘记一些小故障,但它会更新;)
我希望你能得到一切。
如果你喜欢这个想法,请不要犹豫,喜欢和说出来!如果你不喜欢不说xP Nah那个笑话,我真的很喜欢任何建议/聪明的批评,因为这可能是我最糟糕的项目,我分享它来得到你的意见,以改善我的其他项目(我有12个OTH
Well I've build a simple bridge but I find it was too empty so I deceide to add this little island wich was empty so I add this town ;)
It was more a Test about land mapping than a real project but it finally look playable So i wanted to share it with you, I hope it will bring you some idea ;)
>
The REAL project is here :
www#gta5-mods#com/maps/trilakes-town-project
>
Before downloading the map I would prefer say you some little thing
First, I'll be honest the ground (sand and sand road) are not really well down, the collision will be under the sand cause as it s sand it is not straight and it not have colision ! So If I deceided to follow more the decal while drawing the collsion I would have use more object but I limited the waste of prop by doing a non exactfit collision ground and I'm sorry if that don't please to every one (I'll should have use asphalt road but its too late so it would be for the next ;)
Then, I'm using a lot of veg and other hard textured object wich mean than maybe the lowend config will not be able to load it but you can still try to lower the graphics, for people that get a med/high config nothing to say except enjoy ;P
Installation :
> Step 1.) You need to have a working map editor :
www#gta5-mods#com/scripts/map-editor
(If you can't get it to work don't come here to ask how but on map editor page, and I'll try to help you ;)
You also need to use the " extendobjectlist" from map editor as objectlist (require O#S#U)
> Step 2.) Object Spawn Unlocker : Well the version 1.1 is bugged for me so I'm using the 1.0 so if you have the same problem use the one I put into the zip (1.0)
www#gta5-mods#com/scripts/object-spawn-unlocker
(this link will provide version 1.1 thaat not work for all that why i added the version 1.0 that should work fine into the zip ;)
> Step 3.) " 10k objectlist " mod :www#gta5-mods#com/tools/object-list-10k
> Step 4.) Once you get all this stuff you'll have to put the map into your Gta5 main folder/root
> Step 5.) Start the game,
you'll have to load the map in the AREA where the map is placed ELSE all road/sand/river will be removed when loading and it can even crash !!! ;O
! But if you load map in the AREA it will work ! So go in the Area showed into picture (alamo sea ) as soon as possible from the island location (look picture to see where the map is ;P)
Open Map editor and Load map " Isla " ;D
And here we are
>6.) Enjoy and have fun,
>6.BIS (for unlucky ;S) or crash ;( (if you crash try to read everything (comment and description) to see if something can fix your problem)
Important Note :
(Knowed bug/ fix / frequently asked question / answer)
>Scripthook and dotnet don't support pirated game
>Not recomended to have any veg enhancment mod except if you sure to be able to handl it cause this map use a lot of vegetation
> LOAD THE MAP OUT OF THE AREA ,WITH AUTOLOADMAP OR INTO WATER CAN CRASH YOUR GAME !
> Some object can some time move from their original position to an other at loading (don't happen often)
>If you have validated list you can may not have the road/sand/river, so if that the case I recomend you to use the one into the zip by renaming it.
> Road/Sand/River have NO COLLISION, wich mean I've got to create one, but as you can see is not exactfit due to the fact that sand is not straight (well when i said it was at start a test I was talking about this thing may I should have use real road but that too late it would be for the next xP)
> My car/my shoes is/are into the sand wtf !? did I see a seagull pass the car/house/tree /etc ? The ground is some time transparent ?! the harbor look not finish is it ? Some peds have animation but loading the map can make them turn off, then open your editor select the buged ped and just press enter (if animation dont work sure else its useless).
> If you find glitch around the west side of the bridge you can report it (the cave over the bridge not compt since I'll upgrade it with the second part of island and that I know there is some)
> Underwater ! Yes I didn't map underwater and I don't know if the max limit will permit me to do it so we will see.
> My hear look overpowered isn't ? No that just the ground that give this huge noise at each feet ;P I'll try to find some better ground promise ;)
> You can find a lot of gramar and verb error into my description, well I'm not english so deal with it, ask if you don't understand, and if ever some one would like to correct some fault I'm not against xP
Pls remember the map was mainly a test and is still in developement so may i forget some little glitch but it will be updated ;)
I hope you got everything.
If ever you like the Idea don't hesitate to like and say it ! If you dislike don't say it xP Nah that a joke, I'll really enjoy any suggestion/ smart criticism cause that probably my worst project and I share it to get your opinion in order to improve my other project (Ive got like 12 other map under developement so keep an eye on but I just don't map everytime so don't be hurry it can be in some day like in some week :P) ! Don't forget to give your suggestion or opinion even if its not positiv !
Well,
I would like thank Guadmaz and his awsome Map Editor but also GTA Multiplayer Team for Object Spawn Unlocker wich permit much more and K3nil for the 10K list.
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