作者备注:
原英文N网地址:www#nexusmods#com/mytimeatportia/mods/23
MOD介绍:
使用Unity Mod Manager进行设置
此模组允许您对游戏进行以下更改:
物品最大堆叠数:
厌倦了用一个完整的箱子来装下你多余的石头/沙子/矿石吗?打开此功能,每个格子可以装下99k个物品。超过10k后,文字会滚动到下一行,这纯粹是视觉效果,似乎不会影响任何东西。
解锁技能:
现在,你可以在任何类别中选择任意数量的技能,最多可达99个。技能本身并未发生改变。(见图片,16级时车间物品使用减少80%)
**** 要明智,一项技能使某事发生的概率增加120%,并不比使某事发生的概率增加100%更好 ****
*** 仍需在一个关卡中获得5分才能解锁下一个 ***
植物生长速度:
等了一个月,那些特别的种子或树木还没长出来?这个会让你更快看到成果。
*** 工厂上显示的预计时间没有改变。不过,完成计数的速度会快得多。 ***
*** 将此设置调高会让你很快用光种子,因为你每天会多次收割。一株需要7天才能长成的植物,在24倍速度下,7小时内就能长成 ***
电力生产倍增器:
这样,你的发电机就能为更多机器供电。只需启动1到2台发电机,就能为整个基地供电。不过,还是需要为所有设备铺设连接地板。
快速圣物收集:
进入地下城时,搜寻遗物可能会很乏味。此设置可将收集半径从2调整为您所需的任意距离。将距离设置为99并打开寻宝功能,即可自动收集半径99内的所有物品。请确保您有足够的可用背包空间。
在废墟中时,通过开启寻宝器来激活:“F”为默认键。
商务任务:
这将棋盘上的最大工艺任务数量增加到10个,并允许你同时进行任意数量的任务。基础游戏限制你每天只能进行1个任务,并且有4个选项可供选择。
自动宠物动物:
你农场的动物每天都需要被抚摸才能保持快乐。在一个规模较大且抚摸动画较慢的农场里,这很快就会变得乏味。此设置可自动在每天早上为你抚摸动物。
农场产量/粪便倍增:
将农场动物产出的任何一滴都乘以这个乘数。
鱼类养殖的食物利用:
这减少了养殖场鱼缸中鱼类的食物消耗。
地牢挖掘半径/强度倍增:
根据设置修改挖掘半径,一次从岩石中挖出小块或大块。
*** 不确定强度到底有什么用,它提到了DigVolume和DmgResults,但我在游戏中并没有注意到它有多大效果 ***
*** 游戏对采矿的处理非常奇怪。采矿是基于单次击打,而非挖掘半径。这意味着,从矿斑中轻轻啃咬一小口,会比连续两次击打开采出更多的矿石 ****
肥料使用:将化肥使用量减少此数值。
*** 使用上述生长速度不会影响肥料消耗。
当植物的生长速度加快10倍时,它所需的肥料量将减少10倍 ***
钓鱼小游戏 - 卷线速度:
厌倦了玩那个试图钓到所有鱼的小游戏。这个能让你更快地钓到鱼。
*** 不会影响钓线中压力的累积速度,因此你可以毫无顾虑地收线,几乎能钓到任何东西 ***
MOD可修改内容:
99k 最大物品叠加
99 最高技能
更多贸易任务
快速研究
动物出现几率
动物大便出现几率
钓鱼所需鱼饵减少
挖掘半径
挖掘强度
植物生长速度
减少肥料所需量
钓鱼:收线速度
废墟收集范围
安装方法:
下载安装UMM,将压缩包中 的文件解压到游戏目录中的“mods”文件夹中,进游戏按Ctrl+F10打开界面,即可设置游戏内容。
Set-Up using Unity Mod Manager
This mod allows you to make the following changes to the game:
Item Max Stack :
Tired of having an entire chest just to hold your extra stone/sand/ore? Turn this on to hold 99k items in each slot. After 10k the text rolls over to the next line, this is purely visual and does not seem to affect anything.
Unlock Skills:
Now you can select however many skills you want up in any category to 99 max.
The skills themselves have not been changed.
See picture for workshop item use reduction of 80% at level 16)
**** Be smart about this, a skill that adds 120% chance of something is no better than 100% chance ****
*** Still requires 5 points in a level to unlock the next ***
Plant Grow Speed:
Tired of waiting for a month for those special seeds or trees to grow? This will make it go much faster.
*** The estimated time seen on the plant has not been changed. The rate at which it counts done will tick by much faster though. ***
*** Setting this high will cause you to run out of seeds pretty quick as you will be harvesting multiple times a day, a plant that takes 7 days to grow will finish growing in 7 hours at 24X speed ***
Power Production Multiplier:
This allows your generator to power more machines. Crank it up to power your whole base on 1 or 2 generators. Still need to place connective flooring for everything.
Fast Relic Collection:
When entering a dungeon, hunting for relics can be tedious. This setting alters the collection radius from 2 to any distance you desire. Set distance to 99 and turn on treasure finder to auto-collect everything in a radius of 99. Make sure you have enough inventory space available.
Activate by turning on the treasure finder when in the ruins: "F" by default.
Commerce Missions:
This increases the max craft missions on the board to 10 and allows you to take as many as you want as the same time. The base game limits you to 1 per day and 4 options to pick from.
Auto-Pet Animals:
Animals on your farm require petting every day to be happy. On a larger farm with a slow petting animation, this gets tedious very quickly. This setting automatically pets your animals for you every morning.
Farm Production/Poop Multiplier:
Multiplies any drops from the farm animals by this multiplier.
Fish Farming Food Use:
This reduces the food consumption of fish in the tanks on the farm.
Dungeon Dig Radius/Intensity Multiplier:
Modifies the dig radius by the setting, take tiny nibbles out of the rock or huge chunks at a time.
*** Not sure what the intensity actually does, it says something about DigVolume and DmgResults, but I haven't noticed much of an effect in game ***
*** The game treats mining very strange. Ore mined is based on individual hits, NOT DIG RADIUS. This means taking tiny nibbles out of an ore patch will yield much more ore than mining it out in 2 hits ****
Fertilizer Use:
Reduces fertilizer use by this value.
*** Using the above grow speed does not affect the fertilizer drain. A
plant will need 10X less fertilizer when it's growing 10X faster ***
Fishing MiniGame - Reel Speed:
Got tired of playing the mini game trying to catch all the fish. This let's you reel in fish much faster.
*** Does not affect the rate at which the stress builds in your fishing line, so you can reel in pretty much anything with impunity ***
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