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求侠盗猎车5大众Kombi梦幻小巴士Mod资源!

求侠盗猎车5大众Kombi梦幻小巴士Mod资源!

提问用户:bity_1700368256发布类型:问答

发布日期:2023-04-19 05:34:52

问答标签:侠盗猎车5 大众Kombi梦幻小巴士MODGTA5 MOD,GTA5 MOD下载

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提问内容:<p>资源说明:</p><p>侠盗猎车5 大众Kombi梦幻小巴士MOD,由&ldquo;GTA5MODS - Cyber Modder&rdquo;制作,已经停产了的大众车型,属于小型载客车,人们喜欢它是因为它拥有可爱的外形,也带给一代人美好的回忆,满满的文艺范,本站提供侠盗猎车5大众Kombi梦幻小巴士MOD,需要的玩家不要错过哦!</p><p>&nbsp;&nbsp;</p><p>&nbsp;&nbsp;</p><p>使用说明:</p><p>必备工具:</p><p>替换路径 update\x64\dlcpacks\patchday1ng\dlc#rpf\x64\levels\gta5\vehicles#rpf\</p><p>update\update.rpf\common\data\levels\gta5 里找到 vehicles.meta</p><p>需要修改的内容:</p><p>&lt;modelName&gt;burrito2&lt;/modelName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;txdName&gt;burrito2&lt;/txdName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;handlingId&gt;BURRITO&lt;/handlingId&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;gameName&gt;BURRITO&lt;/gameName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;vehicleMakeName&gt;DECLASSE&lt;/vehicleMakeName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;expressionDictName&gt;null&lt;/expressionDictName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;expressionName&gt;null&lt;/expressionName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;animConvRoofDictName&gt;null&lt;/animConvRoofDictName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;animConvRoofName&gt;null&lt;/animConvRoofName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;animConvRoofWindowsAffected /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;ptfxAssetName&gt;null&lt;/ptfxAssetName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;audioNameHash /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;layout&gt;LAYOUT_VAN&lt;/layout&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;coverBoundOffsets&gt;BURRITO_COVER_OFFSET_INFO&lt;/coverBoundOffsets&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;explosionInfo&gt;EXPLOSION_INFO_DEFAULT&lt;/explosionInfo&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;scenarioLayout /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;cameraName&gt;DEFAULT_FOLLOW_VEHICLE_CAMERA&lt;/cameraName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;aimCameraName&gt;DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA&lt;/aimCameraName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;bonnetCameraName&gt;DEFAULT_VEHICLE_BONNET_CAMERA&lt;/bonnetCameraName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;povCameraName&gt;DEFAULT_POV_CAMERA_LOOKAROUND_LOW&lt;/povCameraName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;FirstPersonDriveByIKOffset x=&quot;0.000000&quot; y=&quot;-0.063000&quot; z=&quot;-0.015000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;FirstPersonDriveByUnarmedIKOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonProjectileDriveByIKOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonProjectileDriveByPassengerIKOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonProjectileDriveByRearLeftIKOffset x=&quot;0.095000&quot; y=&quot;0.025000&quot; z=&quot;-0.075000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonProjectileDriveByRearRightIKOffset x=&quot;0.095000&quot; y=&quot;0.025000&quot; z=&quot;-0.075000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonDriveByLeftPassengerIKOffset x=&quot;0.000000&quot; y=&quot;0.015000&quot; z=&quot;-0.080000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonDriveByRightPassengerIKOffset x=&quot;-0.010000&quot; y=&quot;-0.050000&quot; z=&quot;-0.030000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonDriveByRightRearPassengerIKOffset x=&quot;0.000000&quot; y=&quot;0.015000&quot; z=&quot;-0.080000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonDriveByLeftPassengerUnarmedIKOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonDriveByRightPassengerUnarmedIKOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp; &lt;FirstPersonMobilePhoneOffset x=&quot;0.143000&quot; y=&quot;0.223000&quot; z=&quot;0.488000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;FirstPersonPassengerMobilePhoneOffset x=&quot;0.136000&quot; y=&quot;0.238000&quot; z=&quot;0.460000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;FirstPersonMobilePhoneSeatIKOffset&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;Item&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;Offset x=&quot;0.281000&quot; y=&quot;0.491000&quot; z=&quot;0.538000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;SeatIndex value=&quot;2&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;Item&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;Offset x=&quot;0.156000&quot; y=&quot;0.533000&quot; z=&quot;0.538000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;SeatIndex value=&quot;3&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;/FirstPersonMobilePhoneSeatIKOffset&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;PovCameraOffset x=&quot;0.000000&quot; y=&quot;-0.110000&quot; z=&quot;0.580000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;PovCameraVerticalAdjustmentForRollCage value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;PovPassengerCameraOffset x=&quot;0.000000&quot; y=&quot;0.025000&quot; z=&quot;0.100000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;PovRearPassengerCameraOffset x=&quot;0.000000&quot; y=&quot;0.025000&quot; z=&quot;0.100000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;vfxInfoName&gt;VFXVEHICLEINFO_CAR_GENERIC&lt;/vfxInfoName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;shouldUseCinematicViewMode value=&quot;true&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;shouldCameraTransitionOnClimbUpDown value=&quot;false&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;shouldCameraIgnoreExiting value=&quot;false&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;AllowPretendOccupants value=&quot;true&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;AllowJoyriding value=&quot;false&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;AllowSundayDriving value=&quot;false&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;AllowBodyColorMapping value=&quot;true&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;wheelScale value=&quot;0.209700&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;wheelScaleRear value=&quot;0.209700&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;dirtLevelMin value=&quot;0.300000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;dirtLevelMax value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;envEffScaleMin value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;envEffScaleMax value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;envEffScaleMin2 value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;envEffScaleMax2 value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;damageMapScale value=&quot;0.600000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;damageOffsetScale value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;diffuseTint value=&quot;0x00FFFFFF&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;steerWheelMult value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;HDTextureDist value=&quot;5.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;lodDistances content=&quot;float_array&quot;&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 15.000000</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 35.000000</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 70.000000</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 140.000000</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 500.000000</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 500.000000</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;/lodDistances&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;minSeatHeight value=&quot;1.011&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;identicalModelSpawnDistance value=&quot;20&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;maxNumOfSameColor value=&quot;10&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;defaultBodyHealth value=&quot;1000.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;pretendOccupantsScale value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;visibleSpawnDistScale value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;trackerPathWidth value=&quot;2.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;weaponForceMult value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;frequency value=&quot;100&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;swankness&gt;SWANKNESS_1&lt;/swankness&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;maxNum value=&quot;999&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;flags&gt;FLAG_SMALL_WORKER FLAG_IS_VAN FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS&lt;/flags&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;type&gt;VEHICLE_TYPE_CAR&lt;/type&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;plateType&gt;VPT_FRONT_AND_BACK_PLATES&lt;/plateType&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;dashboardType&gt;VDT_GENTAXI&lt;/dashboardType&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;vehicleClass&gt;VC_VAN&lt;/vehicleClass&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;wheelType&gt;VWT_MUSCLE&lt;/wheelType&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;trailers /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;additionalTrailers /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;drivers /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;extraIncludes /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;doorsWithCollisionWhenClosed /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;driveableDoors /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;bumpersNeedToCollideWithMap value=&quot;false&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;needsRopeTexture value=&quot;false&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;requiredExtras /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;rewards /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;cinematicPartCamera&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item&gt;WHEEL_WIDE_REAR_RIGHT_CAMERA&lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item&gt;WHEEL_WIDE_REAR_LEFT_CAMERA&lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;/cinematicPartCamera&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;NmBraceOverrideSet&gt;Truck&lt;/NmBraceOverrideSet&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;buoyancySphereOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;buoyancySphereSizeScale value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;pOverrideRagdollThreshold type=&quot;NULL&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;firstPersonDrivebyData&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item&gt;VAN_REVERSE_FRONT_LEFT&lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item&gt;VAN_REVERSE_FRONT_RIGHT&lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item&gt;VAN_REAR_LEFT&lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item&gt;VAN_REAR_RIGHT&lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;/firstPersonDrivebyData&gt;</p><p>&nbsp; </p><p>update\update.rpf\common\data里找到 handling.meta</p><p>需要修改的内容:</p><p>&lt;handlingName&gt;BURRITO&lt;/handlingName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fMass value=&quot;2500.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fInitialDragCoeff value=&quot;6.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fPercentSubmerged value=&quot;80.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;vecCentreOfMassOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;vecInertiaMultiplier x=&quot;1.000000&quot; y=&quot;1.300000&quot; z=&quot;1.600000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fDriveBiasFront value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;nInitialDriveGears value=&quot;5&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fInitialDriveForce value=&quot;0.160000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fDriveInertia value=&quot;1.200000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fClutchChangeRateScaleUpShift value=&quot;1.300000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fClutchChangeRateScaleDownShift value=&quot;1.400000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fInitialDriveMaxFlatVel value=&quot;130.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fBrakeForce value=&quot;0.600000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fBrakeBiasFront value=&quot;0.640000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fHandBrakeForce value=&quot;0.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSteeringLock value=&quot;35.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionCurveMax value=&quot;1.950000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionCurveMin value=&quot;1.700000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionCurveLateral value=&quot;22.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionSpringDeltaMax value=&quot;0.150000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fLowSpeedTractionLossMult value=&quot;0.800000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fCamberStiffnesss value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionBiasFront value=&quot;0.490000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionLossMult value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionForce value=&quot;1.200000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionCompDamp value=&quot;0.700000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionReboundDamp value=&quot;1.200000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionUpperLimit value=&quot;0.100000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionLowerLimit value=&quot;-0.140000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionRaise value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionBiasFront value=&quot;0.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fAntiRollBarForce value=&quot;0.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fAntiRollBarBiasFront value=&quot;0.540000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fRollCentreHeightFront value=&quot;0.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fRollCentreHeightRear value=&quot;0.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fCollisionDamageMult value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fWeaponDamageMult value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fDeformationDamageMult value=&quot;0.800000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fEngineDamageMult value=&quot;1.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fPetrolTankVolume value=&quot;60.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fOilVolume value=&quot;5.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSeatOffsetDistX value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSeatOffsetDistY value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSeatOffsetDistZ value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;nMonetaryValue value=&quot;22000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;strModelFlags&gt;444018&lt;/strModelFlags&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;strHandlingFlags&gt;0&lt;/strHandlingFlags&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;strDamageFlags&gt;0&lt;/strDamageFlags&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;AIHandling&gt;TRUCK&lt;/AIHandling&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;SubHandlingData&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item type=&quot;NULL&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item type=&quot;NULL&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item type=&quot;NULL&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;/SubHandlingData&gt;</p><p>&nbsp;&nbsp;&nbsp; &lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp; &lt;Item type=&quot;CHandlingData&quot;&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;handlingName&gt;BUS&lt;/handlingName&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fMass value=&quot;9000.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fInitialDragCoeff value=&quot;10.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fPercentSubmerged value=&quot;85.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;vecCentreOfMassOffset x=&quot;0.000000&quot; y=&quot;0.000000&quot; z=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;vecInertiaMultiplier x=&quot;1.600000&quot; y=&quot;2.000000&quot; z=&quot;2.400000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fDriveBiasFront value=&quot;0.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;nInitialDriveGears value=&quot;4&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fInitialDriveForce value=&quot;0.120000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fDriveInertia value=&quot;0.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fClutchChangeRateScaleUpShift value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fClutchChangeRateScaleDownShift value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fInitialDriveMaxFlatVel value=&quot;100.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fBrakeForce value=&quot;0.350000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fBrakeBiasFront value=&quot;0.650000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fHandBrakeForce value=&quot;0.400000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSteeringLock value=&quot;35.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionCurveMax value=&quot;1.450000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionCurveMin value=&quot;1.350000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionCurveLateral value=&quot;15.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionSpringDeltaMax value=&quot;0.130000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fLowSpeedTractionLossMult value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fCamberStiffnesss value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionBiasFront value=&quot;0.475000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fTractionLossMult value=&quot;0.900000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionForce value=&quot;2.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionCompDamp value=&quot;0.900000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionReboundDamp value=&quot;1.800000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionUpperLimit value=&quot;0.100000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionLowerLimit value=&quot;-0.180000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionRaise value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSuspensionBiasFront value=&quot;0.450000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fAntiRollBarForce value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fAntiRollBarBiasFront value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fRollCentreHeightFront value=&quot;0.400000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fRollCentreHeightRear value=&quot;0.400000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fCollisionDamageMult value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fWeaponDamageMult value=&quot;1.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fDeformationDamageMult value=&quot;0.800000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fEngineDamageMult value=&quot;1.500000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fPetrolTankVolume value=&quot;120.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fOilVolume value=&quot;8.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSeatOffsetDistX value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSeatOffsetDistY value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fSeatOffsetDistZ value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;nMonetaryValue value=&quot;25000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;strModelFlags&gt;2084001A&lt;/strModelFlags&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;strHandlingFlags&gt;0&lt;/strHandlingFlags&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;strDamageFlags&gt;20&lt;/strDamageFlags&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;AIHandling&gt;TRUCK&lt;/AIHandling&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;SubHandlingData&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item type=&quot;CCarHandlingData&quot;&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fBackEndPopUpCarImpulseMult value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fBackEndPopUpBuildingImpulseMult value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;fBackEndPopUpMaxDeltaSpeed value=&quot;0.000000&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;/Item&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item type=&quot;NULL&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;Item type=&quot;NULL&quot; /&gt;</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &lt;/SubHandlingData&gt;</p><p>&nbsp;&nbsp;&nbsp; &lt;/Item&gt;</p><p>&nbsp;&nbsp;</p><p>截图:</p><p ><p ><p ><p ><p><b>演示截图:</b><p><p><img src="/uploads/20230419/c4a2f33fbb5b7244c874295e468a1303.jpg" alt="侠盗猎车5 大众Kombi梦幻小巴士MOD" /></p><p><img src="/uploads/20230419/165841f9c44cf7cc9d3a24785a0eac73.jpg" alt="侠盗猎车5 大众Kombi梦幻小巴士MOD" /></p><p><img src="/uploads/20230419/1559407b64b64dd4e275f651d8360ef6.jpg" alt="侠盗猎车5 大众Kombi梦幻小巴士MOD" /></p>

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